- Added da.lua locales
- Updated Script for qb-banking changes
- Fixed Config.Usebzzz issue
- Updated config to include Jim and Taylors newer Jobs
  - Added example of CustomCashRegister to config
  - Added Banking examples
This commit is contained in:
Phantom
2023-12-20 00:45:28 +00:00
parent 5425082cb2
commit d55d809b64
7 changed files with 223 additions and 45 deletions

View File

@@ -67,23 +67,18 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
elseif tonumber(society) >= amount then
triggerNotify(nil, Loc[Config.Lan].success["draw"]..cv(amount)..Loc[Config.Lan].success["fromthe"]..Player.PlayerData.job.label..Loc[Config.Lan].success["account"], "success", src)
Player.Functions.AddMoney('bank', amount)
if Config.Banking == "renewed" then
exports['Renewed-Banking']:removeAccountMoney(tostring(Player.PlayerData.job.name), amount)
elseif Config.Banking == "qb" then
exports["qb-management"]:RemoveMoney(tostring(Player.PlayerData.job.name), amount)
elseif Config.Banking == "fd" then
exports.fd_banking:RemoveMoney(tostring(Player.PlayerData.job.name), amount)
if Config.Banking == "renewed" then exports['Renewed-Banking']:removeAccountMoney(tostring(Player.PlayerData.job.name), amount)
elseif Config.Banking == "qb-management" then exports["qb-management"]:RemoveMoney(tostring(Player.PlayerData.job.name), amount)
elseif Config.Banking == "qb-banking" then exports["qb-banking"]:RemoveMoney(tostring(Player.PlayerData.job.name), amount)
elseif Config.Banking == "fd" then exports.fd_banking:RemoveMoney(tostring(Player.PlayerData.job.name), amount) end
end
elseif billtype == "deposit" then
if bankB < amount then triggerNotify(nil, Loc[Config.Lan].error["nomoney_bank"], "error", src)
elseif bankB >= amount then
if Config.Banking == "qb" then
exports['Renewed-Banking']:addAccountMoney(tostring(Player.PlayerData.job.name), amount)
elseif Config.Banking == "qb" then
exports["qb-management"]:AddMoney(tostring(Player.PlayerData.job.name), amount)
elseif Config.Banking == "fd" then
exports.fd_banking:AddMoney(tostring(Player.PlayerData.job.name), amount)
end
if Config.Banking == "renewed" then exports['Renewed-Banking']:addAccountMoney(tostring(Player.PlayerData.job.name), amount)
elseif Config.Banking == "qb-management" then exports["qb-management"]:AddMoney(tostring(Player.PlayerData.job.name), amount)
elseif Config.Banking == "qb-banking" then exports["qb-banking"]:AddMoney(tostring(Player.PlayerData.job.name), amount)
elseif Config.Banking == "fd" then exports.fd_banking:AddMoney(tostring(Player.PlayerData.job.name), amount) end
Player.Functions.RemoveMoney('bank', amount) Wait(1500)
triggerNotify(nil, Loc[Config.Lan].success["deposited"]..cv(amount)..Loc[Config.Lan].success["into"]..Player.PlayerData.job.label..Loc[Config.Lan].success["account"], "success", src)
end
@@ -106,13 +101,10 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
local result = MySQL.Sync.fetchAll('SELECT * FROM players WHERE charinfo LIKE ?', {query})
if result[1] then
local Reciever = QBCore.Functions.GetPlayerByCitizenId(result[1].citizenid)
if Config.Banking == "renewed" then
exports['Renewed-Banking']:removeAccountMoney(tostring(Player.PlayerData.job.name), amount)
elseif Config.Banking == "qb" then
exports["qb-management"]:RemoveMoney(tostring(Player.PlayerData.job.name), amount) end
elseif Config.Banking == "fd" then
exports.fd_banking:RemoveMoney(tostring(Player.PlayerData.job.name), amount)
end
if Config.Banking == "renewed" then exports['Renewed-Banking']:removeAccountMoney(tostring(Player.PlayerData.job.name), amount)
elseif Config.Banking == "qb-management" then exports["qb-management"]:RemoveMoney(tostring(Player.PlayerData.job.name), amount)
elseif Config.Banking == "qb-banking" then exports["qb-banking"]:RemoveMoney(tostring(Player.PlayerData.job.name), amount)
elseif Config.Banking == "fd" then exports.fd_banking:RemoveMoney(tostring(Player.PlayerData.job.name), amount) end
if Reciever then
Reciever.Functions.AddMoney('bank', amount)
triggerNotify(nil, Loc[Config.Lan].success["sent"]..amount..Loc[Config.Lan].success["to"]..Reciever.PlayerData.charinfo.firstname.." "..Reciever.PlayerData.charinfo.lastname, "success", src)
@@ -133,15 +125,17 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
elseif tonumber(gsociety) >= amount then
triggerNotify(nil, Loc[Config.Lan].success["draw"]..cv(amount)..Loc[Config.Lan].success["fromthe"]..Player.PlayerData.gang.label..Loc[Config.Lan].success["account"], "success", src)
Player.Functions.AddMoney('bank', amount)
if Config.Banking == "renewed" then exports['Renewed-Banking']:removeAccountMoney( tostring(Player.PlayerData.gang.name), amount)
elseif Config.Banking == "qb" then exports["qb-management"]:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount)
if Config.Banking == "renewed" then exports['Renewed-Banking']:removeAccountMoney(tostring(Player.PlayerData.gang.name), amount)
elseif Config.Banking == "qb-management" then exports["qb-management"]:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount)
elseif Config.Banking == "qb-banking" then exports["qb-banking"]:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount)
elseif Config.Banking == "fd" then exports.fd_banking:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount) end
end
elseif billtype == "deposit" then
if bankB < amount then triggerNotify(nil, Loc[Config.Lan].error["nomoney_bank"], "error", src)
elseif bankB >= amount then
if Config.Banking == "rewnewed" then exports['Renewed-Banking']:addAccountMoney(tostring(Player.PlayerData.gang.name), amount)
elseif Config.Banking == "qb" then exports["qb-management"]:AddGangMoney(tostring(Player.PlayerData.gang.name), amount)
elseif Config.Banking == "qb-management" then exports["qb-management"]:AddGangMoney(tostring(Player.PlayerData.gang.name), amount)
elseif Config.Banking == "qb-banking" then exports["qb-banking"]:AddGangMoney(tostring(Player.PlayerData.gang.name), amount)
elseif Config.Banking == "fd" then exports.fd_banking:AddGangMoney(tostring(Player.PlayerData.gang.name), amount) end
Player.Functions.RemoveMoney('bank', amount) Wait(1500)
triggerNotify(nil, Loc[Config.Lan].success["deposited"]..cv(amount)..Loc[Config.Lan].success["into"]..Player.PlayerData.gang.label..Loc[Config.Lan].success["account"], "success", src)
@@ -165,13 +159,10 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
local result = MySQL.Sync.fetchAll('SELECT * FROM players WHERE charinfo LIKE ?', {query})
if result[1] then
local Reciever = QBCore.Functions.GetPlayerByCitizenId(result[1].citizenid)
if Config.Banking == "renewed" then
exports['Renewed-Banking']:removeAccountMoney( tostring(Player.PlayerData.gang.name), amount)
elseif Config.Banking == "qb" then
exports["qb-management"]:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount)
elseif Config.Banking == "fd" then
exports.fd_banking:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount)
end
if Config.Banking == "renewed" then exports['Renewed-Banking']:removeAccountMoney(tostring(Player.PlayerData.gang.name), amount)
elseif Config.Banking == "qb-management" then exports["qb-management"]:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount)
elseif Config.Banking == "qb-banking" then exports["qb-banking"]:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount)
elseif Config.Banking == "fd" then exports.fd_banking:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount) end
if not Reciever then
Reciever.Functions.AddMoney('bank', amount)
triggerNotify(nil, Loc[Config.Lan].success["sent"]..amount..Loc[Config.Lan].success["to"]..Reciever.PlayerData.charinfo.firstname.." "..Reciever.PlayerData.charinfo.lastname, "success", src)
@@ -213,8 +204,8 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
RecieverMoney.bank += amount
MySQL.Async.execute('UPDATE players SET money = ? WHERE citizenid = ?', {json.encode(RecieverMoney), result[1].citizenid})
end
elseif not result[1] then triggerNotify(nil, Loc[Config.Lan].error["error_start"]..baccount..Loc[Config.Lan].error["error_end"], "error", src)
elseif not result[1] then
triggerNotify(nil, Loc[Config.Lan].error["error_start"]..baccount..Loc[Config.Lan].error["error_end"], "error", src)
end
end
end
@@ -230,8 +221,19 @@ QBCore.Functions.CreateCallback('jim-payments:ATM:Find', function(source, cb)
local society = 0
local gsociety = 0
if Config.Banking == "qb-banking" then
local result = MySQL.Sync.fetchAll('SELECT * FROM bank_accounts')
for _, v in pairs(result) do
if Player.PlayerData.job.name == v.job_name then society = v.amount end
end
if Player.PlayerData.gang.name ~= "none" then
for _, v in pairs(result) do
if Player.PlayerData.gang.name == v.job_name then gsociety = v.amount end
end
end
-- If qb-management, grab info directly from database
if not Config.Banking == "renewed" then
elseif not Config.Banking == "renewed" then
local result = MySQL.Sync.fetchAll('SELECT * FROM management_funds')
for _, v in pairs(result) do
if Player.PlayerData.job.name == v.job_name then society = v.amount end