diff --git a/jim-payments/atms.lua b/jim-payments/atms.lua
new file mode 100644
index 0000000..c80bfd7
--- /dev/null
+++ b/jim-payments/atms.lua
@@ -0,0 +1,343 @@
+local QBCore = exports['qb-core']:GetCoreObject()
+
+-- This script is a simple replacement for QB-Banking and QB-ATMs
+-- It uses QB-Input and server callbacks to retreive info about accounts and cash
+-- This requires QB-Target and has the location of every ATM, ATM prop and bank window
+
+local Targets = {}
+local Peds = {}
+
+local BankLoc = Config.VanBankLocations
+local ATMLoc = Config.VanATMLocations
+
+local function cv(amount)
+ local formatted = amount
+ while true do
+ formatted, k = string.gsub(formatted, "^(-?%d+)(%d%d%d)", '%1,%2')
+ if (k==0) then
+ break
+ end
+ end
+ return formatted
+end
+
+local bossroles = {}
+local gangroles = {}
+CreateThread(function()
+ if Config.Gabz then BankLoc = Config.GabzBankLocations ATMLoc = Config.GabzATMLocations end
+ if Config.useATM then
+ if Config.ATMBlips then
+ for k, v in pairs(Config.WallATMLocations) do
+ blip = AddBlipForCoord(v)
+ SetBlipSprite(blip, 108)
+ SetBlipDisplay(blip, 4)
+ SetBlipScale(blip, 0.55)
+ SetBlipColour(blip, 3)
+ SetBlipAsShortRange(blip, true)
+ BeginTextCommandSetBlipName("STRING")
+ AddTextComponentString("ATM")
+ EndTextCommandSetBlipName(blip)
+ end
+ for k, v in pairs(ATMLoc) do
+ blip = AddBlipForCoord(v)
+ SetBlipSprite(blip, 108)
+ SetBlipDisplay(blip, 4)
+ SetBlipScale(blip, 0.55)
+ SetBlipColour(blip, 3)
+ SetBlipAsShortRange(blip, true)
+ BeginTextCommandSetBlipName("STRING")
+ AddTextComponentString("ATM")
+ EndTextCommandSetBlipName(blip)
+ end
+ end
+ end
+ if Config.useBanks then
+ if Config.BankBlips then
+ for k,v in pairs(BankLoc) do
+ for l, b in pairs(v) do
+ blip = AddBlipForCoord(b)
+ SetBlipSprite(blip, 108)
+ SetBlipDisplay(blip, 4)
+ SetBlipScale(blip, 0.55)
+ SetBlipColour(blip, 2)
+ SetBlipAsShortRange(blip, true)
+ BeginTextCommandSetBlipName("STRING")
+ AddTextComponentString("Bank")
+ EndTextCommandSetBlipName(blip)
+ break
+ end
+ end
+ end
+ end
+ if Config.useATM or Config.useBanks then
+ for k, v in pairs(QBCore.Shared.Jobs) do ---Grabs the list of jobs
+ if QBCore.Shared.Jobs[tostring(k)] then
+ for l, b in pairs(QBCore.Shared.Jobs[tostring(k)].grades) do -- Grabs the list of grades
+ if QBCore.Shared.Jobs[tostring(k)].grades[l].isboss == true then -- Checks the grade if is boss
+ if bossroles[tostring(k)] ~= nil then -- checks if the line exists
+ if bossroles[tostring(k)] > tonumber(l) then bossroles[tostring(k)] = tonumber(l) end -- the
+ else bossroles[tostring(k)] = tonumber(l)
+ end
+ end
+ end
+ end
+ end
+ for k, v in pairs(QBCore.Shared.Gangs) do
+ if QBCore.Shared.Gangs[tostring(k)] then
+ for l, b in pairs(QBCore.Shared.Gangs[tostring(k)].grades) do
+ if tostring(k) ~= "none" then
+ if QBCore.Shared.Gangs[tostring(k)].grades[l].isboss == true then
+ if gangroles[tostring(k)] ~= nil then
+ if gangroles[tostring(k)] > tonumber(l) then gangroles[tostring(k)] = tonumber(l) end
+ else gangroles[tostring(k)] = tonumber(l)
+ end
+ end
+ end
+ end
+ end
+ end
+ end
+ if Config.useATM then
+ exports['qb-target']:AddTargetModel(Config.ATMModels, { options = { { event = "jim-payments:Client:ATM:use", icon = "fas fa-money-check-alt", label = "Use ATM", id = "atm" },}, distance = 1.5, })
+ for k,v in pairs(Config.WallATMLocations) do
+ Targets["jimwallatm"..k] =
+ exports['qb-target']:AddCircleZone("jimwallatm"..k, vector3(tonumber(v.x), tonumber(v.y), tonumber(v.z)+0.2), 0.5, { name="jimwallatm"..k, debugPoly=Config.Debug, useZ=true, },
+ { options = { { event = "jim-payments:Client:ATM:use", icon = "fas fa-money-check-alt", label = "Use ATM", id = "atm" },
+ --{ event = "jim-payments:Client:ATM:use", icon = "fas fa-arrow-right-arrow-left", label = "Transfer Money", id = "transfer" },
+ }, distance = 1.5 })
+ end
+ for k,v in pairs(ATMLoc) do
+ Targets["jimatm"..k] =
+ exports['qb-target']:AddCircleZone("jimatm"..k, vector3(tonumber(v.x), tonumber(v.y), tonumber(v.z)+0.2), 0.5, { name="jimatm"..k, debugPoly=Config.Debug, useZ=true, },
+ { options = { { event = "jim-payments:Client:ATM:use", icon = "fas fa-money-check-alt", label = "Use ATM", id = "atm" },
+ --{ event = "jim-payments:Client:ATM:use", icon = "fas fa-arrow-right-arrow-left", label = "Transfer Money", id = "transfer" },
+ }, distance = 1.5 })
+ end
+ end
+ if Config.useBanks then
+ for k,v in pairs(BankLoc) do
+ for l, b in pairs(v) do
+ Targets["jimbank"..k..l] =
+ exports['qb-target']:AddCircleZone("jimbank"..k..l, vector3(tonumber(b.x), tonumber(b.y), tonumber(b.z)+0.2), 2.0, { name="jimbank"..k..l, debugPoly=Config.Debug, useZ=true, },
+ { options = { { event = "jim-payments:Client:ATM:use", icon = "fas fa-piggy-bank", label = "Use Bank", id = "bank" },
+ { event = "jim-payments:Client:ATM:use", icon = "fas fa-arrow-right-arrow-left", label = "Transfer Money", id = "transfer" },
+ { event = "jim-payments:Client:ATM:use", icon = "fas fa-money-check-dollar", label = "Access Savings", id = "savings" },
+
+ { event = "jim-payments:Client:ATM:use", icon = "fas fa-building", label = "Access Society Account", id = "society", job = bossroles },
+ { event = "jim-payments:Client:ATM:use", icon = "fas fa-arrow-right-arrow-left", label = "Society Money Transfer", id = "societytransfer", job = bossroles },
+
+ { event = "jim-payments:Client:ATM:use", icon = "fas fa-building", label = "Gang Society Account", id = "gang", gang = gangroles },
+ { event = "jim-payments:Client:ATM:use", icon = "fas fa-arrow-right-arrow-left", label = "Gang Money Transfer", id = "gangtransfer", gang = gangroles }, },
+ distance = 2.5 })
+ if Config.Peds then
+ local i = math.random(1, #Config.PedPool)
+ RequestModel(Config.PedPool[i]) while not HasModelLoaded(Config.PedPool[i]) do Wait(0) end
+ if Peds["jimbank"..k..l] == nil then Peds["jimbank"..k..l] = CreatePed(0, Config.PedPool[i], vector3(tonumber(b.x), tonumber(b.y), tonumber(b.z)), b[4], false, false) end
+ if Config.Debug then print("Ped Created - 'jimbank"..k..l.."'") end
+ end
+ end
+ end
+ end
+end)
+
+local function PlayATMAnimation(animation)
+ if animation == 'enter' then RequestAnimDict('amb@prop_human_atm@male@enter')
+ while not HasAnimDictLoaded('amb@prop_human_atm@male@enter') do Wait(1) end
+ if HasAnimDictLoaded('amb@prop_human_atm@male@enter') then TaskPlayAnim(PlayerPedId(), 'amb@prop_human_atm@male@enter', "enter", 1.0,-1.0, 1500, 1, 1, true, true, true) end
+ end
+ if animation == 'exit' then RequestAnimDict('amb@prop_human_atm@male@exit')
+ while not HasAnimDictLoaded('amb@prop_human_atm@male@exit') do Wait(1) end
+ if HasAnimDictLoaded('amb@prop_human_atm@male@exit') then TaskPlayAnim(PlayerPedId(), 'amb@prop_human_atm@male@exit', "exit", 1.0,-1.0, 3000, 1, 1, true, true, true) end
+ end
+end
+
+local function GrabAccount(type, job)
+ local p = promise.new()
+ QBCore.Functions.TriggerCallback('jim-payments:ManageWrapper', function(cb) p:resolve(cb) end, type, job)
+ return Citizen.Await(p)
+end
+
+RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
+ --this grabs all the info from names to savings account numbers in the databases
+ local p = promise.new()
+ QBCore.Functions.TriggerCallback('jim-payments:ATM:Find', function(cb) p:resolve(cb) end) local info = Citizen.Await(p)
+ local society local gsociety local cancelled = false
+ if Config.Manage then
+ society = GrabAccount("GetAccount", PlayerJob.name)
+ Wait(200)
+ gsociety = GrabAccount("GetGangAccount", PlayerGang.name)
+ else
+ local p = promise.new()
+ QBCore.Functions.TriggerCallback('qb-bossmenu:server:GetAccount', function(cb) p:resolve(cb) end, PlayerJob.name) society = Citizen.Await(p)
+ local p2 = promise.new()
+ QBCore.Functions.TriggerCallback('qb-gangmenu:server:GetAccount', function(cb) p2:resolve(cb) end, PlayerGang.name) gsociety = Citizen.Await(p2)
+ end
+ local atmbartime = 2500
+ local setoptions = {}
+
+ if data.id == "atm" then
+ setoptions = { { value = "withdraw", text = "Withdrawl" }, }
+ setview = "

Welcome back, "..info.name.."
- Citizen ID -
"..info.cid.."
- Balances -
π¦Bank - $"..cv(info.bank).."
π΅Cash - $"..cv(info.cash)..'
- Options -'
+ setheader = "π΅ ATM Banking π΅"
+ setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
+ { type = 'number', isRequired = true, name = 'amount', text = 'π΅ Amount to transfer' }, }
+ for k, v in pairs(Config.ATMModels) do
+ local playerPed = PlayerPedId()
+ local playerCoords = GetEntityCoords(playerPed, true)
+ local hash = GetHashKey(v)
+ local atm = IsObjectNearPoint(hash, playerCoords.x, playerCoords.y, playerCoords.z, 1.6)
+ if atm then
+ local obj = GetClosestObjectOfType(playerCoords.x, playerCoords.y, playerCoords.z, 1.6, v, false, false, false)
+ local atmCoords = GetEntityCoords(obj, false)
+ TaskTurnPedToFaceEntity(playerPed, obj, 1000)
+ Wait(1000)
+ PlayATMAnimation('enter')
+ QBCore.Functions.Progressbar("accessing_atm", "Accessing ATM", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
+ end, function()
+ TriggerEvent("QBCore:Notify", "Cancelled!", "error")
+ cancelled = true
+ end, data.icon)
+ end
+ end
+
+ elseif data.id == "bank" then
+ setoptions = { { value = "withdraw", text = "Withdrawl" }, { value = "deposit", text = "Deposit" } }
+ setview = "Welcome back, "..info.name.."
- Account -
"..info.account.."
"..info.cid.."
- Balances -
π¦Bank - $"..cv(info.bank).."
π΅Cash - $"..cv(info.cash).."
- Options -"
+ setheader = "π¦ Banking π¦"
+ setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
+ { type = 'number', isRequired = true, name = 'amount', text = 'π΅ Amount to transfer' }, }
+ PlayATMAnimation('enter')
+ QBCore.Functions.Progressbar("accessing_atm", "Accessing Bank", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
+ end, function()
+ TriggerEvent("QBCore:Notify", "Cancelled!", "error")
+ cancelled = true
+ end, data.icon)
+
+ elseif data.id == "transfer" then
+ setoptions = { { value = "transfer", text = "Transfer" } }
+ setview = "Welcome back, "..info.name.."
- Account -
"..info.account.."
"..info.cid.."
- Balances -
π¦Bank - $"..cv(info.bank).."
- Options -"
+ setheader = "π Transfer Services π"
+ setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
+ { type = 'text', isRequired = true, name = 'account', text = 'π¦ Account no.' },
+ { type = 'number', isRequired = true, name = 'amount', text = 'πΈ Amount to transfer' }, }
+ PlayATMAnimation('enter')
+ QBCore.Functions.Progressbar("accessing_atm", "Accessing Transfers", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
+ end, function()
+ TriggerEvent("QBCore:Notify", "Cancelled!", "error")
+ cancelled = true
+ end, data.icon)
+
+ elseif data.id == "savings" then
+ setoptions = { { value = "withdraw", text = "Withdrawl" }, { value = "deposit", text = "Deposit" } }
+ setview = "Welcome back, "..info.name.."
- Account Info -
Savings ID: "..info.aid.."
"..info.cid.."
- Balances -
π°Savings - $"..cv(info.savbal).."
π¦Bank - $"..cv(info.bank).."
- Options -"
+ setheader = "π° Savings π°"
+ setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
+ { type = 'number', isRequired = true, name = 'amount', text = 'π΅ Amount to transfer' }, }
+ PlayATMAnimation('enter')
+ QBCore.Functions.Progressbar("accessing_atm", "Accessing Savings", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
+ end, function()
+ TriggerEvent("QBCore:Notify", "Cancelled!", "error")
+ cancelled = true
+ end, data.icon)
+
+ elseif data.id == "society" then
+ setoptions = { { value = "withdraw", text = "Withdrawl" }, { value = "deposit", text = "Deposit" } }
+ setview = "Welcome back, "..info.name.."
- Society Account -
"..PlayerJob.label.."
- Balances -
π’"..PlayerJob.label.." - $"..cv(society).."
π¦Bank - $"..cv(info.bank).."
- Options -"
+ setheader = "π’ Society Banking π’"
+ setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
+ { type = 'number', isRequired = true, name = 'amount', text = 'π΅ Amount to transfer' }, }
+ PlayATMAnimation('enter')
+ QBCore.Functions.Progressbar("accessing_atm", "Accessing Society Account", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
+ end, function()
+ TriggerEvent("QBCore:Notify", "Cancelled!", "error")
+ cancelled = true
+ end, data.icon)
+
+ elseif data.id == "societytransfer" then
+ setoptions = { { value = "transfer", text = "Transfer" } }
+ setview = "Welcome back, "..info.name.."
- Society Account -
"..PlayerJob.label.."
- Balances -
π’"..PlayerJob.label.." - $"..cv(society).."
- Options -"
+ setheader = "π Transfer Services π"
+ setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
+ { type = 'text', isRequired = true, name = 'account', text = 'π¦ Account no.' },
+ { type = 'number', isRequired = true, name = 'amount', text = 'πΈ Amount to transfer' }, }
+ PlayATMAnimation('enter')
+ QBCore.Functions.Progressbar("accessing_atm", "Accessing Transfers", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
+ end, function()
+ TriggerEvent("QBCore:Notify", "Cancelled!", "error")
+ cancelled = true
+ end, data.icon)
+
+ elseif data.id == "gang" then
+ setheader = "π’ Society Banking π’"
+ setview = "Welcome back, "..info.name.."
- Society Account -
"..PlayerGang.label.."
- Balances -
π’"..PlayerGang.label.." - $"..cv(gsociety).."
π¦Bank - $"..cv(info.bank).."
- Options -"
+ setoptions = { { value = "withdraw", text = "Withdrawl" }, { value = "deposit", text = "Deposit" } }
+ setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
+ { type = 'number', isRequired = true, name = 'amount', text = 'π΅ Amount to transfer' }, }
+ PlayATMAnimation('enter')
+ QBCore.Functions.Progressbar("accessing_atm", "Accessing Society Account", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
+ end, function()
+ TriggerEvent("QBCore:Notify", "Cancelled!", "error")
+ cancelled = true
+ end, data.icon)
+
+ elseif data.id == "gangtransfer" then
+ setoptions = { { value = "transfer", text = "Transfer" } }
+ setview = "Welcome back, "..info.name.."
- Society Account -
"..PlayerGang.label.."
- Balances -
π’"..PlayerGang.label.." - $"..cv(gsociety).."
- Options -"
+ setheader = "π Transfer Services π"
+ setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
+ { type = 'text', isRequired = true, name = 'account', text = 'π¦ Account no.' },
+ { type = 'number', isRequired = true, name = 'amount', text = 'πΈ Amount to transfer' }, }
+ PlayATMAnimation('enter')
+ QBCore.Functions.Progressbar("accessing_atm", "Accessing Transfers", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
+
+ end, function()
+ TriggerEvent("QBCore:Notify", "Cancelled!", "error")
+ cancelled = true
+ end, data.icon)
+ end
+
+ Wait(atmbartime+500)
+ if not cancelled then
+ cancelled = false
+ local dialog = exports['qb-input']:ShowInput({ header = setheader, txt = "test", submitText = "Transfer", inputs = setinputs })
+ if dialog then
+ if not dialog.amount then return end
+ PlayATMAnimation('exit') Citizen.Wait(1000)
+ TriggerServerEvent('jim-payments:server:ATM:use', dialog.amount, dialog.billtype, dialog.account, data.id, society, gsociety)
+ end
+ end
+end)
+
+
+RegisterNetEvent('jim-payments:client:ATM:give', function()
+ local onlineList = {}
+ local nearbyList = {}
+ QBCore.Functions.TriggerCallback('jim-payments:MakePlayerList', function(cb) onlineList = cb if onlineList[1] == nil then Wait(200) end
+ for k, v in pairs(QBCore.Functions.GetPlayersFromCoords(GetEntityCoords(PlayerPedId()), Config.PaymentRadius)) do
+ local dist = #(GetEntityCoords(GetPlayerPed(v)) - GetEntityCoords(PlayerPedId()))
+ for i = 1, #onlineList do
+ if onlineList[i].value == GetPlayerServerId(v) then
+ if v ~= PlayerId() then
+ nearbyList[#nearbyList+1] = { value = onlineList[i].value, text = onlineList[i].text..' ('..math.floor(dist+0.05)..'m)' }
+ end
+ end
+ end
+ dist = nil
+ end
+ if nearbyList[#nearbyList] == nil then TriggerEvent("QBCore:Notify", "No one near by to charge", "error") return end
+ local dialog = exports['qb-input']:ShowInput({ header = "Give someone cash", submitText = "Give",
+ inputs = {
+ { text = " ", name = "citizen", type = "select", options = nearbyList },
+ { type = 'number', isRequired = true, name = 'price', text = 'π΅ Amount to Pay' }, }
+ })
+ if dialog then
+ if not dialog.citizen or not dialog.price then return end
+ TriggerServerEvent('jim-payments:server:ATM:give', dialog.citizen, dialog.price)
+ end
+ end)
+end)
+
+AddEventHandler('onResourceStop', function(resource) if resource ~= GetCurrentResourceName() then return end
+ for k, v in pairs(Targets) do exports['qb-target']:RemoveZone(k) end
+ for k, v in pairs(Peds) do DeletePed(Peds[k]) end
+end)
\ No newline at end of file
diff --git a/jim-payments/atmserver.lua b/jim-payments/atmserver.lua
new file mode 100644
index 0000000..3d66f93
--- /dev/null
+++ b/jim-payments/atmserver.lua
@@ -0,0 +1,260 @@
+local QBCore = exports['qb-core']:GetCoreObject()
+
+local function cv(amount)
+ local formatted = amount
+ while true do
+ formatted, k = string.gsub(formatted, "^(-?%d+)(%d%d%d)", '%1,%2')
+ if (k==0) then
+ break
+ end
+ end
+ return formatted
+end
+
+---- BANK STUFF
+QBCore.Functions.CreateCallback('jim-payments:ManageWrapper', function(source, cb, type, account)
+ local result = nil
+ if type == "GetAccount" then result = exports["qb-management"]:GetAccount(account) end
+ if type == "GetGangAccount" then result = exports["qb-management"]:GetGangAccount(account) end
+ cb(result)
+end)
+
+RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, baccount, account, society, gsociety)
+ local src = source
+ local Player = QBCore.Functions.GetPlayer(src)
+ local cashB = Player.Functions.GetMoney("cash")
+ local bankB = Player.Functions.GetMoney("bank")
+ local amount = tonumber(amount)
+
+ --Simple transfers from bank to wallet --
+ if account == "bank" or account == "atm" then
+ if billtype == "withdraw" then
+ if bankB < amount then TriggerClientEvent("QBCore:Notify", src, "Bank Balance too low", "error")
+ elseif bankB >= tonumber(amount) then
+ TriggerClientEvent("QBCore:Notify", src, "Withdrew $"..cv(amount).." from the bank", "success") -- Don't really need this as phone gets notified when money is withdrawn
+ Player.Functions.RemoveMoney('bank', amount) Wait(1500)
+ Player.Functions.AddMoney('cash', amount)
+ end
+ elseif billtype == "deposit" then
+ if cashB < amount then TriggerClientEvent("QBCore:Notify", src, "Not enough cash", "error")
+ elseif cashB >= amount then
+ Player.Functions.RemoveMoney('cash', amount) Wait(1500)
+ Player.Functions.AddMoney('bank', amount)
+ TriggerClientEvent("QBCore:Notify", src, "Deposited $"..cv(amount).." into the Bank", "success")
+ end
+ end
+ -- Transfers from bank to savings account --
+ elseif account == "savings" then
+ local getSavingsAccount = MySQL.Sync.fetchAll('SELECT * FROM bank_accounts WHERE citizenid = ? AND account_type = ?', { Player.PlayerData.citizenid, 'Savings' })
+ if getSavingsAccount[1] ~= nil then savbal = tonumber(getSavingsAccount[1].amount) aid = getSavingsAccount[1].record_id end
+
+ if billtype == "withdraw" then
+ if savbal >= amount then
+ savbal = savbal - amount
+ Player.Functions.AddMoney('bank', amount)
+ TriggerClientEvent("QBCore:Notify", src, "$"..cv(amount).." Withdrawn from savings into bank account", "success")
+ MySQL.Async.execute('UPDATE bank_accounts SET amount = ? WHERE citizenid = ? AND record_id = ?', { savbal, Player.PlayerData.citizenid, getSavingsAccount[1].record_id }, function(success)
+ if success then return true else return false end
+ end)
+ elseif savbal < amount then
+ TriggerClientEvent("QBCore:Notify", src, "Savings Balance too low", "error")
+ end
+ elseif billtype == "deposit" then
+ if amount < bankB then
+ savbal = savbal + amount
+ Player.Functions.RemoveMoney('bank', amount)
+ TriggerClientEvent("QBCore:Notify", src, "$"..cv(amount).." Deposited from bank account into savings", "success")
+ MySQL.Async.execute('UPDATE bank_accounts SET amount = ? WHERE citizenid = ? AND record_id = ?', { savbal, Player.PlayerData.citizenid, getSavingsAccount[1].record_id }, function(success)
+ if success then return true else return false end
+ end)
+ else TriggerClientEvent("QBCore:Notify", src, "Bank Balance too low", "error")
+ end
+ end
+ --Simple transfers from society account to bank --
+ elseif account == "society" then
+ if billtype == "withdraw" then
+ if tonumber(society) < amount then TriggerClientEvent("QBCore:Notify", src, "Society balance too low", "error")
+ elseif tonumber(society) >= amount then
+ TriggerClientEvent("QBCore:Notify", src, "Withdrew $"..cv(amount).." from the "..Player.PlayerData.job.label.." account", "success")
+ Player.Functions.AddMoney('bank', amount)
+ if Config.Manage then exports["qb-management"]:RemoveMoney(tostring(Player.PlayerData.job.name), amount)
+ else TriggerEvent("qb-bossmenu:server:removeAccountMoney", tostring(Player.PlayerData.job.name), amount) end
+ end
+ elseif billtype == "deposit" then
+ if bankB < amount then TriggerClientEvent("QBCore:Notify", src, "Not enough money in your bank", "error")
+ elseif bankB >= amount then
+ if Config.Manage then exports["qb-management"]:AddMoney(tostring(Player.PlayerData.job.name), amount)
+ else TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(Player.PlayerData.job.name), amount) end
+ Player.Functions.RemoveMoney('bank', amount) Wait(1500)
+ TriggerClientEvent("QBCore:Notify", src, "Deposited $"..cv(amount).." into the "..Player.PlayerData.job.label.." account", "success")
+ end
+ end
+ -- Transfer from boss account to players --
+ elseif account == "societytransfer" then
+ local bannedCharacters = {'%','$',';'}
+ local newAmount = tostring(amount)
+ local newiban = tostring(baccount)
+ for k, v in pairs(bannedCharacters) do
+ newAmount = string.gsub(newAmount, '%' .. v, '')
+ newiban = string.gsub(newiban, '%' .. v, '')
+ end
+ baccount = newiban
+ amount = tonumber(newAmount)
+
+ local Player = QBCore.Functions.GetPlayer(src)
+ if (society - amount) >= 0 then
+ local query = '%"account":"' .. baccount .. '"%'
+ local result = MySQL.Sync.fetchAll('SELECT * FROM players WHERE charinfo LIKE ?', {query})
+ if result[1] ~= nil then
+ local Reciever = QBCore.Functions.GetPlayerByCitizenId(result[1].citizenid)
+ if Config.Manage then exports["qb-management"]:RemoveMoney(tostring(Player.PlayerData.job.name), amount)
+ else TriggerEvent("qb-bossmenu:server:removeAccountMoney", tostring(Player.PlayerData.job.name), amount) end
+ if Reciever ~= nil then
+ Reciever.Functions.AddMoney('bank', amount)
+ TriggerClientEvent("QBCore:Notify", src, "Sent $"..amount.." to "..Reciever.PlayerData.charinfo.firstname.." "..Reciever.PlayerData.charinfo.lastname, "success")
+ TriggerClientEvent("QBCore:Notify", Reciever.PlayerData.source, "Recieved $"..cv(amount).." from "..tostring(Player.PlayerData.job.label).." account", "success")
+ else
+ local RecieverMoney = json.decode(result[1].money)
+ RecieverMoney.bank = (RecieverMoney.bank + amount)
+ MySQL.Async.execute('UPDATE players SET money = ? WHERE citizenid = ?', {json.encode(RecieverMoney), result[1].citizenid})
+ end
+ elseif result[1] == nil then TriggerClientEvent("QBCore:Notify", src, "Error: Account '"..baccount.."' not found", "error")
+ end
+ end
+
+ --Simple transfers from gang society account to bank --
+ elseif account == "gang" then
+ if billtype == "withdraw" then
+ if tonumber(gsociety) < amount then TriggerClientEvent("QBCore:Notify", src, "Society balance too low", "error")
+ elseif tonumber(gsociety) >= amount then
+ TriggerClientEvent("QBCore:Notify", src, "Withdrew $"..cv(amount).." from the "..Player.PlayerData.gang.label.." account", "success")
+ Player.Functions.AddMoney('bank', amount)
+ if Config.Manage then exports["qb-management"]:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount)
+ else TriggerEvent("qb-gangmenu:server:removeAccountMoney", tostring(Player.PlayerData.gang.name), amount) end
+ end
+ elseif billtype == "deposit" then
+ if bankB < amount then TriggerClientEvent("QBCore:Notify", src, "Not enough money in your bank", "error")
+ elseif bankB >= amount then
+ if Config.Manage then exports["qb-management"]:AddGangMoney(tostring(Player.PlayerData.gang.name), amount)
+ else TriggerEvent("qb-gangmenu:server:addAccountMoney", tostring(Player.PlayerData.gang.name), amount) end
+ Player.Functions.RemoveMoney('bank', amount) Wait(1500)
+ TriggerClientEvent("QBCore:Notify", src, "Deposited $"..cv(amount).." into the "..Player.PlayerData.gang.label.." account", "success")
+ end
+ end
+ -- Transfer from gang account to players --
+ elseif account == "gangtransfer" then
+ local bannedCharacters = {'%','$',';'}
+ local newAmount = tostring(amount)
+ local newiban = tostring(baccount)
+ for k, v in pairs(bannedCharacters) do
+ newAmount = string.gsub(newAmount, '%' .. v, '')
+ newiban = string.gsub(newiban, '%' .. v, '')
+ end
+ baccount = newiban
+ amount = tonumber(newAmount)
+
+ local Player = QBCore.Functions.GetPlayer(src)
+ if (gsociety - amount) >= 0 then
+ local query = '%"account":"' .. baccount .. '"%'
+ local result = MySQL.Sync.fetchAll('SELECT * FROM players WHERE charinfo LIKE ?', {query})
+ if result[1] ~= nil then
+ local Reciever = QBCore.Functions.GetPlayerByCitizenId(result[1].citizenid)
+ if Config.Manage then exports["qb-management"]:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount)
+ else TriggerEvent("qb-bossmenu:server:removeAccountMoney", tostring(Player.PlayerData.gang.name), amount) end
+ if Reciever ~= nil then
+ Reciever.Functions.AddMoney('bank', amount)
+ TriggerClientEvent("QBCore:Notify", src, "Sent $"..amount.." to "..Reciever.PlayerData.charinfo.firstname.." "..Reciever.PlayerData.charinfo.lastname, "success")
+ TriggerClientEvent("QBCore:Notify", Reciever.PlayerData.source, "Recieved $"..cv(amount).." from "..tostring(Player.PlayerData.gang.label).." account", "success")
+ else
+ local RecieverMoney = json.decode(result[1].money)
+ RecieverMoney.bank = (RecieverMoney.bank + amount)
+ MySQL.Async.execute('UPDATE players SET money = ? WHERE citizenid = ?', {json.encode(RecieverMoney), result[1].citizenid})
+ end
+ elseif result[1] == nil then TriggerClientEvent("QBCore:Notify", src, "Error: Account '"..baccount.."' not found", "error")
+
+ end
+ end
+
+ elseif account == "transfer" then
+
+ local bannedCharacters = {'%','$',';'}
+ local newAmount = tostring(amount)
+ local newiban = tostring(baccount)
+ for k, v in pairs(bannedCharacters) do
+ newAmount = string.gsub(newAmount, '%' .. v, '')
+ newiban = string.gsub(newiban, '%' .. v, '')
+ end
+ baccount = newiban
+ amount = tonumber(newAmount)
+
+ local Player = QBCore.Functions.GetPlayer(src)
+ if (Player.PlayerData.money.bank - amount) >= 0 then
+ local query = '%"account":"' .. baccount .. '"%'
+ local result = MySQL.Sync.fetchAll('SELECT * FROM players WHERE charinfo LIKE ?', {query})
+ if result[1] ~= nil then
+ local Reciever = QBCore.Functions.GetPlayerByCitizenId(result[1].citizenid)
+ Player.Functions.RemoveMoney('bank', amount)
+ if Reciever ~= nil then
+ Reciever.Functions.AddMoney('bank', amount)
+ TriggerClientEvent("QBCore:Notify", src, "Sent $"..cv(amount).." to "..Reciever.PlayerData.charinfo.firstname.." "..Reciever.PlayerData.charinfo.lastname, "success")
+ TriggerClientEvent("QBCore:Notify", Reciever.PlayerData.source, "Recieved $"..cv(amount).." from "..Player.PlayerData.charinfo.firstname.." "..Player.PlayerData.charinfo.lastname, "success")
+ else
+ local RecieverMoney = json.decode(result[1].money)
+ RecieverMoney.bank = (RecieverMoney.bank + amount)
+ MySQL.Async.execute('UPDATE players SET money = ? WHERE citizenid = ?', {json.encode(RecieverMoney), result[1].citizenid})
+ end
+ elseif result[1] == nil then TriggerClientEvent("QBCore:Notify", src, "Error: Account '"..baccount.."' not found", "error")
+
+ end
+ end
+ end
+end)
+
+QBCore.Functions.CreateCallback('jim-payments:ATM:Find', function(source, cb)
+ local Player = QBCore.Functions.GetPlayer(source)
+ local name = Player.PlayerData.charinfo.firstname..' '..Player.PlayerData.charinfo.lastname
+ local cid = Player.PlayerData.citizenid.." ["..source.."]"
+ local cash = Player.Functions.GetMoney("cash")
+ local bank = Player.Functions.GetMoney("bank")
+ local account = Player.PlayerData.charinfo.account
+
+ local getSavingsAccount = MySQL.Sync.fetchAll('SELECT * FROM bank_accounts WHERE citizenid = ? AND account_type = ?', { Player.PlayerData.citizenid, 'Savings' })
+ if getSavingsAccount[1] ~= nil then
+ aid = getSavingsAccount[1].record_id
+ savbal = getSavingsAccount[1].amount
+ else
+ MySQL.Async.insert('INSERT INTO bank_accounts (citizenid, amount, account_type) VALUES (?, ?, ?)', { Player.PlayerData.citizenid, 0, 'Savings' }, function() completed = true end) repeat Wait(0) until completed == true
+ local getSavingsAccount = MySQL.Sync.fetchAll('SELECT * FROM bank_accounts WHERE citizenid = ? AND account_type = ?', { Player.PlayerData.citizenid, 'Savings' })
+ aid = getSavingsAccount[1].record_id
+ savbal = getSavingsAccount[1].amount
+ end
+ local data = {
+ name = name,
+ cash = cash,
+ bank = bank,
+ account = account,
+ cid = cid,
+ savbal = savbal,
+ aid = aid }
+ cb(data)
+end)
+
+QBCore.Commands.Add("cashgive", "Pay a user nearby", {}, false, function(source) TriggerClientEvent("jim-payments:client:ATM:give", source) end)
+
+RegisterServerEvent("jim-payments:server:ATM:give", function(citizen, price)
+ local Player = QBCore.Functions.GetPlayer(source)
+ local Reciever = QBCore.Functions.GetPlayer(tonumber(citizen))
+ local amount = tonumber(price)
+ local balance = Player.Functions.GetMoney("cash")
+
+ if amount and amount > 0 then
+ if balance >= amount then
+ Player.Functions.RemoveMoney('cash', amount)
+ TriggerClientEvent("QBCore:Notify", source, "You gave "..Reciever.PlayerData.charinfo.firstname.." $"..cv(amount), "success")
+ Reciever.Functions.AddMoney('cash', amount)
+ TriggerClientEvent("QBCore:Notify", tonumber(citizen), "You got $"..cv(amount).." from "..Player.PlayerData.charinfo.firstname, "success")
+ elseif balance < amount then
+ TriggerClientEvent("QBCore:Notify", source, "You don't have enough cash to give", "error")
+ end
+ else TriggerClientEvent('QBCore:Notify', source, "You can't give $0", 'error') end
+end)
\ No newline at end of file
diff --git a/jim-payments/client.lua b/jim-payments/client.lua
new file mode 100644
index 0000000..4d27da3
--- /dev/null
+++ b/jim-payments/client.lua
@@ -0,0 +1,111 @@
+local QBCore = exports['qb-core']:GetCoreObject()
+
+PlayerJob = {}
+local onDuty = false
+local BankPed = {}
+RegisterNetEvent('QBCore:Client:OnPlayerLoaded', function() QBCore.Functions.GetPlayerData(function(PlayerData) PlayerJob = PlayerData.job PlayerGang = PlayerData.gang end) end)
+RegisterNetEvent('QBCore:Client:OnJobUpdate', function(JobInfo) PlayerJob = JobInfo onDuty = PlayerJob.onduty end)
+RegisterNetEvent('QBCore:Client:SetDuty', function(duty) onDuty = duty end)
+RegisterNetEvent('QBCore:Client:OnGangUpdate', function(GangInfo) PlayerGang = GangInfo end)
+
+--Keeps track of duty on script restarts
+AddEventHandler('onResourceStart', function(resource) if GetCurrentResourceName() ~= resource then return end
+ QBCore.Functions.GetPlayerData(function(PlayerData) PlayerJob = PlayerData.job PlayerGang = PlayerData.gang onDuty = PlayerJob.onduty end)
+end)
+
+CreateThread(function()
+ local jobroles = {}
+ local gangroles = {}
+ for k, v in pairs(Config.Jobs) do if v.gang then gangroles[tostring(k)] = 0 else jobroles[tostring(k)] = 0 end end
+ exports['qb-target']:AddCircleZone("JimBank", vector3(Config.CashInLocation.x, Config.CashInLocation.y, Config.CashInLocation.z), 2.0, { name="JimBank", debugPoly=Config.Debug, useZ=true, },
+ { options = {
+ { event = "jim-payments:Tickets:Menu", icon = "fas fa-receipt", label = "Cash in Job Receipts", job = jobroles, },
+ { event = "jim-payments:Tickets:Menu", icon = "fas fa-receipt", label = "Cash in Gang Receipts", gang = gangroles, } },
+ distance = 2.0 })
+ if Config.Peds then
+ local i = math.random(1, #Config.PedPool)
+ RequestModel(Config.PedPool[i]) while not HasModelLoaded(Config.PedPool[i]) do Wait(0) end
+ if not BankPed[1] then BankPed[1] = CreatePed(0, Config.PedPool[i], vector3(Config.CashInLocation.x, Config.CashInLocation.y, Config.CashInLocation.z-1), Config.CashInLocation[4], false, false) end
+ if Config.Debug then print("Ped Created for Ticket Trade") end
+ end
+end)
+
+RegisterNetEvent('jim-payments:client:Charge', function(data, outside)
+ if outside == nil then outside = false end
+ if not outside and not onDuty and data.gang == nil then TriggerEvent("QBCore:Notify", "Not Clocked in!", "error") return end -- Require to be on duty when making a payment
+ local onlineList = {}
+ local nearbyList = {}
+ local p = promise.new()
+ QBCore.Functions.TriggerCallback('jim-payments:MakePlayerList', function(cb) p:resolve(cb) end)
+ onlineList = Citizen.Await(p)
+ for k, v in pairs(QBCore.Functions.GetPlayersFromCoords(GetEntityCoords(PlayerPedId()), Config.PaymentRadius)) do
+ local dist = #(GetEntityCoords(GetPlayerPed(v)) - GetEntityCoords(PlayerPedId()))
+ for i = 1, #onlineList do
+ if onlineList[i].value == GetPlayerServerId(v) then
+ if v ~= PlayerId() or Config.Debug then
+ nearbyList[#nearbyList+1] = { value = onlineList[i].value, text = onlineList[i].text..' ('..math.floor(dist+0.05)..'m)' }
+ end
+ end
+ end
+ dist = nil
+ end
+ if not data.img then img = "" else img = data.img end
+ if nearbyList[#nearbyList] == nil then TriggerEvent("QBCore:Notify", "No one near by to charge", "error") return end
+ local newinputs = {}
+ if Config.List then newinputs[#newinputs+1] = { text = " ", name = "citizen", type = "select", options = nearbyList } end
+ if not Config.List then newinputs[#newinputs+1] = { type = 'text', isRequired = true, name = 'citizen', text = '# Customer ID #' } end
+ newinputs[#newinputs+1] = { type = 'radio', name = 'billtype', text = 'Payment Type', options = { { value = "cash", text = "Cash" }, { value = "bank", text = "Card" } } }
+ newinputs[#newinputs+1] = { type = 'number', isRequired = true, name = 'price', text = 'π΅ Amount to Charge' }
+ if data.job then label = PlayerJob.label gang = false elseif data.gang then label = PlayerGang.label gang = true end
+ local dialog = exports['qb-input']:ShowInput({ header = img..label.." Cash Register", submitText = "Send", inputs = newinputs})
+ if dialog then
+ if not dialog.citizen or not dialog.price then return end
+ TriggerServerEvent('jim-payments:server:Charge', dialog.citizen, dialog.price, dialog.billtype, data.img, outside, gang)
+ end
+end)
+
+RegisterNetEvent('jim-payments:Tickets:Menu', function(data)
+ local amount = 0
+ local p = promise.new() QBCore.Functions.TriggerCallback('jim-payments:Ticket:Count', function(cb) p:resolve(cb) end) amount = Citizen.Await(p)
+ if amount == 0 or amount == nil then TriggerEvent("QBCore:Notify", "You don't have any tickets to trade", "error") return end
+ local sellable = false
+ local name = "" local label = ""
+ for k, v in pairs(Config.Jobs) do
+ if data.gang then
+ if v.gang and k == PlayerGang.name then
+ name = k
+ label = PlayerGang.label
+ sellable = true
+ end
+ else
+ if not v.gang and k == PlayerJob.name then
+ name = k
+ label = PlayerJob.label
+ sellable = true
+ end
+ end
+ if sellable then
+ exports['qb-menu']:openMenu({
+ { isMenuHeader = true, header = "π§Ύ "..label.." Receipts π§Ύ", txt = "Do you want trade your receipts for payment?" },
+ { isMenuHeader = true, header = "", txt = "Amount of Tickets: "..amount.."
Total Payment: $"..(Config.Jobs[name].PayPerTicket * amount) },
+ { icon = "fas fa-circle-check", header = "Yes", txt = "", params = { event = "jim-payments:Tickets:Sell:yes" } },
+ { icon = "fas fa-circle-xmark", header = "No", txt = "", params = { event = "jim-payments:Tickets:Sell:no" } }, })
+ end
+ end
+end)
+
+RegisterNetEvent("jim-payments:client:PayPopup", function(amount, biller, billtype, img, billerjob, gang)
+ if not img then img = "" end
+ exports['qb-menu']:openMenu({
+ { isMenuHeader = true, header = img.."π§Ύ "..billerjob.." Payment π§Ύ", txt = "Do you want accept the payment?" },
+ { isMenuHeader = true, header = "", txt = billtype:gsub("^%l", string.upper).." Payment: $"..amount },
+ { icon = "fas fa-circle-check", header = "Yes", txt = "", params = { isServer = true, event = "jim-payments:server:PayPopup", args = { accept = true, amount = amount, biller = biller, billtype = billtype, gang = gang } } },
+ { icon = "fas fa-circle-xmark", header = "No", txt = "", params = { isServer = true, event = "jim-payments:server:PayPopup", args = { accept = false, amount = amount, biller = biller, billtype = billtype } } }, })
+end)
+
+RegisterNetEvent('jim-payments:Tickets:Sell:yes', function() TriggerServerEvent('jim-payments:Tickets:Sell') end)
+RegisterNetEvent('jim-payments:Tickets:Sell:no', function() exports['qb-menu']:closeMenu() end)
+
+AddEventHandler('onResourceStop', function(resource) if resource ~= GetCurrentResourceName() then return end
+ exports['qb-target']:RemoveZone("JimBank") DeletePed(BankPed[1])
+end)
\ No newline at end of file
diff --git a/jim-payments/config.lua b/jim-payments/config.lua
new file mode 100644
index 0000000..f277cb3
--- /dev/null
+++ b/jim-payments/config.lua
@@ -0,0 +1,223 @@
+print("Jim-Payments v2.6 - Payments Script by Jimathy")
+
+-- If you need support I now have a discord available, it helps me keep track of issues and give better support.
+
+-- https://discord.gg/xKgQZ6wZvS
+
+Config = {}
+
+Config.Debug = false
+
+Config.Manage = true -- "true" if using qb-management
+ -- "false" if using qb-bossmenu
+
+Config.TicketSystem = true -- Enable this if you want to use the ticket system false
+
+Config.List = true -- "true" to use nearby player list feature in the cash registers, "false" for manual id entry
+Config.PaymentRadius = 30 -- This is how far the playerlist will check for nearby players (based on the person charging)
+
+Config.Peds = true -- "true" to enable peds spawning in banks
+Config.PedPool = {
+ [1] = `IG_Bankman`,
+ [2] = `U_M_M_BankMan`,
+ [3] = `S_F_M_Shop_HIGH`,
+ [4] = `S_M_M_HighSec_02`,
+ [5] = `S_M_M_HighSec_03`,
+ [6] = `S_M_M_HighSec_04`,
+ [7] = `A_F_Y_Business_01`,
+ [8] = `A_F_Y_Business_02`,
+ [9] = `A_F_Y_Business_03`,
+ [10] = `A_F_Y_Business_04`,
+ [11] = `A_M_M_Business_01`,
+ [12] = `A_M_Y_Business_02`,
+ [13] = `A_M_Y_Business_03`,
+ [14] = `U_F_M_CasinoShop_01`,
+}
+
+Config.Gabz = true -- "true" to enable Gabz Banking locations
+Config.useATM = true -- Enable this to use my ATM's
+Config.useBanks = true -- Enable this to use my banking stuff
+Config.BankBlips = true -- Enable this if you disabled qb-banking and need bank locations
+Config.ATMBlips = false -- Enable this if you are a pyscho and need every ATM to be on the map too
+
+Config.PhoneBank = true -- Set this to false to use the popup payment system FOR CARD/BANK PAYMENTS instead of using phone invoices
+ -- This doesn't affect Cash payments as they by default use confirmation now
+ -- This is helpful for phones that don't support invoices well
+
+Config.PhoneType = "qb" -- Change this setting to make invoices work with your phone script [still testing this currently]
+ -- "qb" for qb-phone
+ -- "gks"" for GKSPhone
+
+Config.Commission = true -- Set this to true to enable Commissions and give the person charging a percentage of the total
+Config.CommissionAll = false -- Set this to true to give commission to workers clocked in
+Config.CommissionDouble = false -- Set this to true if you want the person charging to get double Commission
+Config.CommissionLimit = false -- If true, this limits the Commission to only be given if over the "MinAmountForTicket". If false, Commission will be given for any amount
+
+-- MinAmountforTicket should be your cheapest item
+-- PayPerTicket should never be higher than MinAmountforTicket
+-- Commission is a percentage eg "0.10" becomes 10%
+
+Config.CashInLocation = vector4(252.23, 223.11, 106.29, 159.2) -- Default Third Window along in Pacific Bank
+if Config.Gabz then Config.CashInLocation = vector4(269.28, 217.24, 106.28, 69.0) end -- Middle along in Pacific Bank (Gabz)
+
+Config.Jobs = {
+ ['beanmachine'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
+ ['burgershot'] = { MinAmountforTicket = 50, PayPerTicket = 50 , Commission = 0.10,},
+ ['catcafe'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
+ ['henhouse'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
+ ['pizzathis'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
+ ['popsdiner'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
+ ['tequilala'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
+ ['vanilla'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
+ ['mechanic'] = { MinAmountforTicket = 1000, PayPerTicket = 500, Commission = 0.10, },
+ ['lostmc'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, gang = true },
+}
+
+Config.ATMModels = {"prop_atm_01", "prop_atm_02", "prop_atm_03", "prop_fleeca_atm" }
+
+Config.GabzATMLocations = {
+--PACIFIC BANK 12 ATMS (GABZ)
+ vector3(239.02, 212.37, 106.28),
+ vector3(239.46, 213.6, 106.28),
+ vector3(239.9, 214.82, 106.28),
+ vector3(240.35, 216.03, 106.28),
+ vector3(241.42, 218.96, 106.28),
+ vector3(241.86, 220.16, 106.28),
+ vector3(242.3, 221.41, 106.28),
+ vector3(242.76, 222.63, 106.28),
+ vector3(263.46, 203.86, 106.28),
+ vector3(263.96, 205.03, 106.28),
+ vector3(264.37, 206.28, 106.28),
+ vector3(264.77, 207.51, 106.28),
+}
+
+Config.VanATMLocations = {
+--PACIFIC BANK 10 ATMS
+ vector3(265.9, 213.86, 106.28),
+ vector3(265.56, 212.98, 106.28),
+ vector3(265.19, 211.91, 106.28),
+ vector3(264.86, 211.03, 106.28),
+ vector3(264.52, 210.06, 106.28),
+ vector3(236.64, 219.72, 106.29),
+ vector3(237.04, 218.72, 106.29),
+ vector3(237.5, 217.87, 106.29),
+ vector3(237.93, 216.94, 106.29),
+ vector3(238.36, 216.03, 106.29),
+}
+
+--QB-Target doesn't seem to like ALL ATM Props so need to manually add locations
+Config.WallATMLocations = {
+ vector3(-386.54, 6046.29, 31.5),
+ vector3(-282.82, 6226.24, 31.49),
+ vector3(-132.74, 6366.79, 31.48),
+ vector3(-95.76, 6457.41, 31.46),
+ vector3(-97.52, 6455.65, 31.47),
+ vector3(155.95, 6642.99, 31.6),
+ vector3(173.92, 6638.16, 31.57),
+ vector3(2558.65, 350.92, 108.62),
+ vector3(1077.78, -776.64, 58.35),
+ vector3(1138.14, -468.88, 66.73),
+ vector3(1166.93, -455.96, 66.81),
+ vector3(285.37, 143.07, 104.17),
+ vector3(-165.43, 234.81, 94.92),
+ vector3(-165.4, 232.73, 94.92),
+ vector3(-1410.41, -98.76, 52.43),
+ vector3(-1409.85, -100.51, 52.38),
+ vector3(-1206.0, -324.94, 37.86),
+ vector3(-1205.23, -326.55, 37.86),
+ vector3(-2072.28, -317.27, 13.32),
+ vector3(-2974.7, 380.15, 15.0),
+ vector3(-2959.01, 487.45, 15.46),
+ vector3(-2956.87, 487.36, 15.46),
+ vector3(-3043.98, 594.32, 7.74),
+ vector3(-3241.35, 997.74, 12.55),
+ vector3(-1305.59, -706.64, 25.32),
+ vector3(-537.85, -854.69, 29.28),
+ vector3(-709.98, -818.71, 23.73),
+ vector3(-712.87, -818.71, 23.73),
+ vector3(-526.71, -1223.18, 18.45),
+ vector3(-256.47, -715.94, 33.55),
+ vector3(-259.13, -723.29, 33.54),
+ vector3(-203.82, -861.3, 30.27),
+ vector3(111.38, -774.96, 31.44),
+ vector3(114.56, -776.13, 31.42),
+ vector3(112.46, -819.65, 31.34),
+ vector3(118.93, -883.68, 31.12),
+ vector3(-846.97, -340.29, 38.68),
+ vector3(-846.41, -341.41, 38.68),
+ vector3(-262.21, -2012.17, 30.15),
+ vector3(-273.23, -2024.32, 30.15),
+ vector3(24.46, -945.94, 29.36),
+ vector3(-254.48, -692.74, 33.61),
+ vector3(-1569.95, -546.94, 34.96),
+ vector3(-1570.91, -547.63, 34.96),
+ vector3(289.14, -1282.29, 29.6),
+ vector3(289.18, -1256.84, 29.44),
+ vector3(296.04, -896.22, 29.24),
+ vector3(296.74, -894.26, 29.24),
+ vector3(-301.63, -829.73, 32.43),
+ vector3(-303.23, -829.44, 32.43),
+ vector3(5.27, -919.87, 29.56),
+ vector3(-1200.61, -885.62, 13.26),
+}
+
+Config.VanBankLocations = {
+ ["legion"] = {
+ vector4(149.5, -1042.08, 29.37, 342.74), -- Legion Fleeca
+ },
+ ["hawick"] = {
+ vector4(313.81, -280.43, 54.16, 342.29), -- Hawick Fleeca
+ },
+ ["vinewood"] = {
+ vector4(-351.4, -51.24, 49.04, 338.4), -- Vinewood Fleeca
+ },
+ ["delperro"] = {
+ vector4(-1212.11, -332.01, 37.78, 25.33), -- Del Perro Fleeca
+ },
+ ["route1"] = {
+ vector4(-2961.17, 482.9, 15.7, 84.68), -- Route 1 Fleeca
+ },
+ ["route68"] = {
+ vector4(1175.03, 2708.2, 38.09, 180.0), -- Route 68 Fleeca
+ },
+ ["paleto"] = {
+ vector4(-111.22, 6470.03, 31.63, 133.86), -- Paleto Bank
+ },
+ ["pacific"] = {
+ vector4(243.58, 226.25, 106.29, 169.06), -- Pacific Bank Window 1
+ vector4(247.08, 224.98, 106.29, 157.75), -- Pacific Bank Window 2
+ },
+}
+
+Config.GabzBankLocations = {
+ ["legion"] = {
+ vector4(149.5, -1042.08, 29.37, 342.74), -- Legion Fleeca
+ },
+ ["hawick"] = {
+ vector4(313.81, -280.43, 54.16, 342.29), -- Hawick Fleeca
+ },
+ ["vinewood"] = {
+ vector4(-351.4, -51.24, 49.04, 338.4), -- Vinewood Fleeca
+ },
+ ["delperro"] = {
+ vector4(-1212.11, -332.01, 37.78, 25.33), -- Del Perro Fleeca
+ },
+ ["route1"] = {
+ vector4(-2961.17, 482.9, 15.7, 84.68), -- Route 1 Fleeca
+ },
+ ["route68"] = {
+ vector4(1175.03, 2708.2, 38.09, 180.0), -- Route 68 Fleeca
+ },
+ ["paleto"] = {
+ vector4(-110.72, 6469.82, 31.63, 222.94), -- Paleto Bank (GABZ) - 1
+ vector4(-108.98, 6471.56, 31.63, 222.92), -- Paleto Bank (GABZ) - 2
+ },
+ ["pacific"] = {
+ vector4(258.55, 227.63, 106.28, 160.96), -- Pacficic Gabz 1+2
+ vector4(263.21, 225.93, 106.28, 158.25), -- Pacficic Gabz 3+4
+ vector4(267.95, 224.24, 106.28, 158.5), -- Pacficic Gabz 5+6
+ vector4(263.71, 212.63, 106.28, 337.53), -- Pacficic Gabz 7+8
+ vector4(259.02, 214.32, 106.28, 337.82), -- Pacficic Gabz 9+10
+ vector4(254.27, 216.06, 106.28, 336.37), -- Pacficic Gabz 11+12
+ },
+}
\ No newline at end of file
diff --git a/jim-payments/fxmanifest.lua b/jim-payments/fxmanifest.lua
new file mode 100644
index 0000000..ce8b4b1
--- /dev/null
+++ b/jim-payments/fxmanifest.lua
@@ -0,0 +1,26 @@
+name "Jim-Payments"
+author "Jimathy"
+version "v2.6"
+description "Payment Script By Jimathy"
+fx_version "cerulean"
+game "gta5"
+
+dependencies {
+ 'qb-input',
+ 'qb-target',
+}
+
+client_scripts {
+ 'client.lua',
+ 'atms.lua'
+}
+
+server_scripts {
+ '@oxmysql/lib/MySQL.lua',
+ 'server.lua',
+ 'atmserver.lua'
+}
+
+shared_scripts {
+ 'config.lua',
+}
\ No newline at end of file
diff --git a/jim-payments/images/ticket.png b/jim-payments/images/ticket.png
new file mode 100644
index 0000000..a022f40
Binary files /dev/null and b/jim-payments/images/ticket.png differ
diff --git a/jim-payments/server.lua b/jim-payments/server.lua
new file mode 100644
index 0000000..33c0c7d
--- /dev/null
+++ b/jim-payments/server.lua
@@ -0,0 +1,168 @@
+local QBCore = exports['qb-core']:GetCoreObject()
+
+local function cv(amount)
+ local formatted = amount
+ while true do formatted, k = string.gsub(formatted, "^(-?%d+)(%d%d%d)", '%1,%2') if (k==0) then break end Wait(0) end
+ return formatted
+end
+
+AddEventHandler('onResourceStart', function(resource) if GetCurrentResourceName() ~= resource then return end
+ for k, v in pairs(Config.Jobs) do
+ if not QBCore.Shared.Jobs[k] and not QBCore.Shared.Gangs[k] then
+ print("Jim-Payments: Config.Jobs searched for job/gang '"..k.."' and couldn't find it in the Shared")
+ end
+ end
+end)
+
+QBCore.Commands.Add("cashregister", "Use mobile cash register", {}, false, function(source) TriggerClientEvent("jim-payments:client:Charge", source, {}, true) end)
+
+RegisterServerEvent('jim-payments:Tickets:Give', function(data, biller, gang)
+ if biller then -- If this is found, it ISN'T a phone payment, so add money to society here
+ if gang then
+ if Config.Manage then exports["qb-management"]:AddGangMoney(tostring(biller.PlayerData.gang.name), data.amount)
+ if Config.Debug then print("QB-Management(Gang): Adding $"..data.amount.." to account '"..tostring(biller.PlayerData.gang.name).."'") end
+ else TriggerEvent("qb-gangmenu:server:addAccountMoney", tostring(biller.PlayerData.gang.name), data.amount)
+ if Config.Debug then print("QB-GangMenu: Adding $"..data.amount.." to account '"..tostring(biller.PlayerData.gang.name).."'") end
+ end
+ elseif not gang then
+ if Config.Manage then exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), data.amount)
+ if Config.Debug then print("QB-Management(Job): Adding $"..data.amount.." to account '"..tostring(biller.PlayerData.job.name).."'") end
+ else TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(biller.PlayerData.job.name), data.amount)
+ if Config.Debug then print("QB-BossMenu: Adding $"..data.amount.." to account '"..tostring(biller.PlayerData.job.name).."'") end
+ end
+ end
+ elseif not biller then --Find the biller from their citizenid
+ local biller = QBCore.Functions.GetPlayerByCitizenId(data.senderCitizenId)
+ TriggerClientEvent('QBCore:Notify', biller.PlayerData.source, data.sender.." Paid their $"..data.amount.." invoice", "success")
+ end
+
+ local duty = true
+ if not biller.PlayerData.job.onduty or not gang then duty = false end
+
+ -- If ticket system enabled, do this
+ if duty and Config.TicketSystem then
+ if data.amount >= Config.Jobs[data.society].MinAmountforTicket then
+ for k, v in pairs(QBCore.Functions.GetPlayers()) do
+ local Player = QBCore.Functions.GetPlayer(v)
+ if Player ~= nil then
+ if Player.PlayerData.job.name == data.society and Player.PlayerData.job.onduty then
+ Player.Functions.AddItem('payticket', 1, false, {["quality"] = nil})
+ TriggerClientEvent('QBCore:Notify', Player.PlayerData.source, 'Receipt received', 'success')
+ TriggerClientEvent('inventory:client:ItemBox', Player.PlayerData.source, QBCore.Shared.Items['payticket'], "add", 1)
+ end
+ end
+ if gang then
+ biller.Functions.AddItem('payticket', 1, false, {["quality"] = nil})
+ TriggerClientEvent('QBCore:Notify', biller.PlayerData.source, 'Receipt received', 'success')
+ TriggerClientEvent('inventory:client:ItemBox', biller.PlayerData.source, QBCore.Shared.Items['payticket'], "add", 1)
+ end
+ end
+ end
+ end
+ -- Commission section, does each config option separately
+ local comm = tonumber(Config.Jobs[data.society].Commission)
+ if Config.Commission and comm ~= 0 then
+ if Config.CommissionLimit and data.amount < Config.Jobs[data.society].MinAmountforTicket then return end
+ if Config.CommissionDouble then
+ biller.Functions.AddMoney("bank", math.floor(tonumber(data.amount) * (comm *2)))
+ TriggerClientEvent("QBCore:Notify", biller.PlayerData.source, "Recieved $"..math.floor(tonumber(data.amount) * (comm *2)).." in Commission", "success")
+ else biller.Functions.AddMoney("bank", math.floor(tonumber(data.amount) *comm))
+ TriggerClientEvent("QBCore:Notify", biller.PlayerData.source, "Recieved $"..math.floor(tonumber(data.amount) * comm).." in Commission", "success")
+ end
+ if Config.CommissionAll then
+ for k, v in pairs(QBCore.Functions.GetPlayers()) do
+ local Player = QBCore.Functions.GetPlayer(v)
+ if Player ~= nil and Player ~= biller then
+ if Player.PlayerData.job.name == data.society and Player.PlayerData.job.onduty then
+ Player.Functions.AddMoney("bank", math.floor(tonumber(data.amount) * comm))
+ TriggerClientEvent("QBCore:Notify", Player.PlayerData.source, "Recieved $"..math.floor(tonumber(data.amount) * comm).." in Commission", "success")
+ end
+ end
+ end
+ end
+ end
+end)
+
+RegisterServerEvent('jim-payments:Tickets:Sell', function()
+ local Player = QBCore.Functions.GetPlayer(source)
+ if Player.Functions.GetItemByName("payticket") == nil then TriggerClientEvent('QBCore:Notify', source, "No tickets to trade", 'error') return
+ else
+ tickets = Player.Functions.GetItemByName("payticket").amount
+ Player.Functions.RemoveItem('payticket', tickets)
+ pay = (tickets * Config.Jobs[Player.PlayerData.job.name].PayPerTicket)
+ Player.Functions.AddMoney('bank', pay, 'ticket-payment')
+ TriggerClientEvent('inventory:client:ItemBox', source, QBCore.Shared.Items['payticket'], "remove", tickets)
+ TriggerClientEvent('QBCore:Notify', source, "Tickets traded: "..tickets.." Total: $"..cv(pay), 'success')
+ end
+end)
+
+QBCore.Functions.CreateCallback('jim-payments:Ticket:Count', function(source, cb)
+ if QBCore.Functions.GetPlayer(source).Functions.GetItemByName('payticket') == nil then amount = 0
+ else amount = QBCore.Functions.GetPlayer(source).Functions.GetItemByName('payticket').amount end
+ cb(amount)
+end)
+
+RegisterServerEvent("jim-payments:server:Charge", function(citizen, price, billtype, img, outside, gang)
+ local src = source
+ local biller = QBCore.Functions.GetPlayer(src)
+ local billed = QBCore.Functions.GetPlayer(tonumber(citizen))
+ local amount = tonumber(price)
+ local balance = billed.Functions.GetMoney(billtype)
+ if amount and amount > 0 then
+ if balance < amount then
+ TriggerClientEvent("QBCore:Notify", src, "Customer doesn't have enough cash to pay", "error")
+ TriggerClientEvent("QBCore:Notify", tonumber(citizen), "You don't have enough cash to pay", "error")
+ return
+ end
+ local label = biller.PlayerData.job.label
+ if gang == true then label = biller.PlayerData.gang.label end
+ if Config.PhoneBank == false or gang == true or billtype == "cash" then
+ TriggerClientEvent("jim-payments:client:PayPopup", billed.PlayerData.source, amount, src, billtype, img, label, gang)
+ else
+ if Config.PhoneType == "qb" then
+ MySQL.Async.insert(
+ 'INSERT INTO phone_invoices (citizenid, amount, society, sender, sendercitizenid) VALUES (?, ?, ?, ?, ?)',
+ {billed.PlayerData.citizenid, amount, biller.PlayerData.job.name, biller.PlayerData.charinfo.firstname, biller.PlayerData.citizenid})
+ TriggerClientEvent('qb-phone:RefreshPhone', billed.PlayerData.source)
+ elseif Config.PhoneType == "gks" then
+ MySQL.Async.execute('INSERT INTO gksphone_invoices (citizenid, amount, society, sender, sendercitizenid, label) VALUES (@citizenid, @amount, @society, @sender, @sendercitizenid, @label)', {
+ ['@citizenid'] = billed.PlayerData.citizenid,
+ ['@amount'] = amount,
+ ['@society'] = biller.PlayerData.job.name,
+ ['@sender'] = biller.PlayerData.charinfo.firstname,
+ ['@sendercitizenid'] = biller.PlayerData.citizenid,
+ ['@label'] = biller.PlayerData.job.label,
+ })
+ TriggerClientEvent('gksphone:notifi', src, {title = 'Billing', message = 'Invoice Successfully Sent', img= '/html/static/img/icons/logo.png' })
+ TriggerClientEvent('gksphone:notifi', billed.PlayerData.source, {title = 'Billing', message = 'New Invoice Recieved', img= '/html/static/img/icons/logo.png' })
+ end
+ TriggerClientEvent('QBCore:Notify', src, 'Invoice Successfully Sent', 'success')
+ TriggerClientEvent('QBCore:Notify', billed.PlayerData.source, 'New Invoice Received')
+ end
+ else TriggerClientEvent('QBCore:Notify', source, "You can't charge $0", 'error') return end
+end)
+
+RegisterServerEvent("jim-payments:server:PayPopup", function(data)
+ local src = source
+ local billed = QBCore.Functions.GetPlayer(src)
+ local biller = QBCore.Functions.GetPlayer(tonumber(data.biller))
+ local newdata = { senderCitizenId = biller.PlayerData.citizenid, society = biller.PlayerData.job.name, amount = data.amount }
+ if data.gang == true then newdata.society = biller.PlayerData.gang.name end
+ if data.accept == true then
+ billed.Functions.RemoveMoney(tostring(data.billtype), data.amount)
+ TriggerEvent('jim-payments:Tickets:Give', newdata, biller, data.gang)
+ TriggerClientEvent("QBCore:Notify", data.biller, billed.PlayerData.charinfo.firstname.." accepted the $"..data.amount.." payment", "success")
+ elseif data.accept == false then
+ TriggerClientEvent("QBCore:Notify", src, "You declined the payment")
+ TriggerClientEvent("QBCore:Notify", data.biller, billed.PlayerData.charinfo.firstname.." declined the $"..data.amount.." payment", "error")
+ end
+end)
+
+QBCore.Functions.CreateCallback('jim-payments:MakePlayerList', function(source, cb)
+ local onlineList = {}
+ for k, v in pairs(QBCore.Functions.GetPlayers()) do
+ local P = QBCore.Functions.GetPlayer(v)
+ onlineList[#onlineList+1] = { value = tonumber(v), text = "["..v.."] - "..P.PlayerData.charinfo.firstname..' '..P.PlayerData.charinfo.lastname }
+ end
+ cb(onlineList)
+end)
\ No newline at end of file