diff --git a/atms.lua b/atms.lua
index d36e62c..4de767f 100644
--- a/atms.lua
+++ b/atms.lua
@@ -3,7 +3,6 @@ local QBCore = exports['qb-core']:GetCoreObject()
-- This script is a simple replacement for QB-Banking and QB-ATMs
-- It uses QB-Input and server callbacks to retreive info about accounts and cash
-- This requires QB-Target and has the location of every ATM, ATM prop and bank window
--- If Config.useATM = false, then none of this load
Config.ATMModels = {"prop_atm_01", "prop_atm_02", "prop_atm_03", "prop_fleeca_atm" }
@@ -88,7 +87,6 @@ Config.BankLocations = {
--vector3(252.41, 221.41, 106.29)
}
-
local function cv(amount)
local formatted = amount
while true do
@@ -161,14 +159,15 @@ Citizen.CreateThread(function()
end
end
end
- end
+ end
end
if Config.useATM then
exports['qb-target']:AddTargetModel(Config.ATMModels, { options = { { event = "jim-payments:Client:ATM:use", icon = "fas fa-money-check-alt", label = "Use ATM", id = "atm" },}, distance = 1.5, })
for k,v in pairs(Config.ATMLocations) do
exports['qb-target']:AddCircleZone("jimatm"..k, vector3(tonumber(v.x), tonumber(v.y), tonumber(v.z)+0.2), 0.5, { name="jimatm"..k, debugPoly=false, useZ=true, },
{ options = { { event = "jim-payments:Client:ATM:use", icon = "fas fa-money-check-alt", label = "Use ATM", id = "atm" },
- --[[{ event = "jim-payments:Client:ATM:use", icon = "fas fa-arrow-right-arrow-left", label = "Transfer Money", id = "transfer" },]] }, distance = 1.5 })
+ --[[{ event = "jim-payments:Client:ATM:use", icon = "fas fa-arrow-right-arrow-left", label = "Transfer Money", id = "transfer" },]]
+ }, distance = 1.5 })
end
end
if Config.useBanks then
@@ -198,26 +197,29 @@ local function PlayATMAnimation(animation)
end
end
+local function GrabAccount(type, job)
+ local p = promise.new()
+ QBCore.Functions.TriggerCallback('jim-payments:ManageWrapper', function(cb) p:resolve(cb) end, type, job)
+ return Citizen.Await(p)
+end
+
RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
--this grabs all the info from names to savings account numbers in the databases
while name == nil do
QBCore.Functions.TriggerCallback('jim-payments:ATM:Find', function(cb1, cb2, cb3, cb4, cb5, cb6, cb7) name = cb1 cash = cb2 bank = cb3 account = cb4 cid = cb5 savbal = cb6 aid = cb7 end)
Citizen.Wait(100)
end
- while society == nil do
- QBCore.Functions.TriggerCallback('qb-bossmenu:server:GetAccount', function(cb) society = cb end, PlayerJob.name)
- Citizen.Wait(100)
- end
- while gsociety == nil do
- QBCore.Functions.TriggerCallback('qb-gangmenu:server:GetAccount', function(cb) gsociety = cb end, PlayerGang.name)
- Citizen.Wait(100)
- end
+
+ society = GrabAccount("GetAccount", PlayerJob.name)
+ Wait(200)
+ gsociety = GrabAccount("GetGangAccount", PlayerGang.name)
+
local atmbartime = 2500
local setoptions = {}
if data.id == "atm" then
setoptions = { { value = "withdraw", text = "Withdrawl" }, }
- setview = "Welcome back, "..name.."
- Citizen ID -
"..cid.."
- Balances -
🏦Bank - $"..cv(bank).."
💵Cash - $"..cv(cash)..'
- Options -'
+ setview = "

Welcome back, "..name.."
- Citizen ID -
"..cid.."
- Balances -
🏦Bank - $"..cv(bank).."
💵Cash - $"..cv(cash)..'
- Options -'
setheader = "💵 ATM Banking 💵"
setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
{ type = 'number', isRequired = true, name = 'amount', text = '💵 Amount to transfer' }, }
@@ -372,4 +374,4 @@ RegisterNetEvent('jim-payments:client:ATM:give', function()
TriggerServerEvent('jim-payments:server:ATM:give', dialog.citizen, dialog.price)
end
end)
-end)
+end)
\ No newline at end of file
diff --git a/atmserver.lua b/atmserver.lua
index ac9e024..746fecd 100644
--- a/atmserver.lua
+++ b/atmserver.lua
@@ -13,6 +13,16 @@ end
---- BANK STUFF
+QBCore.Functions.CreateCallback('jim-payments:ManageWrapper', function(source, cb, type, account)
+ local result = nil
+ if type == "GetAccount" then result = exports["qb-management"]:GetAccount(account) end
+ if type == "GetGangAccount" then result = exports["qb-management"]:GetGangAccount(account) end
+
+ print(type.." "..account.." "..result)
+
+ cb(result)
+end)
+
RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, baccount, account, society, gsociety)
local src = source
local Player = QBCore.Functions.GetPlayer(src)
@@ -72,12 +82,14 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
elseif tonumber(society) >= amount then
TriggerClientEvent("QBCore:Notify", src, "Withdrew $"..cv(amount).." from the "..Player.PlayerData.job.label.." account", "success")
Player.Functions.AddMoney('bank', amount)
- TriggerEvent("qb-bossmenu:server:removeAccountMoney", tostring(Player.PlayerData.job.name), amount)
+ exports["qb-management"]:RemoveMoney(tostring(Player.PlayerData.job.name), amount)
+ --TriggerEvent("qb-bossmenu:server:removeAccountMoney", tostring(Player.PlayerData.job.name), amount)
end
elseif billtype == "deposit" then
if bankB < amount then TriggerClientEvent("QBCore:Notify", src, "Not enough money in your bank", "error")
elseif bankB >= amount then
- TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(Player.PlayerData.job.name), amount)
+ exports["qb-management"]:AddMoney(tostring(Player.PlayerData.job.name), amount)
+ --TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(Player.PlayerData.job.name), amount)
Player.Functions.RemoveMoney('bank', amount) Wait(1500)
TriggerClientEvent("QBCore:Notify", src, "Deposited $"..cv(amount).." into the "..Player.PlayerData.job.label.." account", "success")
end
@@ -100,7 +112,8 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
local result = MySQL.Sync.fetchAll('SELECT * FROM players WHERE charinfo LIKE ?', {query})
if result[1] ~= nil then
local Reciever = QBCore.Functions.GetPlayerByCitizenId(result[1].citizenid)
- TriggerEvent("qb-bossmenu:server:removeAccountMoney", tostring(Player.PlayerData.job.name), amount)
+ exports["qb-management"]:RemoveMoney(tostring(Player.PlayerData.job.name), amount)
+ --TriggerEvent("qb-bossmenu:server:removeAccountMoney", tostring(Player.PlayerData.job.name), amount)
if Reciever ~= nil then
Reciever.Functions.AddMoney('bank', amount)
TriggerClientEvent("QBCore:Notify", src, "Sent $"..amount.." to "..Reciever.PlayerData.charinfo.firstname.." "..Reciever.PlayerData.charinfo.lastname, "success")
@@ -121,12 +134,14 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
elseif tonumber(gsociety) >= amount then
TriggerClientEvent("QBCore:Notify", src, "Withdrew $"..cv(amount).." from the "..Player.PlayerData.gang.label.." account", "success")
Player.Functions.AddMoney('bank', amount)
- TriggerEvent("qb-gangmenu:server:removeAccountMoney", tostring(Player.PlayerData.gang.name), amount)
+ exports["qb-management"]:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount)
+ --TriggerEvent("qb-gangmenu:server:removeAccountMoney", tostring(Player.PlayerData.gang.name), amount)
end
elseif billtype == "deposit" then
if bankB < amount then TriggerClientEvent("QBCore:Notify", src, "Not enough money in your bank", "error")
elseif bankB >= amount then
- TriggerEvent("qb-gangmenu:server:addAccountMoney", tostring(Player.PlayerData.gang.name), amount)
+ exports["qb-management"]:AddGangMoney(tostring(Player.PlayerData.gang.name), amount)
+ --TriggerEvent("qb-gangmenu:server:addAccountMoney", tostring(Player.PlayerData.gang.name), amount)
Player.Functions.RemoveMoney('bank', amount) Wait(1500)
TriggerClientEvent("QBCore:Notify", src, "Deposited $"..cv(amount).." into the "..Player.PlayerData.gang.label.." account", "success")
end
@@ -149,7 +164,8 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
local result = MySQL.Sync.fetchAll('SELECT * FROM players WHERE charinfo LIKE ?', {query})
if result[1] ~= nil then
local Reciever = QBCore.Functions.GetPlayerByCitizenId(result[1].citizenid)
- TriggerEvent("qb-bossmenu:server:removeAccountMoney", tostring(Player.PlayerData.gang.name), amount)
+ exports["qb-management"]:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount)
+ --TriggerEvent("qb-bossmenu:server:removeAccountMoney", tostring(Player.PlayerData.gang.name), amount)
if Reciever ~= nil then
Reciever.Functions.AddMoney('bank', amount)
TriggerClientEvent("QBCore:Notify", src, "Sent $"..amount.." to "..Reciever.PlayerData.charinfo.firstname.." "..Reciever.PlayerData.charinfo.lastname, "success")
@@ -233,9 +249,9 @@ RegisterServerEvent("jim-payments:server:ATM:give", function(citizen, price)
Player.Functions.RemoveMoney('cash', amount)
TriggerClientEvent("QBCore:Notify", source, "You gave "..Reciever.PlayerData.charinfo.firstname.." $"..cv(amount), "success")
Reciever.Functions.AddMoney('cash', amount)
- TriggerClientEvent("QBCore:Notify", tonumber(citizen), "You got $"..cv(amount).." from "..Player.PlayerData.charinfo.firstname, "success")
+ TriggerClientEvent("QBCore:Notify", tonumber(citizen), "You got $"..cv(amount).." from "..Reciever.PlayerData.charinfo.firstname, "success")
elseif balance < amount then
TriggerClientEvent("QBCore:Notify", source, "You don't have enough cash to give", "error")
end
else TriggerClientEvent('QBCore:Notify', source, "You can't give $0", 'error') end
-end)
+end)
\ No newline at end of file
diff --git a/client.lua b/client.lua
index d391f53..3565bba 100644
--- a/client.lua
+++ b/client.lua
@@ -27,9 +27,9 @@ RegisterNetEvent('jim-payments:client:Charge', function(data)
local dist = #(GetEntityCoords(GetPlayerPed(v)) - GetEntityCoords(PlayerPedId()))
for i = 1, #onlineList do
if onlineList[i].value == GetPlayerServerId(v) then
- if v ~= PlayerId() then
+ -- if v ~= PlayerId() then
nearbyList[#nearbyList+1] = { value = onlineList[i].value, text = onlineList[i].text..' ('..math.floor(dist+0.05)..'m)' }
- end
+ -- end
end
end
dist = nil
@@ -44,7 +44,7 @@ RegisterNetEvent('jim-payments:client:Charge', function(data)
})
if dialog then
if not dialog.citizen or not dialog.price then return end
- TriggerServerEvent('jim-payments:server:Charge', dialog.citizen, dialog.price, dialog.billtype)
+ TriggerServerEvent('jim-payments:server:Charge', dialog.citizen, dialog.price, dialog.billtype, data.img)
end
end)
end)
@@ -62,9 +62,9 @@ RegisterNetEvent('jim-payments:Tickets:Menu', function()
end
end)
-RegisterNetEvent("jim-payments:client:PayPopup", function(amount, biller, billtype)
+RegisterNetEvent("jim-payments:client:PayPopup", function(amount, biller, billtype, img)
exports['qb-menu']:openMenu({
- { isMenuHeader = true, header = "🧾 "..PlayerJob.label.." Payment 🧾", txt = "Do you want accept the payment?" },
+ { isMenuHeader = true, header = img.."🧾 "..PlayerJob.label.." Payment 🧾", txt = "Do you want accept the payment?" },
{ isMenuHeader = true, header = "", txt = billtype:gsub("^%l", string.upper).." Payment: $"..amount },
{ header = "✅ Yes", txt = "", params = { isServer = true, event = "jim-payments:server:PayPopup", args = { accept = true, amount = amount, biller = biller, billtype = billtype } } },
{ header = "❌ No", txt = "", params = { isServer = true, event = "jim-payments:server:PayPopup", args = { accept = false, amount = amount, biller = biller, billtype = billtype } } }, })
diff --git a/fxmanifest.lua b/fxmanifest.lua
index 673b140..f2b84d8 100644
--- a/fxmanifest.lua
+++ b/fxmanifest.lua
@@ -7,7 +7,8 @@ game "gta5"
dependencies {
'qb-input',
- 'qb-target'
+ 'qb-target',
+ 'qb-management'
}
client_scripts {
diff --git a/server.lua b/server.lua
index fca07e2..1036759 100644
--- a/server.lua
+++ b/server.lua
@@ -11,6 +11,9 @@ local function cv(amount)
return formatted
end
+AddEventHandler('onResourceStart', function(resource) if GetCurrentResourceName() == resource then
+ print(exports["qb-management"]:GetAccount("police")) end end)
+
--QBCore.Commands.Add("cashregister", "Use mobile cash register", {}, false, function(source) TriggerClientEvent("jim-payments:client:Charge", source, true) end)
RegisterServerEvent('jim-payments:Tickets:Give', function(amount, job)
@@ -51,7 +54,7 @@ QBCore.Functions.CreateCallback('jim-payments:Ticket:Count', function(source, cb
cb(amount)
end)
-RegisterServerEvent("jim-payments:server:Charge", function(citizen, price, billtype)
+RegisterServerEvent("jim-payments:server:Charge", function(citizen, price, billtype, img)
local src = source
local biller = QBCore.Functions.GetPlayer(src)
local billed = QBCore.Functions.GetPlayer(tonumber(citizen))
@@ -59,14 +62,14 @@ RegisterServerEvent("jim-payments:server:Charge", function(citizen, price, billt
if amount and amount > 0 then
if billtype == "cash" then balance = billed.Functions.GetMoney(billtype)
if balance >= amount then
- TriggerClientEvent("jim-payments:client:PayPopup", billed.PlayerData.source, amount, src, billtype)
+ TriggerClientEvent("jim-payments:client:PayPopup", billed.PlayerData.source, amount, src, billtype, img)
elseif balance < amount then
TriggerClientEvent("QBCore:Notify", src, "Customer doesn't have enough cash to pay", "error")
TriggerClientEvent("QBCore:Notify", tonumber(citizen), "You don't have enough cash to pay", "error")
end
elseif billtype == "card" then
if Config.PhoneBank == false then
- TriggerClientEvent("jim-payments:client:PayPopup", billed.PlayerData.source, amount, src, billtype)
+ TriggerClientEvent("jim-payments:client:PayPopup", billed.PlayerData.source, amount, src, billtype, img)
else
MySQL.Async.insert(
'INSERT INTO phone_invoices (citizenid, amount, society, sender, sendercitizenid) VALUES (?, ?, ?, ?, ?)',
@@ -81,13 +84,13 @@ end)
RegisterServerEvent("jim-payments:server:PayPopup", function(data)
local src = source
- local billtype = data.billtype
- local billed = QBCore.Functions.GetPlayer(src)
- local biller = QBCore.Functions.GetPlayer(tonumber(data.biller))
- if billtype == "card" then billtype = "bank" end
+ local billed = QBCore.Functions.GetPlayer(src)
+ local biller = QBCore.Functions.GetPlayer(tonumber(data.biller))
if data.accept == true then
- billed.Functions.RemoveMoney(tostring(billtype), data.amount) TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(biller.PlayerData.job.name), data.amount)
- TriggerEvent('jim-payments:Tickets:Give', data.amount, tostring(biller.PlayerData.job.name))
+ billed.Functions.RemoveMoney(tostring(data.billtype), data.amount)
+ exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), data.amount)
+ --TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(biller.PlayerData.job.name), data.amount)
+ TriggerEvent('jim-payments:Tickets:Give', data.amount, tostring(billed.PlayerData.job.name))
TriggerClientEvent("QBCore:Notify", data.biller, billed.PlayerData.charinfo.firstname.." accepted the payment", "success")
elseif data.accept == false then
TriggerClientEvent("QBCore:Notify", src, "You declined the payment")
@@ -102,4 +105,4 @@ QBCore.Functions.CreateCallback('jim-payments:MakePlayerList', function(source,
onlineList[#onlineList+1] = { value = tonumber(v), text = "["..v.."] - "..P.PlayerData.charinfo.firstname..' '..P.PlayerData.charinfo.lastname }
end
cb(onlineList)
-end)
+end)
\ No newline at end of file