diff --git a/atms.lua b/atms.lua
new file mode 100644
index 0000000..11ecfa9
--- /dev/null
+++ b/atms.lua
@@ -0,0 +1,379 @@
+local QBCore = exports['qb-core']:GetCoreObject()
+
+-- This script is a simple replacement for QB-Banking and QB-ATMs
+-- It uses QB-Input and server callbacks to retreive info about accounts and cash
+-- This requires QB-Target and has the location of every ATM, ATM prop and bank window
+-- If Config.useATM = false, then none of this load
+
+--Specific to ATM config options
+Config.useATM = true
+Config.useBanks = true
+Config.BankBlips = true
+Config.ATMBlips = false
+
+Config.ATMModels = {"prop_atm_01", "prop_atm_02", "prop_atm_03", "prop_fleeca_atm" }
+
+Config.ATMLocations = {
+ --PACIFIC BANK 10 ATMS
+ vector3(265.9, 213.86, 106.28),
+ vector3(265.56, 212.98, 106.28),
+ vector3(265.19, 211.91, 106.28),
+ vector3(264.86, 211.03, 106.28),
+ vector3(264.52, 210.06, 106.28),
+ vector3(236.64, 219.72, 106.29),
+ vector3(237.04, 218.72, 106.29),
+ vector3(237.5, 217.87, 106.29),
+ vector3(237.93, 216.94, 106.29),
+ vector3(238.36, 216.03, 106.29),
+
+ --WALL ATMS
+ vector3(-386.54, 6046.29, 31.5),
+ vector3(-282.82, 6226.24, 31.49),
+ vector3(-132.74, 6366.79, 31.48),
+ vector3(-95.76, 6457.41, 31.46),
+ vector3(-97.52, 6455.65, 31.47),
+ vector3(155.95, 6642.99, 31.6),
+ vector3(173.92, 6638.16, 31.57),
+ vector3(2558.65, 350.92, 108.62),
+ vector3(1077.78, -776.64, 58.35),
+ vector3(1138.14, -468.88, 66.73),
+ vector3(1166.93, -455.96, 66.81),
+ vector3(285.37, 143.07, 104.17),
+ vector3(-165.43, 234.81, 94.92),
+ vector3(-165.4, 232.73, 94.92),
+ vector3(-1410.41, -98.76, 52.43),
+ vector3(-1409.85, -100.51, 52.38),
+ vector3(-1206.0, -324.94, 37.86),
+ vector3(-1205.23, -326.55, 37.86),
+ vector3(-2072.28, -317.27, 13.32),
+ vector3(-2974.7, 380.15, 15.0),
+ vector3(-2959.01, 487.45, 15.46),
+ vector3(-2956.87, 487.36, 15.46),
+ vector3(-3043.98, 594.32, 7.74),
+ vector3(-3241.35, 997.74, 12.55),
+ vector3(-1305.59, -706.64, 25.32),
+ vector3(-537.85, -854.69, 29.28),
+ vector3(-709.98, -818.71, 23.73),
+ vector3(-712.87, -818.71, 23.73),
+ vector3(-526.71, -1223.18, 18.45),
+ vector3(-256.47, -715.94, 33.55),
+ vector3(-259.13, -723.29, 33.54),
+ vector3(-203.82, -861.3, 30.27),
+ vector3(111.38, -774.96, 31.44),
+ vector3(114.56, -776.13, 31.42),
+ vector3(112.46, -819.65, 31.34),
+ vector3(118.93, -883.68, 31.12),
+ vector3(-846.97, -340.29, 38.68),
+ vector3(-846.41, -341.41, 38.68),
+ vector3(-262.21, -2012.17, 30.15),
+ vector3(-273.23, -2024.32, 30.15),
+ vector3(24.46, -945.94, 29.36),
+ vector3(-254.48, -692.74, 33.61),
+ vector3(-1569.95, -546.94, 34.96),
+ vector3(-1570.91, -547.63, 34.96),
+ vector3(289.14, -1282.29, 29.6),
+ vector3(289.18, -1256.84, 29.44),
+ vector3(296.04, -896.22, 29.24),
+ vector3(296.74, -894.26, 29.24),
+ vector3(-301.63, -829.73, 32.43),
+ vector3(-303.23, -829.44, 32.43),
+ vector3(5.27, -919.87, 29.56),
+ vector3(-1200.61, -885.62, 13.26),
+}
+
+Config.BankLocations = {
+ vector3(149.9, -1040.46, 29.37),
+ vector3(314.23, -278.83, 54.17),
+ vector3(-350.8, -49.57, 49.04),
+ vector3(-1213.0, -330.39, 37.79),
+ vector3(-2962.71, 483.0, 15.7),
+ vector3(1175.07, 2706.41, 38.09),
+ vector3(247.44, 223.22, 106.29),
+ vector3(-113.22, 6470.03, 31.63),
+ vector3(242.25, 225.15, 106.29)
+ --vector3(252.41, 221.41, 106.29)
+}
+
+
+local function cv(amount)
+ local formatted = amount
+ while true do
+ formatted, k = string.gsub(formatted, "^(-?%d+)(%d%d%d)", '%1,%2')
+ if (k==0) then
+ break
+ end
+ end
+ return formatted
+end
+local function createBlips()
+ if Config.useATM then
+ if Config.BankBlips then
+ for k, v in pairs(Config.BankLocations) do
+ blip = AddBlipForCoord(v)
+ SetBlipSprite(blip, 108)
+ SetBlipDisplay(blip, 4)
+ SetBlipScale(blip, 0.55)
+ SetBlipColour(blip, 2)
+ SetBlipAsShortRange(blip, true)
+ BeginTextCommandSetBlipName("STRING")
+ AddTextComponentString("Bank")
+ EndTextCommandSetBlipName(blip)
+ end
+ end
+ if Config.ATMBlips then
+ for k, v in pairs(Config.ATMLocations) do
+ blip = AddBlipForCoord(v)
+ SetBlipSprite(blip, 108)
+ SetBlipDisplay(blip, 4)
+ SetBlipScale(blip, 0.55)
+ SetBlipColour(blip, 3)
+ SetBlipAsShortRange(blip, true)
+ BeginTextCommandSetBlipName("STRING")
+ AddTextComponentString("ATM")
+ EndTextCommandSetBlipName(blip)
+ end
+ end
+ end
+end
+
+AddEventHandler('onResourceStart', function(resource) if GetCurrentResourceName() == resource then createBlips() end end)
+
+RegisterNetEvent('QBCore:Client:OnPlayerLoaded', function() createBlips() end)
+
+Citizen.CreateThread(function()
+ local bossroles = {}
+ for k, v in pairs(Config.Jobs) do
+ for l, b in pairs(QBCore.Shared.Jobs[tostring(k)].grades) do
+ if QBCore.Shared.Jobs[tostring(k)].grades[l].isboss == true then
+ if bossroles[tostring(k)] ~= nil then
+ if bossroles[tostring(k)] > tonumber(l) then bossroles[tostring(k)] = tonumber(l) end
+ else bossroles[tostring(k)] = tonumber(l)
+ end
+ end
+ end
+ end
+ local gangroles = {}
+ for k, v in pairs(QBCore.Shared.Gangs) do
+ for l, b in pairs(QBCore.Shared.Gangs[tostring(k)].grades) do
+ if tostring(k) ~= "none" then
+ if QBCore.Shared.Gangs[tostring(k)].grades[l].isboss == true then
+ if gangroles[tostring(k)] ~= nil then
+ if gangroles[tostring(k)] > tonumber(l) then gangroles[tostring(k)] = tonumber(l) end
+ else gangroles[tostring(k)] = tonumber(l)
+ end
+ end
+
+ end
+ end
+ end
+
+ if Config.useATM then
+ exports['qb-target']:AddTargetModel(Config.ATMModels, { options = { { event = "jim-payments:Client:ATM:use", icon = "fas fa-money-check-alt", label = "Use ATM", id = "atm" },}, distance = 1.5, })
+ for k,v in pairs(Config.ATMLocations) do
+ exports['qb-target']:AddCircleZone("jimatm"..k, vector3(tonumber(v.x), tonumber(v.y), tonumber(v.z)+0.2), 0.5, { name="jimatm"..k, debugPoly=false, useZ=true, },
+ { options = { { event = "jim-payments:Client:ATM:use", icon = "fas fa-money-check-alt", label = "Use ATM", id = "atm" },
+ --[[{ event = "jim-payments:Client:ATM:use", icon = "fas fa-arrow-right-arrow-left", label = "Transfer Money", id = "transfer" },]] }, distance = 1.5 })
+ end
+ end
+ if Config.useBanks then
+ for k,v in pairs(Config.BankLocations) do
+ exports['qb-target']:AddCircleZone("jimbank"..k, vector3(tonumber(v.x), tonumber(v.y), tonumber(v.z)), 2.0, { name="jimbank"..k, debugPoly=false, useZ=true, },
+ { options = { { event = "jim-payments:Client:ATM:use", icon = "fas fa-piggy-bank", label = "Use Bank", id = "bank" },
+ { event = "jim-payments:Client:ATM:use", icon = "fas fa-arrow-right-arrow-left", label = "Transfer Money", id = "transfer" },
+ { event = "jim-payments:Client:ATM:use", icon = "fas fa-money-check-dollar", label = "Access Savings", id = "savings" },
+
+ { event = "jim-payments:Client:ATM:use", icon = "fas fa-building", label = "Access Society Account", id = "society", job = bossroles },
+ { event = "jim-payments:Client:ATM:use", icon = "fas fa-arrow-right-arrow-left", label = "Society Money Transfer", id = "societytransfer", job = bossroles },
+
+ { event = "jim-payments:Client:ATM:use", icon = "fas fa-building", label = "Gang Society Account", id = "gang", gang = gangroles },
+ { event = "jim-payments:Client:ATM:use", icon = "fas fa-arrow-right-arrow-left", label = "Gang Money Transfer", id = "gangtransfer", gang = gangroles }, }, distance = 2.5 })
+ end
+ end
+end)
+
+local function PlayATMAnimation(animation)
+ if animation == 'enter' then RequestAnimDict('amb@prop_human_atm@male@enter')
+ while not HasAnimDictLoaded('amb@prop_human_atm@male@enter') do Wait(1) end
+ if HasAnimDictLoaded('amb@prop_human_atm@male@enter') then TaskPlayAnim(PlayerPedId(), 'amb@prop_human_atm@male@enter', "enter", 1.0,-1.0, 1500, 1, 1, true, true, true) end
+ end
+ if animation == 'exit' then RequestAnimDict('amb@prop_human_atm@male@exit')
+ while not HasAnimDictLoaded('amb@prop_human_atm@male@exit') do Wait(1) end
+ if HasAnimDictLoaded('amb@prop_human_atm@male@exit') then TaskPlayAnim(PlayerPedId(), 'amb@prop_human_atm@male@exit', "exit", 1.0,-1.0, 3000, 1, 1, true, true, true) end
+ end
+end
+
+RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
+ --this grabs all the info from names to savings account numbers in the databases
+ while name == nil do
+ QBCore.Functions.TriggerCallback('jim-payments:ATM:Find', function(cb1, cb2, cb3, cb4, cb5, cb6, cb7) name = cb1 cash = cb2 bank = cb3 account = cb4 cid = cb5 savbal = cb6 aid = cb7 end)
+ Citizen.Wait(100)
+ end
+ while society == nil do
+ QBCore.Functions.TriggerCallback('qb-bossmenu:server:GetAccount', function(cb) society = cb end, PlayerJob.name)
+ Citizen.Wait(100)
+ end
+ while gsociety == nil do
+ QBCore.Functions.TriggerCallback('qb-gangmenu:server:GetAccount', function(cb) gsociety = cb end, PlayerGang.name)
+ Citizen.Wait(100)
+ end
+ local atmbartime = 2500
+ local setoptions = {}
+
+ if data.id == "atm" then
+ setoptions = { { value = "withdraw", text = "Withdrawl" }, }
+ setview = "Welcome back, "..name.."
- Citizen ID -
"..cid.."
- Balances -
π¦Bank - $"..cv(bank).."
π΅Cash - $"..cv(cash)..'
- Options -'
+ setheader = "π΅ ATM Banking π΅"
+ setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
+ { type = 'number', isRequired = true, name = 'amount', text = 'π΅ Amount to transfer' }, }
+ for k, v in pairs(Config.ATMModels) do
+ local playerPed = PlayerPedId()
+ local playerCoords = GetEntityCoords(playerPed, true)
+ local hash = GetHashKey(v)
+ local atm = IsObjectNearPoint(hash, playerCoords.x, playerCoords.y, playerCoords.z, 1.5)
+ if atm then
+ local obj = GetClosestObjectOfType(playerCoords.x, playerCoords.y, playerCoords.z, 1.5, v, false, false, false)
+ local atmCoords = GetEntityCoords(obj, false)
+ TaskTurnPedToFaceEntity(playerPed, obj, 1000)
+ Wait(1000)
+ PlayATMAnimation('enter')
+ QBCore.Functions.Progressbar("accessing_atm", "Accessing ATM", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
+ end, function()
+ TriggerEvent("QBCore:Notify", "Cancelled!", "error")
+ return
+ end)
+ end
+ end
+
+ elseif data.id == "bank" then
+ setoptions = { { value = "withdraw", text = "Withdrawl" }, { value = "deposit", text = "Deposit" } }
+ setview = "Welcome back, "..name.."
- Account -
"..account.."
"..cid.."
- Balances -
π¦Bank - $"..cv(bank).."
π΅Cash - $"..cv(cash).."
- Options -"
+ setheader = "π¦ Banking π¦"
+ setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
+ { type = 'number', isRequired = true, name = 'amount', text = 'π΅ Amount to transfer' }, }
+ PlayATMAnimation('enter')
+ QBCore.Functions.Progressbar("accessing_atm", "Accessing Bank", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
+ end, function()
+ TriggerEvent("QBCore:Notify", "Cancelled!", "error")
+ return
+ end)
+
+ elseif data.id == "transfer" then
+ setoptions = { { value = "transfer", text = "Transfer" } }
+ setview = "Welcome back, "..name.."
- Account -
"..account.."
"..cid.."
- Balances -
π¦Bank - $"..cv(bank).."
- Options -"
+ setheader = "π Transfer Services π"
+ setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
+ { type = 'text', isRequired = true, name = 'account', text = 'π¦ Account no.' },
+ { type = 'number', isRequired = true, name = 'amount', text = 'πΈ Amount to transfer' }, }
+ PlayATMAnimation('enter')
+ QBCore.Functions.Progressbar("accessing_atm", "Accessing Transfers", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
+ end, function()
+ TriggerEvent("QBCore:Notify", "Cancelled!", "error")
+ return
+ end)
+
+ elseif data.id == "savings" then
+ setoptions = { { value = "withdraw", text = "Withdrawl" }, { value = "deposit", text = "Deposit" } }
+ setview = "Welcome back, "..name.."
- Account Info -
Savings ID: "..aid.."
"..cid.."
- Balances -
π°Savings - $"..cv(savbal).."
π¦Bank - $"..cv(bank).."
- Options -"
+ setheader = "π° Savings π°"
+ setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
+ { type = 'number', isRequired = true, name = 'amount', text = 'π΅ Amount to transfer' }, }
+ PlayATMAnimation('enter')
+ QBCore.Functions.Progressbar("accessing_atm", "Accessing Savings", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
+ end, function()
+ TriggerEvent("QBCore:Notify", "Cancelled!", "error")
+ return
+ end)
+
+ elseif data.id == "society" then
+ setoptions = { { value = "withdraw", text = "Withdrawl" }, { value = "deposit", text = "Deposit" } }
+ setview = "Welcome back, "..name.."
- Society Account -
"..PlayerJob.label.."
- Balances -
π’"..PlayerJob.label.." - $"..cv(society).."
π¦Bank - $"..cv(bank).."
- Options -"
+ setheader = "π’ Society Banking π’"
+ setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
+ { type = 'number', isRequired = true, name = 'amount', text = 'π΅ Amount to transfer' }, }
+ PlayATMAnimation('enter')
+ QBCore.Functions.Progressbar("accessing_atm", "Accessing Society Account", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
+ end, function()
+ TriggerEvent("QBCore:Notify", "Cancelled!", "error")
+ return
+ end)
+
+ elseif data.id == "societytransfer" then
+ setoptions = { { value = "transfer", text = "Transfer" } }
+ setview = "Welcome back, "..name.."
- Society Account -
"..PlayerJob.label.."
- Balances -
π’"..PlayerJob.label.." - $"..cv(society).."
- Options -"
+ setheader = "π Transfer Services π"
+ setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
+ { type = 'text', isRequired = true, name = 'account', text = 'π¦ Account no.' },
+ { type = 'number', isRequired = true, name = 'amount', text = 'πΈ Amount to transfer' }, }
+ PlayATMAnimation('enter')
+ QBCore.Functions.Progressbar("accessing_atm", "Accessing Transfers", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
+ end, function()
+ TriggerEvent("QBCore:Notify", "Cancelled!", "error")
+ return
+ end)
+
+ elseif data.id == "gang" then
+ setheader = "π’ Society Banking π’"
+ setview = "Welcome back, "..name.."
- Society Account -
"..PlayerGang.label.."
- Balances -
π’"..PlayerGang.label.." - $"..cv(gsociety).."
π¦Bank - $"..cv(bank).."
- Options -"
+ setoptions = { { value = "withdraw", text = "Withdrawl" }, { value = "deposit", text = "Deposit" } }
+ setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
+ { type = 'number', isRequired = true, name = 'amount', text = 'π΅ Amount to transfer' }, }
+ PlayATMAnimation('enter')
+ QBCore.Functions.Progressbar("accessing_atm", "Accessing Society Account", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
+ end, function()
+ TriggerEvent("QBCore:Notify", "Cancelled!", "error")
+ return
+ end)
+
+ elseif data.id == "gangtransfer" then
+ setoptions = { { value = "transfer", text = "Transfer" } }
+ setview = "Welcome back, "..name.."
- Society Account -
"..PlayerGang.label.."
- Balances -
π’"..PlayerGang.label.." - $"..cv(gsociety).."
- Options -"
+ setheader = "π Transfer Services π"
+ setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
+ { type = 'text', isRequired = true, name = 'account', text = 'π¦ Account no.' },
+ { type = 'number', isRequired = true, name = 'amount', text = 'πΈ Amount to transfer' }, }
+ PlayATMAnimation('enter')
+ QBCore.Functions.Progressbar("accessing_atm", "Accessing Transfers", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
+ end, function()
+ TriggerEvent("QBCore:Notify", "Cancelled!", "error")
+ return
+ end)
+ end
+
+ Wait(atmbartime+500)
+ local dialog = exports['qb-input']:ShowInput({ header = setheader, txt = "test", submitText = "Transfer", inputs = setinputs })
+ if dialog then
+ if not dialog.amount then return end
+ PlayATMAnimation('exit') Citizen.Wait(1000)
+ TriggerServerEvent('jim-payments:server:ATM:use', dialog.amount, dialog.billtype, dialog.account, data.id, society, gsociety)
+ end
+ gsociety, society, name = nil
+end)
+
+
+RegisterNetEvent('jim-payments:client:ATM:give', function()
+ local onlineList = {}
+ local nearbyList = {}
+ QBCore.Functions.TriggerCallback('jim-payments:MakePlayerList', function(cb) onlineList = cb if onlineList[1] == nil then Wait(200) end
+ for k, v in pairs(QBCore.Functions.GetPlayersFromCoords(GetEntityCoords(PlayerPedId()), Config.PaymentRadius)) do
+ local dist = #(GetEntityCoords(GetPlayerPed(v)) - GetEntityCoords(PlayerPedId()))
+ for i = 1, #onlineList do
+ if onlineList[i].value == GetPlayerServerId(v) then
+ if v ~= PlayerId() then
+ nearbyList[#nearbyList+1] = { value = onlineList[i].value, text = onlineList[i].text..' ('..math.floor(dist+0.05)..'m)' }
+ end
+ end
+ end
+ dist = nil
+ end
+ if nearbyList[#nearbyList] == nil then TriggerEvent("QBCore:Notify", "No one near by to charge", "error") return end
+ local dialog = exports['qb-input']:ShowInput({ header = "Give someone cash", submitText = "Give",
+ inputs = {
+ { text = " ", name = "citizen", type = "select", options = nearbyList },
+ { type = 'number', isRequired = true, name = 'price', text = 'π΅ Amount to Pay' }, }
+ })
+ if dialog then
+ if not dialog.citizen or not dialog.price then return end
+ TriggerServerEvent('jim-payments:server:ATM:give', dialog.citizen, dialog.price)
+ end
+ end)
+end)
\ No newline at end of file
diff --git a/atmserver.lua b/atmserver.lua
new file mode 100644
index 0000000..4cccdc6
--- /dev/null
+++ b/atmserver.lua
@@ -0,0 +1,242 @@
+local QBCore = exports['qb-core']:GetCoreObject()
+
+local function cv(amount)
+ local formatted = amount
+ while true do
+ formatted, k = string.gsub(formatted, "^(-?%d+)(%d%d%d)", '%1,%2')
+ if (k==0) then
+ break
+ end
+ end
+ return formatted
+end
+
+
+---- BANK STUFF
+RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, baccount, account, society, gsociety)
+ local src = source
+ local Player = QBCore.Functions.GetPlayer(src)
+ local cashB = Player.Functions.GetMoney("cash")
+ local bankB = Player.Functions.GetMoney("bank")
+ local amount = tonumber(amount)
+ --TriggerClientEvent("QBCore:Notify", src, tostring(account), "error")
+
+ --Simple transfers from bank to wallet --
+ if account == "bank" or account == "atm" then
+ if billtype == "withdraw" then
+ if bankB < amount then TriggerClientEvent("QBCore:Notify", src, "Bank Balance too low", "error")
+ elseif bankB >= tonumber(amount) then
+ TriggerClientEvent("QBCore:Notify", src, "Withdrew $"..cv(amount).." from the bank", "success") -- Don't really need this as phone gets notified when money is withdrawn
+ Player.Functions.RemoveMoney('bank', amount) Wait(1500)
+ Player.Functions.AddMoney('cash', amount)
+ end
+ elseif billtype == "deposit" then
+ if cashB < amount then TriggerClientEvent("QBCore:Notify", src, "Not enough cash", "error")
+ elseif cashB >= amount then
+ Player.Functions.RemoveMoney('cash', amount) Wait(1500)
+ Player.Functions.AddMoney('bank', amount)
+ TriggerClientEvent("QBCore:Notify", src, "Deposited $"..cv(amount).." into the Bank", "success")
+ end
+ end
+ -- Transfers from bank to savings account --
+ elseif account == "savings" then
+ local getSavingsAccount = MySQL.Sync.fetchAll('SELECT * FROM bank_accounts WHERE citizenid = ? AND account_type = ?', { Player.PlayerData.citizenid, 'Savings' })
+ if getSavingsAccount[1] ~= nil then savbal = tonumber(getSavingsAccount[1].amount) aid = getSavingsAccount[1].record_id end
+
+ if billtype == "withdraw" then
+ if savbal >= amount then
+ savbal = savbal - amount
+ Player.Functions.AddMoney('bank', amount)
+ TriggerClientEvent("QBCore:Notify", src, "$"..cv(amount).." Withdrawn from savings into bank account", "success")
+ MySQL.Async.execute('UPDATE bank_accounts SET amount = ? WHERE citizenid = ? AND record_id = ?', { savbal, Player.PlayerData.citizenid, getSavingsAccount[1].record_id }, function(success)
+ if success then return true else return false end
+ end)
+ elseif savbal < amount then
+ TriggerClientEvent("QBCore:Notify", src, "Savings Balance too low", "error")
+ end
+ elseif billtype == "deposit" then
+ if amount < bankB then
+ savbal = savbal + amount
+ Player.Functions.RemoveMoney('bank', amount)
+ TriggerClientEvent("QBCore:Notify", src, "$"..cv(amount).." Deposited from bank account into savings", "success")
+ MySQL.Async.execute('UPDATE bank_accounts SET amount = ? WHERE citizenid = ? AND record_id = ?', { savbal, Player.PlayerData.citizenid, getSavingsAccount[1].record_id }, function(success)
+ if success then return true else return false end
+ end)
+ else TriggerClientEvent("QBCore:Notify", src, "Bank Balance too low", "error")
+ end
+ end
+ --Simple transfers from society account to bank --
+ elseif account == "society" then
+ if billtype == "withdraw" then
+ if tonumber(society) < amount then TriggerClientEvent("QBCore:Notify", src, "Society balance too low", "error")
+ elseif tonumber(society) >= amount then
+ TriggerClientEvent("QBCore:Notify", src, "Withdrew $"..cv(amount).." from the "..Player.PlayerData.job.label.." account", "success")
+ Player.Functions.AddMoney('bank', amount)
+ TriggerEvent("qb-bossmenu:server:removeAccountMoney", tostring(Player.PlayerData.job.name), amount)
+ end
+ elseif billtype == "deposit" then
+ if bankB < amount then TriggerClientEvent("QBCore:Notify", src, "Not enough money in your bank", "error")
+ elseif bankB >= amount then
+ TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(Player.PlayerData.job.name), amount)
+ Player.Functions.RemoveMoney('bank', amount) Wait(1500)
+ TriggerClientEvent("QBCore:Notify", src, "Deposited $"..cv(amount).." into the "..Player.PlayerData.job.label.." account", "success")
+ end
+ end
+ -- Transfers between players --
+ elseif account == "societytransfer" then
+ local bannedCharacters = {'%','$',';'}
+ local newAmount = tostring(amount)
+ local newiban = tostring(baccount)
+ for k, v in pairs(bannedCharacters) do
+ newAmount = string.gsub(newAmount, '%' .. v, '')
+ newiban = string.gsub(newiban, '%' .. v, '')
+ end
+ baccount = newiban
+ amount = tonumber(newAmount)
+
+ local Player = QBCore.Functions.GetPlayer(src)
+ if (society - amount) >= 0 then
+ local query = '%"account":"' .. baccount .. '"%'
+ local result = exports.oxmysql:executeSync('SELECT * FROM players WHERE charinfo LIKE ?', {query})
+ if result[1] ~= nil then
+ local Reciever = QBCore.Functions.GetPlayerByCitizenId(result[1].citizenid)
+ TriggerEvent("qb-gangmenu:server:removeAccountMoney", tostring(Player.PlayerData.gang.name), amount)
+ if Reciever ~= nil then
+ Reciever.Functions.AddMoney('bank', amount)
+ TriggerClientEvent("QBCore:Notify", src, "Sent $"..amount.." to "..Reciever.PlayerData.charinfo.firstname.." "..Reciever.PlayerData.charinfo.lastname, "success")
+ TriggerClientEvent("QBCore:Notify", Reciever.PlayerData.source, "Recieved $"..cv(amount).." from "..tostring(Player.PlayerData.job.label).." account", "success")
+ else
+ local RecieverMoney = json.decode(result[1].money)
+ RecieverMoney.bank = (RecieverMoney.bank + amount)
+ exports.oxmysql:execute('UPDATE players SET money = ? WHERE citizenid = ?', {json.encode(RecieverMoney), result[1].citizenid})
+ end
+ elseif result[1] == nil then TriggerClientEvent("QBCore:Notify", src, "Error: Account '"..baccount.."' not found", "error")
+
+ end
+ end
+
+ --Simple transfers from society account to bank --
+ elseif account == "gang" then
+ if billtype == "withdraw" then
+ if tonumber(gsociety) < amount then TriggerClientEvent("QBCore:Notify", src, "Society balance too low", "error")
+ elseif tonumber(gsociety) >= amount then
+ TriggerClientEvent("QBCore:Notify", src, "Withdrew $"..cv(amount).." from the "..Player.PlayerData.gang.label.." account", "success")
+ Player.Functions.AddMoney('bank', amount)
+ TriggerEvent("qb-gangmenu:server:removeAccountMoney", tostring(Player.PlayerData.gang.name), amount)
+ end
+ elseif billtype == "deposit" then
+ if bankB < amount then TriggerClientEvent("QBCore:Notify", src, "Not enough money in your bank", "error")
+ elseif bankB >= amount then
+ TriggerEvent("qb-gangmenu:server:addAccountMoney", tostring(Player.PlayerData.gang.name), amount)
+ Player.Functions.RemoveMoney('bank', amount) Wait(1500)
+ TriggerClientEvent("QBCore:Notify", src, "Deposited $"..cv(amount).." into the "..Player.PlayerData.gang.label.." account", "success")
+ end
+ end
+ -- Transfers between players --
+ elseif account == "gangtransfer" then
+ local bannedCharacters = {'%','$',';'}
+ local newAmount = tostring(amount)
+ local newiban = tostring(baccount)
+ for k, v in pairs(bannedCharacters) do
+ newAmount = string.gsub(newAmount, '%' .. v, '')
+ newiban = string.gsub(newiban, '%' .. v, '')
+ end
+ baccount = newiban
+ amount = tonumber(newAmount)
+
+ local Player = QBCore.Functions.GetPlayer(src)
+ if (gsociety - amount) >= 0 then
+ local query = '%"account":"' .. baccount .. '"%'
+ local result = exports.oxmysql:executeSync('SELECT * FROM players WHERE charinfo LIKE ?', {query})
+ if result[1] ~= nil then
+ local Reciever = QBCore.Functions.GetPlayerByCitizenId(result[1].citizenid)
+ TriggerEvent("qb-bossmenu:server:removeAccountMoney", tostring(Player.PlayerData.gang.name), amount)
+ if Reciever ~= nil then
+ Reciever.Functions.AddMoney('bank', amount)
+ TriggerClientEvent("QBCore:Notify", src, "Sent $"..amount.." to "..Reciever.PlayerData.charinfo.firstname.." "..Reciever.PlayerData.charinfo.lastname, "success")
+ TriggerClientEvent("QBCore:Notify", Reciever.PlayerData.source, "Recieved $"..cv(amount).." from "..tostring(Player.PlayerData.gang.label).." account", "success")
+ else
+ local RecieverMoney = json.decode(result[1].money)
+ RecieverMoney.bank = (RecieverMoney.bank + amount)
+ exports.oxmysql:execute('UPDATE players SET money = ? WHERE citizenid = ?', {json.encode(RecieverMoney), result[1].citizenid})
+ end
+ elseif result[1] == nil then TriggerClientEvent("QBCore:Notify", src, "Error: Account '"..baccount.."' not found", "error")
+
+ end
+ end
+
+ elseif account == "transfer" then
+
+ local bannedCharacters = {'%','$',';'}
+ local newAmount = tostring(amount)
+ local newiban = tostring(baccount)
+ for k, v in pairs(bannedCharacters) do
+ newAmount = string.gsub(newAmount, '%' .. v, '')
+ newiban = string.gsub(newiban, '%' .. v, '')
+ end
+ baccount = newiban
+ amount = tonumber(newAmount)
+
+ local Player = QBCore.Functions.GetPlayer(src)
+ if (Player.PlayerData.money.bank - amount) >= 0 then
+ local query = '%"account":"' .. baccount .. '"%'
+ local result = exports.oxmysql:executeSync('SELECT * FROM players WHERE charinfo LIKE ?', {query})
+ if result[1] ~= nil then
+ local Reciever = QBCore.Functions.GetPlayerByCitizenId(result[1].citizenid)
+ Player.Functions.RemoveMoney('bank', amount)
+ if Reciever ~= nil then
+ Reciever.Functions.AddMoney('bank', amount)
+ TriggerClientEvent("QBCore:Notify", src, "Sent $"..cv(amount).." to "..Reciever.PlayerData.charinfo.firstname.." "..Reciever.PlayerData.charinfo.lastname, "success")
+ TriggerClientEvent("QBCore:Notify", Reciever.PlayerData.source, "Recieved $"..cv(amount).." from "..Player.PlayerData.charinfo.firstname.." "..Player.PlayerData.charinfo.lastname, "success")
+ else
+ local RecieverMoney = json.decode(result[1].money)
+ RecieverMoney.bank = (RecieverMoney.bank + amount)
+ exports.oxmysql:execute('UPDATE players SET money = ? WHERE citizenid = ?', {json.encode(RecieverMoney), result[1].citizenid})
+ end
+ elseif result[1] == nil then TriggerClientEvent("QBCore:Notify", src, "Error: Account '"..baccount.."' not found", "error")
+
+ end
+ end
+ end
+end)
+
+QBCore.Functions.CreateCallback('jim-payments:ATM:Find', function(source, cb)
+ local Player = QBCore.Functions.GetPlayer(source)
+ local name = Player.PlayerData.charinfo.firstname..' '..Player.PlayerData.charinfo.lastname
+ local cid = Player.PlayerData.citizenid.." ["..source.."]"
+ local cash = Player.Functions.GetMoney("cash")
+ local bank = Player.Functions.GetMoney("bank")
+ local account = Player.PlayerData.charinfo.account
+
+ local getSavingsAccount = MySQL.Sync.fetchAll('SELECT * FROM bank_accounts WHERE citizenid = ? AND account_type = ?', { Player.PlayerData.citizenid, 'Savings' })
+ if getSavingsAccount[1] ~= nil then
+ aid = getSavingsAccount[1].record_id
+ savbal = getSavingsAccount[1].amount
+ else
+ MySQL.Async.insert('INSERT INTO bank_accounts (citizenid, amount, account_type) VALUES (?, ?, ?)', { Player.PlayerData.citizenid, 0, 'Savings' }, function() completed = true end) repeat Wait(0) until completed == true
+ aid = getSavingsAccount[1].record_id
+ savbal = getSavingsAccount[1].amount
+ end
+
+ cb(name, cash, bank, account, cid, savbal, aid)
+end)
+
+QBCore.Commands.Add("cashgive", "Pay a user nearby", {}, false, function(source) TriggerClientEvent("jim-payments:client:ATM:give", source) end)
+
+RegisterServerEvent("jim-payments:server:ATM:give", function(citizen, price)
+ local Player = QBCore.Functions.GetPlayer(source)
+ local Reciever = QBCore.Functions.GetPlayer(tonumber(citizen))
+ local amount = tonumber(price)
+ local balance = Player.Functions.GetMoney("cash")
+
+ if amount and amount > 0 then
+ if balance >= amount then
+ Player.Functions.RemoveMoney('cash', amount)
+ TriggerClientEvent("QBCore:Notify", source, "You gave "..Reciever.PlayerData.charinfo.firstname.." $"..cv(amount), "success")
+ Reciever.Functions.AddMoney('cash', amount)
+ TriggerClientEvent("QBCore:Notify", tonumber(citizen), "You got $"..cv(amount).." from "..Reciever.PlayerData.charinfo.firstname, "success")
+ elseif balance < amount then
+ TriggerClientEvent("QBCore:Notify", source, "You don't have enough cash to give", "error")
+ end
+ else TriggerClientEvent('QBCore:Notify', source, "You can't give $0", 'error') end
+end)
\ No newline at end of file
diff --git a/config.lua b/config.lua
index 35e1217..2d5180e 100644
--- a/config.lua
+++ b/config.lua
@@ -1,4 +1,4 @@
-print("Jim-Payments v1.2 - Payments Script by Jimathy")
+print("Jim-Payments v2 - Payments Script by Jimathy")
-- If you need support I now have a discord available, it helps me keep track of issues and give better support.
@@ -8,6 +8,8 @@ Config = {}
Config.PaymentRadius = 30 -- This is how far the player list will check
+-- MinAmountforTicket should be your cheapest item
+-- PayPerTicket should never be higher than MinAmountforTicket
Config.Jobs = {
['popsdiner'] = { MinAmountforTicket = 50, PayPerTicket = 50 },
['henhouse'] = { MinAmountforTicket = 50, PayPerTicket = 50 },
diff --git a/fxmanifest.lua b/fxmanifest.lua
index 8f72f2f..673b140 100644
--- a/fxmanifest.lua
+++ b/fxmanifest.lua
@@ -1,6 +1,6 @@
name "Jim-Payments"
author "Jimathy"
-version "v1.2"
+version "v2"
description "Payment Script By Jimathy"
fx_version "cerulean"
game "gta5"
@@ -11,14 +11,16 @@ dependencies {
}
client_scripts {
- 'client.lua'
+ 'client.lua',
+ 'atms.lua'
}
server_scripts {
'@oxmysql/lib/MySQL.lua',
- 'server.lua'
+ 'server.lua',
+ 'atmserver.lua'
}
shared_scripts {
'config.lua',
-}
+}
\ No newline at end of file