server print new society balance in debug mode

This commit is contained in:
Jim Shield
2022-07-13 17:36:45 +01:00
committed by GitHub
parent b543803194
commit 8cf1de1cf9
2 changed files with 6 additions and 6 deletions

View File

@@ -1,11 +1,11 @@
print("^2Jim^7-^2Payments ^4v^62.7 ^7- ^2Payments Script by ^1Jimathy^7") print("^2Jim^7-^2Payments v^42^7.^47 ^7- ^2Payments Script by ^1Jimathy^7")
-- If you need support I now have a discord available, it helps me keep track of issues and give better support. -- If you need support I now have a discord available, it helps me keep track of issues and give better support.
-- https://discord.gg/xKgQZ6wZvS -- https://discord.gg/xKgQZ6wZvS
Config = { Config = {
Debug = false, Debug = true,
Manage = true, -- "true" if using qb-management Manage = true, -- "true" if using qb-management
-- "false" if using qb-bossmenu -- "false" if using qb-bossmenu

View File

@@ -22,15 +22,15 @@ RegisterServerEvent('jim-payments:Tickets:Give', function(data, biller, gang)
if biller then -- If this is found, it ISN'T a phone payment, so add money to society here if biller then -- If this is found, it ISN'T a phone payment, so add money to society here
if gang then if gang then
if Config.Manage then exports["qb-management"]:AddGangMoney(tostring(biller.PlayerData.gang.name), data.amount) if Config.Manage then exports["qb-management"]:AddGangMoney(tostring(biller.PlayerData.gang.name), data.amount)
if Config.Debug then print("^5Debug^7: ^6QB-Management^7(^Gang^7): ^2Adding ^7$^6"..data.amount.." ^2to account ^7'^6"..tostring(biller.PlayerData.gang.name).."^7'") end if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Gang^7): ^2Adding ^7$^6"..data.amount.." ^2to account ^7'^6"..tostring(biller.PlayerData.gang.name).."^7' ($^6"..exports["qb-management"]:GetGangAccount(biller.PlayerData.gang.name).."^7)") end
else TriggerEvent("qb-gangmenu:server:addAccountMoney", tostring(biller.PlayerData.gang.name), data.amount) else TriggerEvent("qb-gangmenu:server:addAccountMoney", tostring(biller.PlayerData.gang.name), data.amount)
if Config.Debug then print("^5Debug^7: ^6QB-GangMenu^7: ^2Adding ^7$^6"..data.amount.." ^2to account ^7'^6"..tostring(biller.PlayerData.gang.name).."^7'") end if Config.Debug then print("^5Debug^7: ^3QB-GangMenu^7: ^2Adding ^7$^6"..data.amount.." ^2to account ^7'^6"..tostring(biller.PlayerData.gang.name).."^7'") end
end end
elseif not gang then elseif not gang then
if Config.Manage then exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), data.amount) if Config.Manage then exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), data.amount)
if Config.Debug then print("^5Debug^7: ^6QB-Management^7(^4Job^7): ^2Adding ^7$^6"..data.amount.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7'") end if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Job^7): ^2Adding ^7$^6"..data.amount.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports["qb-management"]:GetAccount(biller.PlayerData.job.name).."^7)") end
else TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(biller.PlayerData.job.name), data.amount) else TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(biller.PlayerData.job.name), data.amount)
if Config.Debug then print("^5Debug^7: ^6QB-BossMenu^7: ^2Adding ^7$^6"..data.amount.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7'") end if Config.Debug then print("^5Debug^7: ^3QB-BossMenu^7: ^2Adding ^7$^6"..data.amount.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7'") end
end end
end end
elseif not biller then --Find the biller from their citizenid elseif not biller then --Find the biller from their citizenid