add extra check for if playerdata exists or not

This commit is contained in:
Jim Shield
2025-06-03 02:22:25 +01:00
parent ee11d79fa6
commit 874eee530c
2 changed files with 4 additions and 2 deletions

View File

@@ -44,7 +44,7 @@ if Config.Banks.enable then
icon = "fas fa-receipt", label = locale("target", "cashin_gang"), gang = gangroles, icon = "fas fa-receipt", label = locale("target", "cashin_gang"), gang = gangroles,
} }
end end
jsonPrint(options)
createCircleTarget( createCircleTarget(
{ name, vec3(v[i].x, v[i].y, v[i].z+0.2), 2.0, { name = name, debugPoly = debugMode, useZ = true, }, }, options, 2.5) { name, vec3(v[i].x, v[i].y, v[i].z+0.2), 2.0, { name = name, debugPoly = debugMode, useZ = true, }, }, options, 2.5)
if Config.Banks.showBlips then if Config.Banks.showBlips then

View File

@@ -30,7 +30,9 @@ onResourceStart(function()
for _, v in pairs(GetPlayers()) do for _, v in pairs(GetPlayers()) do
if v ~= nil or type(v) ~= "number" then if v ~= nil or type(v) ~= "number" then
local Player = getPlayer(v) local Player = getPlayer(v)
onlineList[#onlineList+1] = { value = tonumber(v), text = "["..v.."] - "..Player.name } if Player.name then
onlineList[#onlineList+1] = { value = tonumber(v), text = "["..v.."] - "..Player.name }
end
Wait(10) Wait(10)
end end
end end