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(Beta) Fixes for multiframework features
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@@ -52,6 +52,10 @@ RegisterServerEvent(getScript()..":Tickets:Give", function(data, biller, gang)
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-- If ticket system enabled, do this
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if (biller.onDuty or gang) and Config.Receipts.TicketSystem then
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if not Config.Receipts.Jobs[data.society] then
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print("^1Error^7: Failed to find job "..data.society.." in ^2Config.Receipts.Jobs^7")
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return
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end
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if data.amount >= Config.Receipts.Jobs[data.society].MinAmountforTicket then
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if Config.Receipts.TicketSystemAll then
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for _, v in pairs(activePlayers) do
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@@ -63,7 +67,6 @@ RegisterServerEvent(getScript()..":Tickets:Give", function(data, biller, gang)
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triggerNotify(nil, locale("success", "rec_rec"), 'success', Player.source)
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end
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else
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print("player found")
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if Player.job == data.society and Player.onDuty then
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print("player on duty, giving tickets")
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addItem("payticket", 1, nil, Player.source)
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