mirror of
https://github.com/jimathy/jim-payments.git
synced 2026-08-17 06:16:02 +01:00
v2.1 - Add confirmation popups for payments
This commit is contained in:
44
client.lua
44
client.lua
@@ -3,33 +3,13 @@ local QBCore = exports['qb-core']:GetCoreObject()
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PlayerJob = {}
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local onDuty = false
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RegisterNetEvent('QBCore:Client:OnPlayerLoaded')
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AddEventHandler('QBCore:Client:OnPlayerLoaded', function()
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QBCore.Functions.GetPlayerData(function(PlayerData)
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PlayerJob = PlayerData.job
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PlayerGang = PlayerData.gang
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end)
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end)
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RegisterNetEvent('QBCore:Client:OnJobUpdate')
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AddEventHandler('QBCore:Client:OnJobUpdate', function(JobInfo)
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PlayerJob = JobInfo
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onDuty = PlayerJob.onduty
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end)
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RegisterNetEvent('QBCore:Client:SetDuty')
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AddEventHandler('QBCore:Client:SetDuty', function(duty)
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onDuty = duty
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end)
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RegisterNetEvent('QBCore:Client:OnGangUpdate')
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AddEventHandler('QBCore:Client:OnGangUpdate', function(GangInfo)
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PlayerGang = GangInfo
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end)
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RegisterNetEvent('QBCore:Client:OnPlayerLoaded') AddEventHandler('QBCore:Client:OnPlayerLoaded', function() QBCore.Functions.GetPlayerData(function(PlayerData) PlayerJob = PlayerData.job PlayerGang = PlayerData.gang end) end)
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RegisterNetEvent('QBCore:Client:OnJobUpdate') AddEventHandler('QBCore:Client:OnJobUpdate', function(JobInfo) PlayerJob = JobInfo onDuty = PlayerJob.onduty end)
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RegisterNetEvent('QBCore:Client:SetDuty') AddEventHandler('QBCore:Client:SetDuty', function(duty) onDuty = duty end)
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RegisterNetEvent('QBCore:Client:OnGangUpdate') AddEventHandler('QBCore:Client:OnGangUpdate', function(GangInfo) PlayerGang = GangInfo end)
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--Keeps track of duty on script restarts
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AddEventHandler('onResourceStart', function(resource)
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if GetCurrentResourceName() == resource then QBCore.Functions.GetPlayerData(function(PlayerData) PlayerJob = PlayerData.job PlayerGang = PlayerData.gang onDuty = PlayerJob.onduty end) end end)
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AddEventHandler('onResourceStart', function(resource) if GetCurrentResourceName() == resource then QBCore.Functions.GetPlayerData(function(PlayerData) PlayerJob = PlayerData.job PlayerGang = PlayerData.gang onDuty = PlayerJob.onduty end) end end)
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Citizen.CreateThread(function()
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local jobroles = {}
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@@ -76,11 +56,19 @@ RegisterNetEvent('jim-payments:Tickets:Menu', function()
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else exports['qb-menu']:openMenu({
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{ isMenuHeader = true, header = "🧾 "..PlayerJob.label.." Receipts 🧾", txt = "Do you want trade your receipts for payment?" },
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{ isMenuHeader = true, header = "", txt = "Amount of Tickets: "..amount.."<br>Total Payment: $"..(Config.Jobs[PlayerJob.name].PayPerTicket * amount) },
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{ header = "Yes", txt = "", params = { event = "jim-payments:Tickets:Sell:yes" } },
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{ header = "No", txt = "", params = { event = "jim-payments:Tickets:Sell:no" } }, })
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{ header = "✅ Yes", txt = "", params = { event = "jim-payments:Tickets:Sell:yes" } },
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{ header = "❌ No", txt = "", params = { event = "jim-payments:Tickets:Sell:no" } }, })
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end
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end
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end)
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RegisterNetEvent("jim-payments:client:PayPopup", function(amount, biller, billtype)
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exports['qb-menu']:openMenu({
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{ isMenuHeader = true, header = "🧾 "..PlayerJob.label.." Payment 🧾", txt = "Do you want accept the payment?" },
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{ isMenuHeader = true, header = "", txt = billtype:gsub("^%l", string.upper).." Payment: $"..amount },
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{ header = "✅ Yes", txt = "", params = { isServer = true, event = "jim-payments:server:PayPopup", args = { accept = true, amount = amount, biller = biller, billtype = billtype } } },
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{ header = "❌ No", txt = "", params = { isServer = true, event = "jim-payments:server:PayPopup", args = { accept = false, amount = amount, biller = biller, billtype = billtype } } }, })
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end)
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RegisterNetEvent('jim-payments:Tickets:Sell:yes', function() TriggerServerEvent('jim-payments:Tickets:Sell') end)
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RegisterNetEvent('jim-payments:Tickets:Sell:no', function() exports['qb-menu']:closeMenu() end)
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RegisterNetEvent('jim-payments:Tickets:Sell:no', function() exports['qb-menu']:closeMenu() end)
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