From 2e5bcc4d869fb648327e592056632079af0828dc Mon Sep 17 00:00:00 2001 From: jimathy Date: Sun, 13 Mar 2022 13:03:09 +0000 Subject: [PATCH] Fix for bank popup payments --- server.lua | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/server.lua b/server.lua index 51d4508..1d68ebe 100644 --- a/server.lua +++ b/server.lua @@ -81,10 +81,12 @@ end) RegisterServerEvent("jim-payments:server:PayPopup", function(data) local src = source - local billed = QBCore.Functions.GetPlayer(src) - local biller = QBCore.Functions.GetPlayer(tonumber(data.biller)) + local billtype = data/billtype + local billed = QBCore.Functions.GetPlayer(src) + local biller = QBCore.Functions.GetPlayer(tonumber(data.biller)) + if billtype == "card" then billtype = "bank" end if data.accept == true then - billed.Functions.RemoveMoney(tostring(data.billtype), data.amount) TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(biller.PlayerData.job.name), data.amount) + billed.Functions.RemoveMoney(tostring(billtype), data.amount) TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(biller.PlayerData.job.name), data.amount) TriggerEvent('jim-payments:Tickets:Give', data.amount, tostring(biller.PlayerData.job.name)) elseif data.accept == false then TriggerClientEvent("QBCore:Notify", src, "You declined the payment")