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https://github.com/jimathy/jim-payments.git
synced 2026-08-17 06:16:02 +01:00
Refactor a couple files for readability
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@@ -2,38 +2,69 @@ RegisterNetEvent(getScript()..":client:PolCharge", function()
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local Playerinfo = getPlayer()
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--Check if player is allowed to use /cashregister command
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local allowed = false
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for k in pairs(Config.PolCharge.FineJobs) do if k == Playerinfo.job then allowed = true end end
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if not allowed then triggerNotify(nil, locale("error", "no_job"), "error") return end
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for k in pairs(Config.PolCharge.FineJobs) do
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if k == Playerinfo.job then
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allowed = true
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break
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end
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end
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if not allowed then
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triggerNotify(nil, locale("error", "no_job"), "error")
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return
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end
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local newinputs = {} -- Begin qb-input creation here.
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local nearbyList = {}
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if Config.PolCharge.FineJobList then -- If nearby player list is wanted:
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--Retrieve a list of nearby players from server
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-- Retrieve a list of nearby players from server
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local onlineList = triggerCallback(getScript()..":MakePlayerList")
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--Convert list of players nearby into one qb-input understands + add distance info
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-- Convert list of players nearby into one an input script understands + add distance info
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for _, v in pairs(Core.Functions.GetPlayersFromCoords(GetEntityCoords(PlayerPedId()), Config.General.PaymentRadius)) do
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local dist = #(GetEntityCoords(GetPlayerPed(v)) - GetEntityCoords(PlayerPedId()))
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for i = 1, #onlineList do
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if onlineList[i].value == GetPlayerServerId(v) then
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if v ~= PlayerId() or debugMode then
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nearbyList[#nearbyList+1] = { value = onlineList[i].value, label = onlineList[i].text..' ('..math.floor(dist+0.05)..'m)', text = onlineList[i].text..' ('..math.floor(dist+0.05)..'m)' }
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nearbyList[#nearbyList+1] = {
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value = onlineList[i].value,
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label = onlineList[i].text..' ('..math.floor(dist+0.05)..'m)',
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text = onlineList[i].text..' ('..math.floor(dist+0.05)..'m)'
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}
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end
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end
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end
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end
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--If list is empty(no one nearby) show error and stop
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if not nearbyList[1] then triggerNotify(nil, locale("error" ,"no_one"), "error") return end
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end
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if not nearbyList[1] then
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triggerNotify(nil, locale("error" ,"no_one"), "error")
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return
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end
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if Config.PolCharge.FineJobList then
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newinputs[#newinputs+1] = { type = "select", text = locale("menu" ,"cus_id"), name = "citizen", label = locale("menu" ,"cus_id"), default = 1, options = nearbyList }
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newinputs[#newinputs+1] = {
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type = "select",
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text = locale("menu" ,"cus_id"),
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name = "citizen",
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label = locale("menu" ,"cus_id"),
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default = 1,
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options = nearbyList
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}
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else
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newinputs[#newinputs+1] = { type = 'text', isRequired = true, name = 'citizen', text = locale("menu" ,"cus_id") }
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newinputs[#newinputs+1] = {
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type = 'text',
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isRequired = true,
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name = 'citizen',
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text = locale("menu" ,"cus_id")
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}
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end
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newinputs[#newinputs+1] = { type = 'number', isRequired = true, name = 'price', text = locale("menu" ,"amount_charge") }
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newinputs[#newinputs+1] = {
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type = 'number',
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isRequired = true,
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name = 'price',
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text = locale("menu" ,"amount_charge")
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}
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local dialog = createInput(Jobs[Playerinfo.job].label, newinputs)
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if dialog then
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jsonPrint(dialog)
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if dialog[1] then
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dialog.citizen = dialog[1]
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dialog.price = dialog[2]
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@@ -44,7 +75,11 @@ end)
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RegisterNetEvent(getScript()..":client:PolPopup", function(amount, biller, billerjob)
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local Menu = {}
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Menu[#Menu+1] = { isMenuHeader = true, header = "", txt = locale("menu" ,"bank_charge")..amount }
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Menu[#Menu+1] = {
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isMenuHeader = true,
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header = "",
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txt = locale("menu" ,"bank_charge")..amount
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}
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Menu[#Menu+1] = {
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icon = "fas fa-circle-check",
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header = locale("menu" ,"yes"),
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