diff --git a/client/client.lua b/client/client.lua
index 0a5249d..e0b0428 100644
--- a/client/client.lua
+++ b/client/client.lua
@@ -54,17 +54,17 @@ CreateThread(function()
end
end)
+
RegisterNetEvent('jim-payments:client:Charge', function(data, outside)
--Check if player is using /cashregister command
- if not outside and not onDuty and data.gang == nil then triggerNotify(nil, Loc[Config.Lan].error["not_onduty"], "error") return end
+ local dialog
+ if not outside and not onDuty and data.gang == nil then triggerNotify(nil, nil, Loc[Config.Lan].error["not_onduty"], "error") return end
local newinputs = {} -- Begin qb-input creation here.
- if Config.Usebzzz then
- TriggerEvent('animations:client:EmoteCommandStart', {'terminal'})
- end
if Config.List then -- If nearby player list is wanted:
--Retrieve a list of nearby players from server
local p = promise.new() QBCore.Functions.TriggerCallback('jim-payments:MakePlayerList', function(cb) p:resolve(cb) end)
local onlineList = Citizen.Await(p)
+ print(json.encode(onlineList))
local nearbyList = {}
--Convert list of players nearby into one qb-input understands + add distance info
for _, v in pairs(QBCore.Functions.GetPlayersFromCoords(GetEntityCoords(PlayerPedId()), Config.PaymentRadius)) do
@@ -72,42 +72,66 @@ RegisterNetEvent('jim-payments:client:Charge', function(data, outside)
for i = 1, #onlineList do
if onlineList[i].value == GetPlayerServerId(v) then
if v ~= PlayerId() or Config.Debug then
- nearbyList[#nearbyList+1] = { value = onlineList[i].value, text = onlineList[i].text..' ('..math.floor(dist+0.05)..'m)' }
+ nearbyList[#nearbyList+1] = { value = onlineList[i].value, label = onlineList[i].text..' ('..math.floor(dist+0.05)..'m)', text = onlineList[i].text..' ('..math.floor(dist+0.05)..'m)' }
end
end
end
end
--If list is empty(no one nearby) show error and stop
- if not nearbyList[1] then triggerNotify(nil, Loc[Config.Lan].error["no_one"], "error") return end
- newinputs[#newinputs+1] = { text = " ", name = "citizen", type = "select", options = nearbyList }
+ if not nearbyList[1] then triggerNotify(nil, nil, Loc[Config.Lan].error["no_one"], "error") return end
+ newinputs[#newinputs+1] = { text = " ", name = "citizen", label = Loc[Config.Lan].menu["cus_id"], type = "select", options = nearbyList }
else -- If Config.List is false, create input text box for ID's
- newinputs[#newinputs+1] = { type = 'text', isRequired = true, name = 'citizen', text = Loc[Config.Lan].menu["cus_id"] }
+ if Config.Menu == "qb" then
+ newinputs[#newinputs+1] = { type = 'text', isRequired = true, name = 'citizen', text = Loc[Config.Lan].menu["cus_id"] }
+ elseif Config.Menu == "ox" then
+ newinputs[#newinputs+1] = {type = 'text', required = true, name = 'citizen', label = Loc[Config.Lan].menu["cus_id"], text = Loc[Config.Lan].menu["cus_id"]}
+ end
end
--Check if image was given when opening the regsiter
local img = data.img or ""
- if not string.find(img, "<") then img = "

" end
--Continue adding payment options to qb-input
+ if Config.Menu == "qb" then
newinputs[#newinputs+1] = { type = 'radio', name = 'billtype', text = Loc[Config.Lan].menu["type"], options = { { value = "cash", text = Loc[Config.Lan].menu["cash"] }, { value = "bank", text = Loc[Config.Lan].menu["card"] } } }
+ elseif Config.Menu == "ox" then
+ newinputs[#newinputs+1] = {type = 'select',
+ options = {
+ { value = 'cash', label = "Cash" },
+ { value = 'bank', label = "Bank" }
+ },
+ required = true,
+ label = "Payment Type"
+ }
+ end
+ if Config.Menu == "qb" then
newinputs[#newinputs+1] = { type = 'number', isRequired = true, name = 'price', text = Loc[Config.Lan].menu["amount_charge"] }
+ elseif Config.Menu == "ox" then
+ newinputs[#newinputs+1] = {type = 'number', required = true, label = Loc[Config.Lan].menu["amount_charge"], text = Loc[Config.Lan].menu["amount_charge"] }
+ end
--Grab Player Job name or Gang Name if needed
local label = PlayerJob.label
local gang = false
if data.gang then label = PlayerGang.label gang = true end
- local dialog = exports['qb-input']:ShowInput({ header = img..label..Loc[Config.Lan].menu["cash_reg"], submitText = Loc[Config.Lan].menu["send"], inputs = newinputs})
+ if Config.Menu == "qb" then
+ dialog = exports['qb-input']:ShowInput({ header = img..label..Loc[Config.Lan].menu["cash_reg"], submitText = Loc[Config.Lan].menu["send"], inputs = newinputs})
+ elseif Config.Menu == "ox" then
+ dialog = exports.ox_lib:inputDialog(label..Loc[Config.Lan].menu["cash_reg"], newinputs)
+ end
if dialog then
- if not dialog.citizen or not dialog.price then return end
- TriggerServerEvent('jim-payments:server:Charge', dialog.citizen, dialog.price, dialog.billtype, data.img, outside, gang)
- end
- if Config.Usebzzz then
- ExecuteCommand("e c")
- end
+ local inputs = {
+ citizen = dialog.citizen or dialog[1],
+ price = dialog.price or dialog[3],
+ billtype = dialog.billtype or dialog[2],
+ }
+ if not inputs.citizen or not inputs.price then return end
+ TriggerServerEvent('jim-payments:server:Charge', inputs.citizen, inputs.price, inputs.billtype, data.img, outside, gang)
+ end
end)
RegisterNetEvent('jim-payments:client:PolCharge', function()
--Check if player is allowed to use /cashregister command
local allowed = false
for k in pairs(Config.FineJobs) do if k == PlayerJob.name then allowed = true end end
- if not allowed then triggerNotify(nil, Loc[Config.Lan].error["no_job"], "error") return end
+ if not allowed then triggerNotify(nil, nil, Loc[Config.Lan].error["no_job"], "error") return end
local newinputs = {} -- Begin qb-input creation here.
if Config.FineJobList then -- If nearby player list is wanted:
@@ -121,34 +145,47 @@ RegisterNetEvent('jim-payments:client:PolCharge', function()
for i = 1, #onlineList do
if onlineList[i].value == GetPlayerServerId(v) then
if v ~= PlayerId() or Config.Debug then
- nearbyList[#nearbyList+1] = { value = onlineList[i].value, text = onlineList[i].text..' ('..math.floor(dist+0.05)..'m)' }
+ nearbyList[#nearbyList+1] = { value = onlineList[i].value, text = onlineList[i].text..' ('..math.floor(dist+0.05)..'m)', label = onlineList[i].text..' ('..math.floor(dist+0.05)..'m)' }
end
end
end
end
--If list is empty(no one nearby) show error and stop
- if not nearbyList[1] then triggerNotify(nil, Loc[Config.Lan].error["no_one"], "error") return end
+ if not nearbyList[1] then triggerNotify(nil, nil, Loc[Config.Lan].error["no_one"], "error") return end
newinputs[#newinputs+1] = { text = " ", name = "citizen", type = "select", options = nearbyList }
else -- If Config.List is false, create input text box for ID's
newinputs[#newinputs+1] = { type = 'text', isRequired = true, name = 'citizen', text = Loc[Config.Lan].menu["person_id"] }
end
--Continue adding payment options to qb-input
+ if Config.Menu == "qb" then
newinputs[#newinputs+1] = { type = 'number', isRequired = true, name = 'price', text = Loc[Config.Lan].menu["amount_charge"] }
+ elseif Config.Menu == "ox" then
+ newinputs[#newinputs+1] = {type = 'number', required = true, label = Loc[Config.Lan].menu["amount_charge"], text = Loc[Config.Lan].menu["amount_charge"] }
+ end
--Grab Player Job name or Gang Name if needed
local label = PlayerJob.label
local gang = false
- local dialog = exports['qb-input']:ShowInput({ header = label..Loc[Config.Lan].menu["charge"], submitText = Loc[Config.Lan].menu["send"], inputs = newinputs})
- if dialog then
- if not dialog.citizen or not dialog.price then return end
- TriggerServerEvent('jim-payments:server:PolCharge', dialog.citizen, dialog.price)
+ local dialog
+ if Config.Menu == "qb" then
+ dialog = exports['qb-input']:ShowInput({ header = label..Loc[Config.Lan].menu["charge"], submitText = Loc[Config.Lan].menu["send"], inputs = newinputs})
+ elseif Config.Menu == "ox" then
+ dialog = exports.ox_lib:inputDialog(label..Loc[Config.Lan].menu["charge"], newinputs)
end
+ if dialog then
+ local inputs = {
+ citizen = dialog.citizen or dialog[1],
+ price = dialog.price or dialog[2],
+ }
+ if not inputs.citizen or not inputs.price then return end
+ TriggerServerEvent('jim-payments:server:PolCharge', dialog.citizen, dialog.price)
+ end
end)
RegisterNetEvent('jim-payments:Tickets:Menu', function(data)
--Get ticket info
local p = promise.new() QBCore.Functions.TriggerCallback('jim-payments:Ticket:Count', function(cb) p:resolve(cb) end)
local amount = Citizen.Await(p)
- if not amount then triggerNotify(nil, Loc[Config.Lan].error["no_ticket"], "error") amount = 0 return else amount = amount.amount end
+ if not amount then triggerNotify(nil, nil, Loc[Config.Lan].error["no_ticket"], "error") amount = 0 return else amount = amount.amount end
local sellable = false
local name = "" local label = ""
--Check/adjust for job/gang names
@@ -156,34 +193,101 @@ RegisterNetEvent('jim-payments:Tickets:Menu', function(data)
if data.gang then if v.gang and k == PlayerGang.name then name = k label = PlayerGang.label sellable = true end
else if not v.gang and k == PlayerJob.name then name = k label = PlayerJob.label sellable = true end
end
- if sellable then -- if info is found then:
- exports['qb-menu']:openMenu({
- { isMenuHeader = true, header = "🧾 "..label..Loc[Config.Lan].menu["receipt"], txt = Loc[Config.Lan].menu["trade_confirm"] },
- { isMenuHeader = true, header = "", txt = Loc[Config.Lan].menu["ticket_amount"]..amount..Loc[Config.Lan].menu["total_pay"]..(Config.Jobs[name].PayPerTicket * amount) },
- { icon = "fas fa-circle-check", header = Loc[Config.Lan].menu["yes"], txt = "", params = { event = "jim-payments:Tickets:Sell:yes" } },
- { icon = "fas fa-circle-xmark", header = Loc[Config.Lan].menu["no"], txt = "", params = { event = "jim-payments:Tickets:Sell:no" } },
- })
+ if sellable then -- if info is found then:
+ if Config.Menu == "qb" then
+ exports['qb-menu']:openMenu({
+ { isMenuHeader = true, header = "🧾 "..label..Loc[Config.Lan].menu["receipt"], txt = Loc[Config.Lan].menu["trade_confirm"] },
+ { isMenuHeader = true, header = "", txt = Loc[Config.Lan].menu["ticket_amount"]..amount..Loc[Config.Lan].menu["total_pay"]..(Config.Jobs[name].PayPerTicket * amount) },
+ { icon = "fas fa-circle-check", header = Loc[Config.Lan].menu["yes"], txt = "", params = { event = "jim-payments:Tickets:Sell:yes" } },
+ { icon = "fas fa-circle-xmark", header = Loc[Config.Lan].menu["no"], txt = "", params = { event = "jim-payments:Tickets:Sell:no" } },
+ })
+ elseif Config.Menu == "ox" then
+ lib.registerContext({
+ id = 'ticketmenu',
+ title = "🧾 "..label..Loc[Config.Lan].menu["receipt"],
+ options = {
+ { readOnly = true, title = "🧾 "..label..Loc[Config.Lan].menu["receipt"], description = Loc[Config.Lan].menu["trade_confirm"] },
+ { readOnly = true, title = Loc[Config.Lan].menu["ticket_amount"]..amount..Loc[Config.Lan].menu["total_pay"]..(Config.Jobs[name].PayPerTicket * amount), description = "", txt = Loc[Config.Lan].menu["ticket_amount"]..amount..Loc[Config.Lan].menu["total_pay"]..(Config.Jobs[name].PayPerTicket * amount) },
+ { icon = "fas fa-circle-check", title = Loc[Config.Lan].menu["yes"], description = "", event = "jim-payments:Tickets:Sell:yes" },
+ { icon = "fas fa-circle-xmark", title = Loc[Config.Lan].menu["no"], description = "", event = "jim-payments:Tickets:Sell:no" },
+ }
+ })
+ lib.showContext('ticketmenu')
+ end
end
end
end)
RegisterNetEvent("jim-payments:client:PayPopup", function(amount, biller, billtype, img, billerjob, gang, outside)
local img = img or ""
+ if Config.Menu == "qb" then
exports['qb-menu']:openMenu({
{ isMenuHeader = true, header = img.."🧾 "..billerjob..Loc[Config.Lan].menu["payment"], txt = Loc[Config.Lan].menu["accept_payment"] },
{ isMenuHeader = true, header = "", txt = billtype:gsub("^%l", string.upper)..Loc[Config.Lan].menu["payment_amount"]..amount },
{ icon = "fas fa-circle-check", header = Loc[Config.Lan].menu["yes"], txt = "", params = { isServer = true, event = "jim-payments:server:PayPopup", args = { accept = true, amount = amount, biller = biller, billtype = billtype, gang = gang, outside = outside } } },
{ icon = "fas fa-circle-xmark", header = Loc[Config.Lan].menu["no"], txt = "", params = { isServer = true, event = "jim-payments:server:PayPopup", args = { accept = false, amount = amount, biller = biller, billtype = billtype, outside = outside } } }, })
+ else
+ lib.registerContext({
+ id = 'paypopup',
+ title = "🧾 "..billerjob..Loc[Config.Lan].menu["payment"],
+ options = {
+ {
+ title = billtype:gsub("^%l", string.upper)..Loc[Config.Lan].menu["payment_amount"]..amount,
+ icon = 'fas fa-money',
+ readOnly = true,
+ },
+ {
+ title = Loc[Config.Lan].menu["yes"],
+ icon = "fas fa-circle-check",
+ serverEvent = "jim-payments:server:PayPopup",
+ args = {
+ accept = true,
+ amount = amount,
+ biller = biller,
+ billtype = billtype,
+ gang = gang,
+ outside = outside
+ }
+ },
+ {
+ title = Loc[Config.Lan].menu["no"],
+ icon = "fas fa-circle-xmark",
+ serverEvent = "jim-payments:server:PayPopup",
+ args = {
+ accept = false,
+ amount = amount,
+ biller = biller,
+ billtype = billtype,
+ outside = outside
+ }
+ }
+ }
+ })
+ lib.showContext('paypopup')
+ end
end)
RegisterNetEvent("jim-payments:client:PolPopup", function(amount, biller, billerjob)
+ if Config.Menu == "qb" then
exports['qb-menu']:openMenu({
{ isMenuHeader = true, header = "🧾 "..billerjob..Loc[Config.Lan].menu["payment"], txt = Loc[Config.Lan].menu["accept_charge"] },
{ isMenuHeader = true, header = "", txt = Loc[Config.Lan].menu["bank_charge"]..amount },
{ icon = "fas fa-circle-check", header = Loc[Config.Lan].menu["yes"], txt = "", params = { isServer = true, event = "jim-payments:server:PolPopup", args = { accept = true, amount = amount, biller = biller } } },
{ icon = "fas fa-circle-xmark", header = Loc[Config.Lan].menu["no"], txt = "", params = { isServer = true, event = "jim-payments:server:PolPopup", args = { accept = false, amount = amount, biller = biller } } }, })
+ else
+ lib.registerContext({
+ id = 'polpopup',
+ title = "🧾 "..billerjob..Loc[Config.Lan].menu["payment"],
+ options = {
+ {readOnly = true, title = "🧾 "..billerjob..Loc[Config.Lan].menu["payment"], description = Loc[Config.Lan].menu["accept_charge"] },
+ { readOnly = true, title = "", description = Loc[Config.Lan].menu["bank_charge"]..amount },
+ { icon = "fas fa-circle-check", title = Loc[Config.Lan].menu["yes"], description = "", serverEvent = "jim-payments:server:PolPopup", args = { accept = true, amount = amount, biller = biller } },
+ { icon = "fas fa-circle-xmark", title = Loc[Config.Lan].menu["no"], description = "", serverEvent = "jim-payments:server:PolPopup", args = { accept = false, amount = amount, biller = biller } },
+ }
+ })
+ lib.showContext('polpopup')
+ end
end)
-
RegisterNetEvent('jim-payments:Tickets:Sell:yes', function() TriggerServerEvent('jim-payments:Tickets:Sell') end)
RegisterNetEvent('jim-payments:Tickets:Sell:no', function() exports['qb-menu']:closeMenu() end)