mirror of
https://github.com/jimathy/jim-payments.git
synced 2026-08-17 06:16:02 +01:00
Merge pull request #40 from taylorrenee1/main
added ox lib compat to input - may have ended up breaking some things sorry jim :^)
This commit is contained in:
@@ -1,3 +1,6 @@
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local QBCore = exports['qb-core']:GetCoreObject()
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RegisterNetEvent('QBCore:Client:UpdateObject', function() QBCore = exports['qb-core']:GetCoreObject() end)
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PlayerJob = {}
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PlayerJob = {}
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PlayerGang = {}
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PlayerGang = {}
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@@ -56,11 +59,9 @@ end)
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RegisterNetEvent('jim-payments:client:Charge', function(data, outside)
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RegisterNetEvent('jim-payments:client:Charge', function(data, outside)
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--Check if player is using /cashregister command
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--Check if player is using /cashregister command
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if not outside and not onDuty and data.gang == nil then triggerNotify(nil, Loc[Config.Lan].error["not_onduty"], "error") return end
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local dialog
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if not outside and not onDuty and data.gang == nil then triggerNotify(nil, nil, Loc[Config.Lan].error["not_onduty"], "error") return end
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local newinputs = {} -- Begin qb-input creation here.
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local newinputs = {} -- Begin qb-input creation here.
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if Config.Usebzzz then
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TriggerEvent('animations:client:EmoteCommandStart', {'terminal'})
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end
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if Config.List then -- If nearby player list is wanted:
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if Config.List then -- If nearby player list is wanted:
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--Retrieve a list of nearby players from server
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--Retrieve a list of nearby players from server
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local p = promise.new() QBCore.Functions.TriggerCallback('jim-payments:MakePlayerList', function(cb) p:resolve(cb) end)
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local p = promise.new() QBCore.Functions.TriggerCallback('jim-payments:MakePlayerList', function(cb) p:resolve(cb) end)
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@@ -72,42 +73,66 @@ RegisterNetEvent('jim-payments:client:Charge', function(data, outside)
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for i = 1, #onlineList do
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for i = 1, #onlineList do
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if onlineList[i].value == GetPlayerServerId(v) then
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if onlineList[i].value == GetPlayerServerId(v) then
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if v ~= PlayerId() or Config.Debug then
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if v ~= PlayerId() or Config.Debug then
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nearbyList[#nearbyList+1] = { value = onlineList[i].value, text = onlineList[i].text..' ('..math.floor(dist+0.05)..'m)' }
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nearbyList[#nearbyList+1] = { value = onlineList[i].value, label = onlineList[i].text..' ('..math.floor(dist+0.05)..'m)', text = onlineList[i].text..' ('..math.floor(dist+0.05)..'m)' }
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end
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end
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end
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end
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end
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end
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end
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end
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--If list is empty(no one nearby) show error and stop
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--If list is empty(no one nearby) show error and stop
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if not nearbyList[1] then triggerNotify(nil, Loc[Config.Lan].error["no_one"], "error") return end
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if not nearbyList[1] then triggerNotify(nil, nil, Loc[Config.Lan].error["no_one"], "error") return end
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newinputs[#newinputs+1] = { text = " ", name = "citizen", type = "select", options = nearbyList }
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newinputs[#newinputs+1] = { text = " ", name = "citizen", label = Loc[Config.Lan].menu["cus_id"], type = "select", options = nearbyList }
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else -- If Config.List is false, create input text box for ID's
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else -- If Config.List is false, create input text box for ID's
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newinputs[#newinputs+1] = { type = 'text', isRequired = true, name = 'citizen', text = Loc[Config.Lan].menu["cus_id"] }
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if Config.Menu == "qb" then
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newinputs[#newinputs+1] = { type = 'text', isRequired = true, name = 'citizen', text = Loc[Config.Lan].menu["cus_id"] }
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elseif Config.Menu == "ox" then
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newinputs[#newinputs+1] = {type = 'input', required = true, name = 'citizen', label = Loc[Config.Lan].menu["cus_id"], text = Loc[Config.Lan].menu["cus_id"]}
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end
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end
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end
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--Check if image was given when opening the regsiter
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--Check if image was given when opening the regsiter
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local img = data.img or ""
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local img = data.img or ""
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if not string.find(img, "<") then img = "<center><p><img src="..img.." width=100px></p>" end
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--Continue adding payment options to qb-input
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--Continue adding payment options to qb-input
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if Config.Menu == "qb" then
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newinputs[#newinputs+1] = { type = 'radio', name = 'billtype', text = Loc[Config.Lan].menu["type"], options = { { value = "cash", text = Loc[Config.Lan].menu["cash"] }, { value = "bank", text = Loc[Config.Lan].menu["card"] } } }
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newinputs[#newinputs+1] = { type = 'radio', name = 'billtype', text = Loc[Config.Lan].menu["type"], options = { { value = "cash", text = Loc[Config.Lan].menu["cash"] }, { value = "bank", text = Loc[Config.Lan].menu["card"] } } }
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elseif Config.Menu == "ox" then
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newinputs[#newinputs+1] = {type = 'select',
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options = {
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{ value = 'cash', label = "Cash" },
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{ value = 'bank', label = "Bank" }
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},
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required = true,
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label = "Payment Type"
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}
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end
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if Config.Menu == "qb" then
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newinputs[#newinputs+1] = { type = 'number', isRequired = true, name = 'price', text = Loc[Config.Lan].menu["amount_charge"] }
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newinputs[#newinputs+1] = { type = 'number', isRequired = true, name = 'price', text = Loc[Config.Lan].menu["amount_charge"] }
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elseif Config.Menu == "ox" then
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newinputs[#newinputs+1] = {type = 'number', required = true, label = Loc[Config.Lan].menu["amount_charge"], text = Loc[Config.Lan].menu["amount_charge"] }
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end
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--Grab Player Job name or Gang Name if needed
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--Grab Player Job name or Gang Name if needed
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local label = PlayerJob.label
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local label = PlayerJob.label
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local gang = false
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local gang = false
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if data.gang then label = PlayerGang.label gang = true end
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if data.gang then label = PlayerGang.label gang = true end
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local dialog = exports['qb-input']:ShowInput({ header = img..label..Loc[Config.Lan].menu["cash_reg"], submitText = Loc[Config.Lan].menu["send"], inputs = newinputs})
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if Config.Menu == "qb" then
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dialog = exports['qb-input']:ShowInput({ header = img..label..Loc[Config.Lan].menu["cash_reg"], submitText = Loc[Config.Lan].menu["send"], inputs = newinputs})
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elseif Config.Menu == "ox" then
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dialog = exports.ox_lib:inputDialog(label..Loc[Config.Lan].menu["cash_reg"], newinputs)
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end
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if dialog then
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if dialog then
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if not dialog.citizen or not dialog.price then return end
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local inputs = {
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TriggerServerEvent('jim-payments:server:Charge', dialog.citizen, dialog.price, dialog.billtype, data.img, outside, gang)
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citizen = dialog.citizen or dialog[1],
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end
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price = dialog.price or dialog[3],
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if Config.Usebzzz then
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billtype = dialog.billtype or dialog[2],
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ExecuteCommand("e c")
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}
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end
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if not inputs.citizen or not inputs.price then return end
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TriggerServerEvent('jim-payments:server:Charge', inputs.citizen, inputs.price, inputs.billtype, data.img, outside, gang)
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end
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end)
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end)
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RegisterNetEvent('jim-payments:client:PolCharge', function()
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RegisterNetEvent('jim-payments:client:PolCharge', function()
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--Check if player is allowed to use /cashregister command
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--Check if player is allowed to use /cashregister command
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local allowed = false
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local allowed = false
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for k in pairs(Config.FineJobs) do if k == PlayerJob.name then allowed = true end end
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for k in pairs(Config.FineJobs) do if k == PlayerJob.name then allowed = true end end
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if not allowed then triggerNotify(nil, Loc[Config.Lan].error["no_job"], "error") return end
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if not allowed then triggerNotify(nil, nil, Loc[Config.Lan].error["no_job"], "error") return end
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local newinputs = {} -- Begin qb-input creation here.
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local newinputs = {} -- Begin qb-input creation here.
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if Config.FineJobList then -- If nearby player list is wanted:
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if Config.FineJobList then -- If nearby player list is wanted:
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@@ -121,34 +146,47 @@ RegisterNetEvent('jim-payments:client:PolCharge', function()
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for i = 1, #onlineList do
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for i = 1, #onlineList do
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if onlineList[i].value == GetPlayerServerId(v) then
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if onlineList[i].value == GetPlayerServerId(v) then
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if v ~= PlayerId() or Config.Debug then
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if v ~= PlayerId() or Config.Debug then
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nearbyList[#nearbyList+1] = { value = onlineList[i].value, text = onlineList[i].text..' ('..math.floor(dist+0.05)..'m)' }
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nearbyList[#nearbyList+1] = { value = onlineList[i].value, text = onlineList[i].text..' ('..math.floor(dist+0.05)..'m)', label = onlineList[i].text..' ('..math.floor(dist+0.05)..'m)' }
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end
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end
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end
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end
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end
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end
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end
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end
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--If list is empty(no one nearby) show error and stop
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--If list is empty(no one nearby) show error and stop
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if not nearbyList[1] then triggerNotify(nil, Loc[Config.Lan].error["no_one"], "error") return end
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if not nearbyList[1] then triggerNotify(nil, nil, Loc[Config.Lan].error["no_one"], "error") return end
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newinputs[#newinputs+1] = { text = " ", name = "citizen", type = "select", options = nearbyList }
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newinputs[#newinputs+1] = { text = " ", name = "citizen", type = "select", options = nearbyList }
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else -- If Config.List is false, create input text box for ID's
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else -- If Config.List is false, create input text box for ID's
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newinputs[#newinputs+1] = { type = 'text', isRequired = true, name = 'citizen', text = Loc[Config.Lan].menu["person_id"] }
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newinputs[#newinputs+1] = { type = 'text', isRequired = true, required = true, name = 'citizen', label = Loc[Config.Lan].menu["person_id"], text = Loc[Config.Lan].menu["person_id"] }
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end
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end
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--Continue adding payment options to qb-input
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--Continue adding payment options to qb-input
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if Config.Menu == "qb" then
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newinputs[#newinputs+1] = { type = 'number', isRequired = true, name = 'price', text = Loc[Config.Lan].menu["amount_charge"] }
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newinputs[#newinputs+1] = { type = 'number', isRequired = true, name = 'price', text = Loc[Config.Lan].menu["amount_charge"] }
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elseif Config.Menu == "ox" then
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newinputs[#newinputs+1] = {type = 'number', required = true, label = Loc[Config.Lan].menu["amount_charge"], text = Loc[Config.Lan].menu["amount_charge"] }
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end
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--Grab Player Job name or Gang Name if needed
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--Grab Player Job name or Gang Name if needed
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local label = PlayerJob.label
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local label = PlayerJob.label
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local gang = false
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local gang = false
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local dialog = exports['qb-input']:ShowInput({ header = label..Loc[Config.Lan].menu["charge"], submitText = Loc[Config.Lan].menu["send"], inputs = newinputs})
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local dialog
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if dialog then
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if Config.Menu == "qb" then
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if not dialog.citizen or not dialog.price then return end
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dialog = exports['qb-input']:ShowInput({ header = label..Loc[Config.Lan].menu["charge"], submitText = Loc[Config.Lan].menu["send"], inputs = newinputs})
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TriggerServerEvent('jim-payments:server:PolCharge', dialog.citizen, dialog.price)
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elseif Config.Menu == "ox" then
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dialog = exports.ox_lib:inputDialog(label..Loc[Config.Lan].menu["charge"], newinputs)
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end
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end
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if dialog then
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local inputs = {
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citizen = dialog.citizen or dialog[1],
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price = dialog.price or dialog[2],
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}
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if not inputs.citizen or not inputs.price then return end
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TriggerServerEvent('jim-payments:server:PolCharge', dialog.citizen, dialog.price)
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end
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end)
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end)
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RegisterNetEvent('jim-payments:Tickets:Menu', function(data)
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RegisterNetEvent('jim-payments:Tickets:Menu', function(data)
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--Get ticket info
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--Get ticket info
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local p = promise.new() QBCore.Functions.TriggerCallback('jim-payments:Ticket:Count', function(cb) p:resolve(cb) end)
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local p = promise.new() QBCore.Functions.TriggerCallback('jim-payments:Ticket:Count', function(cb) p:resolve(cb) end)
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local amount = Citizen.Await(p)
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local amount = Citizen.Await(p)
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if not amount then triggerNotify(nil, Loc[Config.Lan].error["no_ticket"], "error") amount = 0 return else amount = amount.amount end
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if not amount then triggerNotify(nil, nil, Loc[Config.Lan].error["no_ticket"], "error") amount = 0 return else amount = amount.amount end
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local sellable = false
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local sellable = false
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local name = "" local label = ""
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local name = "" local label = ""
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--Check/adjust for job/gang names
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--Check/adjust for job/gang names
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@@ -156,32 +194,100 @@ RegisterNetEvent('jim-payments:Tickets:Menu', function(data)
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if data.gang then if v.gang and k == PlayerGang.name then name = k label = PlayerGang.label sellable = true end
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if data.gang then if v.gang and k == PlayerGang.name then name = k label = PlayerGang.label sellable = true end
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else if not v.gang and k == PlayerJob.name then name = k label = PlayerJob.label sellable = true end
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else if not v.gang and k == PlayerJob.name then name = k label = PlayerJob.label sellable = true end
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end
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end
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if sellable then -- if info is found then:
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if sellable then -- if info is found then:
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exports['qb-menu']:openMenu({
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if Config.Menu == "qb" then
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{ isMenuHeader = true, header = "🧾 "..label..Loc[Config.Lan].menu["receipt"], txt = Loc[Config.Lan].menu["trade_confirm"] },
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exports['qb-menu']:openMenu({
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{ isMenuHeader = true, header = "", txt = Loc[Config.Lan].menu["ticket_amount"]..amount..Loc[Config.Lan].menu["total_pay"]..(Config.Jobs[name].PayPerTicket * amount) },
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{ isMenuHeader = true, header = "🧾 "..label..Loc[Config.Lan].menu["receipt"], txt = Loc[Config.Lan].menu["trade_confirm"] },
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{ icon = "fas fa-circle-check", header = Loc[Config.Lan].menu["yes"], txt = "", params = { event = "jim-payments:Tickets:Sell:yes" } },
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{ isMenuHeader = true, header = "", txt = Loc[Config.Lan].menu["ticket_amount"]..amount..Loc[Config.Lan].menu["total_pay"]..(Config.Jobs[name].PayPerTicket * amount) },
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{ icon = "fas fa-circle-xmark", header = Loc[Config.Lan].menu["no"], txt = "", params = { event = "jim-payments:Tickets:Sell:no" } },
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{ icon = "fas fa-circle-check", header = Loc[Config.Lan].menu["yes"], txt = "", params = { event = "jim-payments:Tickets:Sell:yes" } },
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})
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{ icon = "fas fa-circle-xmark", header = Loc[Config.Lan].menu["no"], txt = "", params = { event = "jim-payments:Tickets:Sell:no" } },
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})
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elseif Config.Menu == "ox" then
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lib.registerContext({
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id = 'ticketmenu',
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title = "🧾 "..label..Loc[Config.Lan].menu["receipt"],
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options = {
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{ readOnly = true, title = "🧾 "..label..Loc[Config.Lan].menu["receipt"], description = Loc[Config.Lan].menu["trade_confirm"] },
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{ readOnly = true, title = Loc[Config.Lan].menu["ticket_amount"]..amount..Loc[Config.Lan].menu["total_pay"]..(Config.Jobs[name].PayPerTicket * amount), description = "", txt = Loc[Config.Lan].menu["ticket_amount"]..amount..Loc[Config.Lan].menu["total_pay"]..(Config.Jobs[name].PayPerTicket * amount) },
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{ icon = "fas fa-circle-check", title = Loc[Config.Lan].menu["yes"], description = "", event = "jim-payments:Tickets:Sell:yes" },
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{ icon = "fas fa-circle-xmark", title = Loc[Config.Lan].menu["no"], description = "", event = "jim-payments:Tickets:Sell:no" },
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}
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})
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lib.showContext('ticketmenu')
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end
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end
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end
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end
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end
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end)
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end)
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RegisterNetEvent("jim-payments:client:PayPopup", function(amount, biller, billtype, img, billerjob, gang, outside)
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RegisterNetEvent("jim-payments:client:PayPopup", function(amount, biller, billtype, img, billerjob, gang, outside)
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local img = img or ""
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local img = img or ""
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if Config.Menu == "qb" then
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exports['qb-menu']:openMenu({
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exports['qb-menu']:openMenu({
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{ isMenuHeader = true, header = img.."🧾 "..billerjob..Loc[Config.Lan].menu["payment"], txt = Loc[Config.Lan].menu["accept_payment"] },
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{ isMenuHeader = true, header = img.."🧾 "..billerjob..Loc[Config.Lan].menu["payment"], txt = Loc[Config.Lan].menu["accept_payment"] },
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{ isMenuHeader = true, header = "", txt = billtype:gsub("^%l", string.upper)..Loc[Config.Lan].menu["payment_amount"]..amount },
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{ isMenuHeader = true, header = "", txt = billtype:gsub("^%l", string.upper)..Loc[Config.Lan].menu["payment_amount"]..amount },
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{ icon = "fas fa-circle-check", header = Loc[Config.Lan].menu["yes"], txt = "", params = { isServer = true, event = "jim-payments:server:PayPopup", args = { accept = true, amount = amount, biller = biller, billtype = billtype, gang = gang, outside = outside } } },
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{ icon = "fas fa-circle-check", header = Loc[Config.Lan].menu["yes"], txt = "", params = { isServer = true, event = "jim-payments:server:PayPopup", args = { accept = true, amount = amount, biller = biller, billtype = billtype, gang = gang, outside = outside } } },
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{ icon = "fas fa-circle-xmark", header = Loc[Config.Lan].menu["no"], txt = "", params = { isServer = true, event = "jim-payments:server:PayPopup", args = { accept = false, amount = amount, biller = biller, billtype = billtype, outside = outside } } }, })
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{ icon = "fas fa-circle-xmark", header = Loc[Config.Lan].menu["no"], txt = "", params = { isServer = true, event = "jim-payments:server:PayPopup", args = { accept = false, amount = amount, biller = biller, billtype = billtype, outside = outside } } }, })
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else
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lib.registerContext({
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id = 'paypopup',
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title = "🧾 "..billerjob..Loc[Config.Lan].menu["payment"],
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options = {
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{
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title = billtype:gsub("^%l", string.upper)..Loc[Config.Lan].menu["payment_amount"]..amount,
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icon = 'fas fa-money',
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readOnly = true,
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},
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{
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title = Loc[Config.Lan].menu["yes"],
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icon = "fas fa-circle-check",
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serverEvent = "jim-payments:server:PayPopup",
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args = {
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accept = true,
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amount = amount,
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biller = biller,
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billtype = billtype,
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gang = gang,
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outside = outside
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}
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},
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{
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title = Loc[Config.Lan].menu["no"],
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icon = "fas fa-circle-xmark",
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serverEvent = "jim-payments:server:PayPopup",
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args = {
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accept = false,
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amount = amount,
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biller = biller,
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billtype = billtype,
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outside = outside
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}
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}
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}
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})
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lib.showContext('paypopup')
|
||||||
|
end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
RegisterNetEvent("jim-payments:client:PolPopup", function(amount, biller, billerjob)
|
RegisterNetEvent("jim-payments:client:PolPopup", function(amount, biller, billerjob)
|
||||||
|
if Config.Menu == "qb" then
|
||||||
exports['qb-menu']:openMenu({
|
exports['qb-menu']:openMenu({
|
||||||
{ isMenuHeader = true, header = "🧾 "..billerjob..Loc[Config.Lan].menu["payment"], txt = Loc[Config.Lan].menu["accept_charge"] },
|
{ isMenuHeader = true, header = "🧾 "..billerjob..Loc[Config.Lan].menu["payment"], txt = Loc[Config.Lan].menu["accept_charge"] },
|
||||||
{ isMenuHeader = true, header = "", txt = Loc[Config.Lan].menu["bank_charge"]..amount },
|
{ isMenuHeader = true, header = "", txt = Loc[Config.Lan].menu["bank_charge"]..amount },
|
||||||
{ icon = "fas fa-circle-check", header = Loc[Config.Lan].menu["yes"], txt = "", params = { isServer = true, event = "jim-payments:server:PolPopup", args = { accept = true, amount = amount, biller = biller } } },
|
{ icon = "fas fa-circle-check", header = Loc[Config.Lan].menu["yes"], txt = "", params = { isServer = true, event = "jim-payments:server:PolPopup", args = { accept = true, amount = amount, biller = biller } } },
|
||||||
{ icon = "fas fa-circle-xmark", header = Loc[Config.Lan].menu["no"], txt = "", params = { isServer = true, event = "jim-payments:server:PolPopup", args = { accept = false, amount = amount, biller = biller } } }, })
|
{ icon = "fas fa-circle-xmark", header = Loc[Config.Lan].menu["no"], txt = "", params = { isServer = true, event = "jim-payments:server:PolPopup", args = { accept = false, amount = amount, biller = biller } } }, })
|
||||||
|
else
|
||||||
|
lib.registerContext({
|
||||||
|
id = 'polpopup',
|
||||||
|
title = "🧾 "..billerjob..Loc[Config.Lan].menu["payment"],
|
||||||
|
options = {
|
||||||
|
{readOnly = true, title = "🧾 "..billerjob..Loc[Config.Lan].menu["payment"], description = Loc[Config.Lan].menu["accept_charge"] },
|
||||||
|
{ readOnly = true, title = "", description = Loc[Config.Lan].menu["bank_charge"]..amount },
|
||||||
|
{ icon = "fas fa-circle-check", title = Loc[Config.Lan].menu["yes"], description = "", serverEvent = "jim-payments:server:PolPopup", args = { accept = true, amount = amount, biller = biller } },
|
||||||
|
{ icon = "fas fa-circle-xmark", title = Loc[Config.Lan].menu["no"], description = "", serverEvent = "jim-payments:server:PolPopup", args = { accept = false, amount = amount, biller = biller } },
|
||||||
|
}
|
||||||
|
})
|
||||||
|
lib.showContext('polpopup')
|
||||||
|
end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
RegisterNetEvent('jim-payments:Tickets:Sell:yes', function() TriggerServerEvent('jim-payments:Tickets:Sell') end)
|
RegisterNetEvent('jim-payments:Tickets:Sell:yes', function() TriggerServerEvent('jim-payments:Tickets:Sell') end)
|
||||||
|
|||||||
@@ -8,6 +8,7 @@ Config = {
|
|||||||
Lan = "en",
|
Lan = "en",
|
||||||
Debug = false,
|
Debug = false,
|
||||||
Notify = "qb", -- "qb" | "okok" | "t" | "infinity" | "rr"
|
Notify = "qb", -- "qb" | "okok" | "t" | "infinity" | "rr"
|
||||||
|
Menu = "ox"
|
||||||
|
|
||||||
---------------------------------
|
---------------------------------
|
||||||
-- Default Job Payment Systems --
|
-- Default Job Payment Systems --
|
||||||
|
|||||||
@@ -9,3 +9,4 @@ lua54 'yes'
|
|||||||
shared_scripts { 'config.lua', 'shared/*.lua', 'locales/*.lua' }
|
shared_scripts { 'config.lua', 'shared/*.lua', 'locales/*.lua' }
|
||||||
client_scripts { 'client/*.lua', }
|
client_scripts { 'client/*.lua', }
|
||||||
server_scripts { '@oxmysql/lib/MySQL.lua', 'server/*.lua' }
|
server_scripts { '@oxmysql/lib/MySQL.lua', 'server/*.lua' }
|
||||||
|
shared_scripts { '@ox_lib/init.lua','config.lua', 'shared/*.lua', 'locales/*.lua' }
|
||||||
|
|||||||
Reference in New Issue
Block a user