2024-01-28 12:27:47 +00:00
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registerCommand("polcharge", { Loc[Config.Lan].command["charge"], {}, false, function(source) TriggerClientEvent("jim-payments:client:PolCharge", source) end })
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RegisterServerEvent("jim-payments:server:PolCharge", function(citizen, price)
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local src = source
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local biller = Core.Functions.GetPlayer(src)
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local billed = Core.Functions.GetPlayer(tonumber(citizen))
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local price = math.floor(tonumber(price))
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local commPercent = Config.PolCharge.FineJobs[biller.PlayerData.job.name] and Config.PolCharge.FineJobs[biller.PlayerData.job.name].Commission or 0.25
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if Config.PolCharge.FineJobs[biller.PlayerData.job.name] then
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commPercent = Config.PolCharge.FineJobs[biller.PlayerData.job.name].Commission
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else
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commPercent = 0.25
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print("Can't find job in 'FineJobs', defaulting to 0.25 (25% commission)")
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end
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local commission = math.floor(price * commPercent)
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if price > 0 then
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if not Config.PolCharge.FineJobConfirmation then
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polCharge({
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biller = biller,
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billed = billed,
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price = price,
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commission = commission,
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billerJob = tostring(biller.PlayerData.job.name),
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amountChange = (price - commission)
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})
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triggerNotify(nil, billed.PlayerData.charinfo.firstname..Loc[Config.Lan].success["charged"]..(price - commission), "success", src)
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triggerNotify(nil, Loc[Config.Lan].success["you_charged"]..(price - commission), nil, billed.PlayerData.source)
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else
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TriggerClientEvent("jim-payments:client:PolPopup", billed.PlayerData.source, price, src, biller.PlayerData.job.label, commPercent)
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end
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else triggerNotify(nil, Loc[Config.Lan].error["charge_zero"], 'error', source) return end
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end)
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RegisterServerEvent("jim-payments:server:PolPopup", function(data)
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local src = source
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local billed = Core.Functions.GetPlayer(src)
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local biller = Core.Functions.GetPlayer(tonumber(data.biller))
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local price = math.floor(data.amount)
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local commission = math.floor(tonumber(data.amount) * data.commPercent)
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if data.accept then
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polCharge({
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biller = biller,
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billed = billed,
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price = price,
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commission = commission,
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billerJob = tostring(biller.PlayerData.job.name),
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amountChange = (price - commission)
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})
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elseif not data.accept then
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triggerNotify(nil, Loc[Config.Lan].error["declined_payment"], nil, src)
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triggerNotify(nil, billed.PlayerData.charinfo.firstname.." declined the $"..data.amount..Loc[Config.Lan].success["charge_end"], "error", data.biller)
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end
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end)
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function polCharge(data)
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local billedSource, billerSource, newAmount = data.billed.PlayerData.source, data.biller.PlayerData.source, 0
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if data.billed.Functions.RemoveMoney("bank", data.price) then
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if Config.System.Debug then print("^5Debug^7: ^3PolCharge^7 - ^2Player^7(^6"..billedSource.."^7) ^2charged ^7$^6"..data.price.."^7") end
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end
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if Config.ApGov then exports['ap-government']:chargeCityTax(billedSource, "Item", data.price) end
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if data.biller.Functions.AddMoney("bank", data.commission) then
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if Config.System.Debug then
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print("^5Debug^7: ^3PolCharge^7 - ^2Commission of ^7$^6"..data.commission.." ^2sent to Player^7(^6"..billerSource.."^7)")
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end
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end
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if Config.General.Banking == "renewed" then
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exports['Renewed-Banking']:addAccountMoney(data.billerJob, data.amountChange)
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newAmount = exports['Renewed-Banking']:getAccountMoney(data.billerJob)
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elseif Config.General.Banking == "qb-management" or Config.General.Banking == "qb-banking" then
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exports[Config.General.Banking]:AddMoney(data.billerJob, data.amountChange)
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newAmount = exports[Config.General.Banking]:GetAccount(data.billerJob)
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if Config.General.Banking == "qb-banking" then newAmount = newAmount.account_balance end
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elseif Config.General.Banking == "fd" then
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exports["fd_banking"]:AddMoney(data.billerJob, data.amountChange)
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newAmount = exports["fd_banking"]:GetAccount(data.billerJob)
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elseif Config.General.Banking == "okok" then
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exports['okokBanking']:AddMoney(data.billerJob, data.amountChange)
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newAmount = exports['okokBanking']:GetAccount(data.billerJob)
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end
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if Config.System.Debug then
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print("^5Debug^7: ^3"..Config.General.Banking.."^7(^3Job^7): ^2Adding ^7$"..data.amountChange.." ^2to account ^7'^6"..data.billerJob.."^7' ($"..newAmount..")")
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end
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end
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