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https://github.com/jimathy/jim-consumables.git
synced 2026-08-18 06:56:03 +01:00
buff time fix + notify fixes + New effects
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@@ -150,6 +150,8 @@ RegisterNetEvent('jim-consumables:Consume', function(itemName)
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if stats.screen == "rampage" then CreateThread(function() RampageEffect() end) end
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if stats.screen == "weed" then CreateThread(function() WeedEffect() end) end
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if stats.screen == "trevor" then CreateThread(function() TrevorEffect() end) end
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if stats.screen == "nightvision" then CreateThread(function() NightVisionEffect() end) end
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if stats.screen == "thermal" then CreateThread(function() ThermalEffect() end) end
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end
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if stats.canOD then
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@@ -164,11 +166,11 @@ RegisterNetEvent('jim-consumables:Consume', function(itemName)
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end
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end
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if stats.effect == "heal" then
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if GetResourceState("ps-buffs") == "started" then exports["ps-buffs"]:AddHealthBuff((stats.effect.time or 10000), (stats.amount or 6))
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if GetResourceState("ps-buffs") == "started" then exports["ps-buffs"]:AddHealthBuff((stats.time or 10000), (stats.amount or 6))
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else CreateThread(function() HealEffect({(stats.effect.time or 10000), (stats.amount or 6)}) end) end
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end
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if stats.effect == "stamina" then
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if GetResourceState("ps-buffs") == "started" then exports["ps-buffs"]:StaminaBuffEffect((stats.effect.time or 10000), (stats.amount or 6))
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if GetResourceState("ps-buffs") == "started" then exports["ps-buffs"]:StaminaBuffEffect((stats.time or 10000), (stats.amount or 6))
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else CreateThread(function() StaminaEffect({(stats.effect.time or 10000), (stats.amount or 6)}) end) end
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end
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if GetResourceState("ps-buffs") == "started" then --PS-BUFFS ONLY
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