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buff time fix + notify fixes + New effects
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@@ -24,12 +24,12 @@ To add an item, you only need to add a new item table in the Config.Consumables
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["heartstopper"] = {
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emote = "burger", -- Select an emote from below, it has to be in here
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time = math.random(5000, 6000), -- Amount of time it takes to consume the item
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stress = math.random(1,2), -- Amount of stress relief, can be 0
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stress = math.random(1, 2), -- Amount of stress relief, can be 0
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heal = 0, -- Set amount to heal by after consuming
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armor = 5, -- Amount of armor to add
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type = "food", -- Type: "alcohol" / "drink" / "food"
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stats = {
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screen = "rampage" -- The screen effect to be played when after consuming the item
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screen = "rampage", -- The screen effect to be played when after consuming the item
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effect = "heal", -- The status effect given by the item, "heal" / "stamina"
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time = 10000, -- How long the effect should last (if not added it will default to 10000)
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amount = 2, -- How much the value is changed by per second
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@@ -42,12 +42,14 @@ Consuming an item can also manually activate screen effects
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The example above uses `rampage` as this is what the effect is named after, you can use it for any item you think best
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```lua
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--The current list of effects are:
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--The current list of screen effects are:
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"turbo"
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"focus"
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"rampage"
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"weed"
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"trevor"
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"nightvision"
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"thermal"
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```
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## PS-Buffs Support
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