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2nd prop and lua54 support
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@@ -5,7 +5,7 @@ local time = 1000
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function loadModel(model) if not HasModelLoaded(model) then
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if Config.Debug then print("^5Debug^7: ^2Loading Model^7: '^6"..model.."^7'") end
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while not HasModelLoaded(model) do
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if time > 0 then time = time - 1 RequestModel(model)
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if time > 0 then time -= 1 RequestModel(model)
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else time = 1000 print("^5Debug^7: ^3LoadModel^7: ^2Timed out loading model ^7'^6"..model.."^7'") break
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end
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Wait(10)
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@@ -198,7 +198,7 @@ function HealEffect(data)
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local count = (data[1] / 1000)
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while count > 0 do
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Wait(1000)
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count = count - 1
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count -= 1
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SetEntityHealth(PlayerPedId(), GetEntityHealth(PlayerPedId()) + data[2])
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end
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healEffect = false
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@@ -215,7 +215,7 @@ function StaminaEffect(data)
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while startStamina > 0 do
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Wait(1000)
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if math.random(5, 100) < 10 then RestorePlayerStamina(PlayerId(), data[2]) end
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startStamina = startStamina - 1
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startStamina -= 1
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if math.random(5, 100) < 51 then end
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end
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startStamina = 0
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