mirror of
https://github.com/jimathy/jim-consumables.git
synced 2026-08-19 15:36:05 +01:00
Stress, Armor, Heal, Screen effects testing
This commit is contained in:
@@ -7,6 +7,7 @@ local drugCount = 0
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local function loadAnimDict(dict) while (not HasAnimDictLoaded(dict)) do RequestAnimDict(dict) Wait(5) end end
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local function loadAnimDict(dict) while (not HasAnimDictLoaded(dict)) do RequestAnimDict(dict) Wait(5) end end
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--Alcohol Effects
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function AlienEffect()
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function AlienEffect()
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StartScreenEffect("DrugsMichaelAliensFightIn", 3.0, 0)
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StartScreenEffect("DrugsMichaelAliensFightIn", 3.0, 0)
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Wait(math.random(5000, 8000))
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Wait(math.random(5000, 8000))
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@@ -40,14 +41,31 @@ function AlienEffect()
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StopScreenEffect("DrugsMichaelAliensFight")
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StopScreenEffect("DrugsMichaelAliensFight")
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StopScreenEffect("DrugsMichaelAliensFightOut")
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StopScreenEffect("DrugsMichaelAliensFightOut")
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end
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end
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--Weed Effects
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function WeedEffect()
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StartScreenEffect("DrugsMichaelAliensFightIn", 3.0, 0)
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Wait(math.random(3000, 20000))
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StartScreenEffect("DrugsMichaelAliensFight", 3.0, 0)
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Wait(math.random(15000, 20000))
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StartScreenEffect("DrugsMichaelAliensFightOut", 3.0, 0)
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StopScreenEffect("DrugsMichaelAliensFightIn")
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StopScreenEffect("DrugsMichaelAliensFight")
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StopScreenEffect("DrugsMichaelAliensFightOut")
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end
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--Other Effects
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function TrevorEffect()
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StartScreenEffect("DrugsTrevorClownsFightIn", 3.0, 0)
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Wait(3000)
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StartScreenEffect("DrugsTrevorClownsFight", 3.0, 0)
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Wait(30000)
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StartScreenEffect("DrugsTrevorClownsFightOut", 3.0, 0)
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StopScreenEffect("DrugsTrevorClownsFight")
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StopScreenEffect("DrugsTrevorClownsFightIn")
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StopScreenEffect("DrugsTrevorClownsFightOut")
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end
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--[[function HealDrug()
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function HealEffect()
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if not healing then
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if not healing then healing = true else return end
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healing = true
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else
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return
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end
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local count = 9
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local count = 9
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while count > 0 do
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while count > 0 do
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Wait(1000)
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Wait(1000)
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@@ -57,36 +75,22 @@ end
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healing = false
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healing = false
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end
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end
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function MethBagEffect()
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function StaminaEffect()
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local startStamina = 8
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local startStamina = 8
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--TrevorEffect()
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SetRunSprintMultiplierForPlayer(PlayerId(), 1.49)
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SetRunSprintMultiplierForPlayer(PlayerId(), 1.49)
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while startStamina > 0 do
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while startStamina > 0 do
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Wait(1000)
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Wait(1000)
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if math.random(5, 100) < 10 then
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if math.random(5, 100) < 10 then RestorePlayerStamina(PlayerId(), 1.0) end
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RestorePlayerStamina(PlayerId(), 1.0)
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end
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startStamina = startStamina - 1
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startStamina = startStamina - 1
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if math.random(5, 100) < 51 then
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if math.random(5, 100) < 51 then end
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--TrevorEffect()
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end
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end
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end
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startStamina = 0
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startStamina = 0
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SetRunSprintMultiplierForPlayer(PlayerId(), 1.0)
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SetRunSprintMultiplierForPlayer(PlayerId(), 1.0)
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end
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end
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function TrevorEffect()
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StartScreenEffect("DrugsTrevorClownsFightIn", 3.0, 0)
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Wait(3000)
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StartScreenEffect("DrugsTrevorClownsFight", 3.0, 0)
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Wait(3000)
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StartScreenEffect("DrugsTrevorClownsFightOut", 3.0, 0)
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StopScreenEffect("DrugsTrevorClownsFight")
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StopScreenEffect("DrugsTrevorClownsFightIn")
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StopScreenEffect("DrugsTrevorClownsFightOut")
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end
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function EcstasyEffect()
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--[[function EcstasyEffect()
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local startStamina = 30
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local startStamina = 30
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SetFlash(0, 0, 500, 7000, 500)
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SetFlash(0, 0, 500, 7000, 500)
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while startStamina > 0 do
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while startStamina > 0 do
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@@ -105,27 +109,6 @@ function EcstasyEffect()
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startStamina = 0
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startStamina = 0
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end
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end
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function JointEffect()
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-- if not onWeed then
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-- local RelieveOdd = math.random(35, 45)
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-- onWeed = true
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-- local weedTime = Config.JointEffectTime
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-- CreateThread(function()
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-- while onWeed do
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-- SetPlayerHealthRechargeMultiplier(PlayerId(), 1.8)
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-- Wait(1000)
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-- weedTime = weedTime - 1
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-- if weedTime == RelieveOdd then
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-- TriggerServerEvent('hud:Server:RelieveStress', math.random(14, 18))
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-- end
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-- if weedTime <= 0 then
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-- onWeed = false
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-- end
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-- end
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-- end)
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-- end
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end
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function CrackBaggyEffect()
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function CrackBaggyEffect()
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local startStamina = 8
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local startStamina = 8
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local ped = PlayerPedId()
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local ped = PlayerPedId()
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@@ -183,12 +166,12 @@ end]]
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local consuming = false
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local consuming = false
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local cancelled = false
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local cancelled = false
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RegisterNetEvent('jim-consumables:Consume', function(itemName, type)
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RegisterNetEvent('jim-consumables:Consume', function(itemName)
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local Player = PlayerPedId()
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local Player = PlayerPedId()
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local emote = Config.Emotes[Config.Consumables[itemName].emote]
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local emote = Config.Emotes[Config.Consumables[itemName].emote]
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local animDict = tostring(emote[1])
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local animDict = tostring(emote[1])
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local anim = tostring(emote[2])
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local anim = tostring(emote[2])
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local model, bone, drugeffect = nil
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local model, bone, drugeffect, stress = nil
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local P1, P2, P3, P4, P5, P6 = table.unpack({0.0, 0.0, 0.0, 0.0, 0.0, 0.0})
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local P1, P2, P3, P4, P5, P6 = table.unpack({0.0, 0.0, 0.0, 0.0, 0.0, 0.0})
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if emote.AnimationOptions.Prop then
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if emote.AnimationOptions.Prop then
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model = tostring(emote.AnimationOptions.Prop)
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model = tostring(emote.AnimationOptions.Prop)
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@@ -196,7 +179,9 @@ RegisterNetEvent('jim-consumables:Consume', function(itemName, type)
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P1, P2, P3, P4, P5, P6 = table.unpack(emote.AnimationOptions.PropPlacement)
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P1, P2, P3, P4, P5, P6 = table.unpack(emote.AnimationOptions.PropPlacement)
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end
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end
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local type = Config.Consumables[itemName].type
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local type = Config.Consumables[itemName].type
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local stress = Config.Consumables[itemName].stress
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local heal = Config.Consumables[itemName].heal
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local armor = Config.Consumables[itemName].armor
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if type == "drink" or type == "alcohol" then string = "Drinking " end
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if type == "drink" or type == "alcohol" then string = "Drinking " end
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if type == "food" then string = "Eating " end
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if type == "food" then string = "Eating " end
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if type == "drug" then string = "Using " end
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if type == "drug" then string = "Using " end
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@@ -235,7 +220,7 @@ RegisterNetEvent('jim-consumables:Consume', function(itemName, type)
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consuming = true
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consuming = true
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while consuming do
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while consuming do
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if time <= 0 then consuming = false print("complete") end
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if time <= 0 then consuming = false end
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if IsControlJustPressed(0, 21) then
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if IsControlJustPressed(0, 21) then
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consuming = false
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consuming = false
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cancelled = true
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cancelled = true
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@@ -261,7 +246,11 @@ RegisterNetEvent('jim-consumables:Consume', function(itemName, type)
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if type == "drink" then TriggerServerEvent("QBCore:Server:SetMetaData", "thirst", QBCore.Functions.GetPlayerData().metadata["thirst"] + math.random(10,20)) end
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if type == "drink" then TriggerServerEvent("QBCore:Server:SetMetaData", "thirst", QBCore.Functions.GetPlayerData().metadata["thirst"] + math.random(10,20)) end
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end
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end
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if stress then TriggerServerEvent('hud:server:RelieveStress', math.random(2, 4)) end
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if stress then TriggerServerEvent('hud:server:RelieveStress', stress) end
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if heal then SetEntityHealth(Player, GetEntityHealth(Player) + heal) end
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if armor then TriggerServerEvent('hospital:server:SetArmor', (GetPedArmour(Player) + armor)) SetPedArmour(Player, (GetPedArmour(Player) + armor)) end
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if type == "alcohol" then
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if type == "alcohol" then
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alcoholCount = alcoholCount + 1
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alcoholCount = alcoholCount + 1
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@@ -273,34 +262,37 @@ RegisterNetEvent('jim-consumables:Consume', function(itemName, type)
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end
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end
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end
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end
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--[[drugeffect = Config.Consumables[itemName].drugeffect
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effect = Config.Consumables[itemName].effect
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if drugeffect ~= nil then
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if effect ~= nil then
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if drugeffect.canOD then
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if effect.canOD then
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drugCount = drugCount + 2
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drugCount = drugCount + 1
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if drugCount >= 4 then
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if drugCount >= 4 then
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SetEntityHealth(PlayerPedId(), GetEntityHealth(PlayerPedId()) - math.random(20,40))
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SetEntityHealth(PlayerPedId(), GetEntityHealth(PlayerPedId()) - math.random(10,15))
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if drugCount >= 6 then
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if drugCount >= 6 then
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AlienEffect()
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AlienEffect()
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end
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end
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end
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end
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end
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end
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if drugeffect.armour then
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if effect.effect == "weed" then
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if drugCount >= 2 then
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TrevorEffect()
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end
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end
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if drugeffect.health then
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HealDrug()
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end
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end
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if drugeffect.stamina then
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if effect.effect == "heal" then
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MethBagEffect()
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HealEffect()
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end
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if effect.effect == "stamina" then
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StaminaEffect()
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if drugCount >= 4 then
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if drugCount >= 4 then
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TrevorEffect()
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TrevorEffect()
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end
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end
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end
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end
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if drugeffect.widepupils then
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if effect.widepupils then
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TriggerEvent("evidence:client:SetStatus", "widepupils", 200)
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TriggerEvent("evidence:client:SetStatus", "widepupils", 200)
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EcstasyEffect()
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--EcstasyEffect()
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end
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end
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end
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end]]
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end
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end
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cancelled = false
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cancelled = false
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@@ -318,7 +310,7 @@ CreateThread(function()
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end
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end
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end
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end
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end)
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end)
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--[[CreateThread(function()
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CreateThread(function()
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while true do
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while true do
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Wait(10)
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Wait(10)
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if drugCount > 0 then
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if drugCount > 0 then
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@@ -328,4 +320,4 @@ end)
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Wait(2000)
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Wait(2000)
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end
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end
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end
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end
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end)]]
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end)
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232
config.lua
232
config.lua
@@ -9,36 +9,42 @@ Config = {}
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Config.Debug = false -- false to remove green boxes
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Config.Debug = false -- false to remove green boxes
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Config.Consumables = {
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Config.Consumables = {
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--Normal Drinks
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["cranberry"] = { emote = "wine", stress = true, type = "drink", },
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["pinejuice"] = { emote = "coffee", stress = true, type = "drink", },
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-- Default QB food item override
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-- Default QB food item override
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["vodka"] = { emote = "vodkab", stress = true, type = "alcohol", },
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["vodka"] = { emote = "vodkab", stress = math.random(2, 4), heal = 0, armor = 0, type = "alcohol", },
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["beer"] = { emote = "beer", stress = true, type = "alcohol", },
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["beer"] = { emote = "beer", stress = math.random(2, 4), heal = 0, armor = 0, type = "alcohol", },
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["whiskey"] = { emote = "whiskey", stress = true, type = "alcohol", },
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["whiskey"] = { emote = "whiskey", stress = math.random(2, 4), heal = 0, armor = 0, type = "alcohol", },
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["sandwich"] = { emote = "sandwich", stress = true, type = "food", },
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["sandwich"] = { emote = "sandwich", stress = math.random(2, 4), heal = 0, armor = 0, type = "food", },
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["twerks_candy"] = { emote = "egobar", stress = true, type = "food", },
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["twerks_candy"] = { emote = "egobar", stress = math.random(2, 4), heal = 0, armor = 0, type = "food", },
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["snikkel_candy"] = { emote = "egobar", stress = true, type = "food", },
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["snikkel_candy"] = { emote = "egobar", stress = math.random(2, 4), heal = 0, armor = 0, type = "food", },
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["tosti"] = { emote = "sandwich", stress = true, type = "food", },
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["tosti"] = { emote = "sandwich", stress = math.random(2, 4), heal = 0, armor = 0, type = "food", },
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["coffee"] = { emote = "coffee", stress = math.random(2, 4), heal = 0, armor = 0, type = "drink", },
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["water_bottle"] = { emote = "drink", stress = math.random(2, 4), heal = 0, armor = 0, type = "drink", },
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["kurkakola"] = { emote = "ecola", stress = math.random(2, 4), heal = 0, armor = 0, type = "drink", },
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--Testing these but they may be best left handled by default scripts
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["ifaks"] = { emote = "oxy", stress = math.random(12, 24), heal = 10, armor = 0, type = "drug", },
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["bandage"] = { emote = "oxy", stress = 0, heal = 10, armor = 0, type = "drug", },
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--Testing effects & armor with small functionality to drugs
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["joint"] = { emote = "smoke3", stress = math.random(12, 24), heal = 0, armor = 10, type = "drug", effect = { effect = "weed", stamina = false, widepupils = false, canOD = true } },
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["coffee"] = { emote = "coffee", stress = true, type = "drink", },
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["water_bottle"] = { emote = "drink", stress = true, type = "drink", },
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["kurkakola"] = { emote = "ecola", stress = true, type = "drink", },
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--[[ Not working yet
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--[[ Not working yet
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--Drugs
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--Drugs
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["cokebaggy"] = { emote = "coke", stress = true, type = "drug", effect = { armor = false, health = false, stamina = false, widepupils = false, canOD = true, screen = 1 } },
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["cokebaggy"] = { emote = "coke", stress = math.random(2, 4), heal = 0, armor = 0, type = "drug", effect = { armor = false, health = false, stamina = false, widepupils = false, canOD = true, screen = 1 } },
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["crackbaggy"] = { emote = "coke", stress = true, type = "drug", effect = { armor = false, health = false, stamina = false, widepupils = false, canOD = true, screen = 1 } },
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["crackbaggy"] = { emote = "coke", stress = math.random(2, 4), heal = 0, armor = 0, type = "drug", effect = { armor = false, health = false, stamina = false, widepupils = false, canOD = true, screen = 1 } },
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["xtcbaggy"] = { emote = "oxy", stress = true, type = "drug", effect = { armor = false, health = false, stamina = true, widepupils = false, canOD = true, screen = 1 } },
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["xtcbaggy"] = { emote = "oxy", stress = math.random(2, 4), heal = 0, armor = 0, type = "drug", effect = { armor = false, health = false, stamina = true, widepupils = false, canOD = true, screen = 1 } },
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["oxy"] = { emote = "oxy", stress = true, type = "drug", effect = { armor = false, health = true, stamina = false, widepupils = false, canOD = false, screen = 1 } },
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["oxy"] = { emote = "oxy", stress = math.random(2, 4), heal = 0, armor = 0, type = "drug", effect = { armor = false, health = true, stamina = false, widepupils = false, canOD = false, screen = 1 } },
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["meth"] = { emote = "coke", stress = true, type = "drug", effect = { armor = false, health = false, stamina = true, widepupils = false, canOD = true, screen = 1 } },
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["meth"] = { emote = "coke", stress = math.random(2, 4), heal = 0, armor = 0, type = "drug", effect = { armor = false, health = false, stamina = true, widepupils = false, canOD = true, screen = 1 } },
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["joint"] = { emote = "joint", stress = true, type = "drug", effect = { armor = true, health = false, stamina = false, widepupils = false, canOD = true, screen = 1 } },
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--["joint"] = { emote = "joint", stress = math.random(2, 4), heal = 0, armor = 0, type = "drug", effect = { armor = true, health = false, stamina = false, widepupils = false, canOD = true, screen = 1 } },
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]]
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]]
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}
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}
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Config.Emotes = {
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Config.Emotes = {
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["drink"] = {"mp_player_inteat@pnq", "loop", "Drink", AnimationOptions =
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{ EmoteMoving = true, EmoteDuration = 2500, }},
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["whiskeyb"] = {"anim@amb@nightclub@mini@drinking@drinking_shots@ped_b@normal@", "glass_hold", "Whiskey Bottle", AnimationOptions =
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["whiskeyb"] = {"anim@amb@nightclub@mini@drinking@drinking_shots@ped_b@normal@", "glass_hold", "Whiskey Bottle", AnimationOptions =
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{ Prop = "prop_cs_whiskey_bottle", PropBone = 60309, PropPlacement = {0.08, 0.0, 0.05, 240.0, -60.0},
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{ Prop = "prop_cs_whiskey_bottle", PropBone = 60309, PropPlacement = {0.08, 0.0, 0.05, 240.0, -60.0},
|
||||||
EmoteMoving = true, EmoteLoop = true }},
|
EmoteMoving = true, EmoteLoop = true }},
|
||||||
@@ -81,7 +87,6 @@ Config.Emotes = {
|
|||||||
["sprunk"] = {"mp_player_intdrink", "loop_bottle", "Sprunk", AnimationOptions =
|
["sprunk"] = {"mp_player_intdrink", "loop_bottle", "Sprunk", AnimationOptions =
|
||||||
{ Prop = "v_res_tt_can03", PropBone = 18905, PropPlacement = {0.12, 0.008, 0.03, 240.0, -60.0},
|
{ Prop = "v_res_tt_can03", PropBone = 18905, PropPlacement = {0.12, 0.008, 0.03, 240.0, -60.0},
|
||||||
EmoteMoving = true, EmoteLoop = true, }},
|
EmoteMoving = true, EmoteLoop = true, }},
|
||||||
|
|
||||||
--Jim-BeanMachine
|
--Jim-BeanMachine
|
||||||
["bmcoffee1"] = {"amb@world_human_drinking@coffee@male@idle_a", "idle_c", "Coffee2", AnimationOptions =
|
["bmcoffee1"] = {"amb@world_human_drinking@coffee@male@idle_a", "idle_c", "Coffee2", AnimationOptions =
|
||||||
{ Prop = 'prop_fib_coffee', PropBone = 28422, PropPlacement = {0.0, 0.0, 0.0, 0.0, 0.0, 0.0},
|
{ Prop = 'prop_fib_coffee', PropBone = 28422, PropPlacement = {0.0, 0.0, 0.0, 0.0, 0.0, 0.0},
|
||||||
@@ -94,7 +99,6 @@ Config.Emotes = {
|
|||||||
["bmcoffee3"] = {"amb@world_human_drinking@coffee@male@idle_a", "idle_c", "Coffee3", AnimationOptions =
|
["bmcoffee3"] = {"amb@world_human_drinking@coffee@male@idle_a", "idle_c", "Coffee3", AnimationOptions =
|
||||||
{ Prop = 'v_club_vu_coffeecup', PropBone = 28422, PropPlacement = {0.0, 0.0, -0.06, 0.0, 0.0, 0.0},
|
{ Prop = 'v_club_vu_coffeecup', PropBone = 28422, PropPlacement = {0.0, 0.0, -0.06, 0.0, 0.0, 0.0},
|
||||||
EmoteLoop = true, EmoteMoving = true, }},
|
EmoteLoop = true, EmoteMoving = true, }},
|
||||||
|
|
||||||
--Jim-PizzaThis
|
--Jim-PizzaThis
|
||||||
["redwine"] = {"mp_player_intdrink", "loop_bottle", "Red Wine Bottle", AnimationOptions =
|
["redwine"] = {"mp_player_intdrink", "loop_bottle", "Red Wine Bottle", AnimationOptions =
|
||||||
{ Prop = "prop_wine_rose", PropBone = 18905, PropPlacement = {0.00, -0.26, 0.10, 240.0, -60.0},
|
{ Prop = "prop_wine_rose", PropBone = 18905, PropPlacement = {0.00, -0.26, 0.10, 240.0, -60.0},
|
||||||
@@ -114,7 +118,6 @@ Config.Emotes = {
|
|||||||
["foodbowl"] = {"amb@world_human_drinking@coffee@male@idle_a", "idle_c", "bowl", AnimationOptions =
|
["foodbowl"] = {"amb@world_human_drinking@coffee@male@idle_a", "idle_c", "bowl", AnimationOptions =
|
||||||
{ Prop = "prop_cs_bowl_01", PropBone = 28422, PropPlacement = {0.0, 0.0, 0.050, 0.0, 0.0, 0.0},
|
{ Prop = "prop_cs_bowl_01", PropBone = 28422, PropPlacement = {0.0, 0.0, 0.050, 0.0, 0.0, 0.0},
|
||||||
EmoteMoving = true, EmoteLoop = true, }},
|
EmoteMoving = true, EmoteLoop = true, }},
|
||||||
|
|
||||||
--Jim-BurgerShot
|
--Jim-BurgerShot
|
||||||
["milk"] = {"mp_player_intdrink", "loop_bottle", "Milk", AnimationOptions =
|
["milk"] = {"mp_player_intdrink", "loop_bottle", "Milk", AnimationOptions =
|
||||||
{ Prop = "v_res_tt_milk", PropBone = 18905, PropPlacement = {0.10, 0.008, 0.07, 240.0, -60.0},
|
{ Prop = "v_res_tt_milk", PropBone = 18905, PropPlacement = {0.10, 0.008, 0.07, 240.0, -60.0},
|
||||||
@@ -172,11 +175,9 @@ Config.Emotes = {
|
|||||||
["vodkab"] = {"anim@amb@nightclub@mini@drinking@drinking_shots@ped_b@normal@", "glass_hold", "Vodka Bottle", AnimationOptions =
|
["vodkab"] = {"anim@amb@nightclub@mini@drinking@drinking_shots@ped_b@normal@", "glass_hold", "Vodka Bottle", AnimationOptions =
|
||||||
{ Prop = 'prop_vodka_bottle', PropBone = 60309, PropPlacement = {-0.04, -0.18, 0.12, 240.0, -60.0},
|
{ Prop = 'prop_vodka_bottle', PropBone = 60309, PropPlacement = {-0.04, -0.18, 0.12, 240.0, -60.0},
|
||||||
EmoteMoving = true, EmoteLoop = true }},
|
EmoteMoving = true, EmoteLoop = true }},
|
||||||
|
|
||||||
["browncup"] = {"amb@world_human_drinking@coffee@male@idle_a", "idle_c", "Brown Cup", AnimationOptions =
|
["browncup"] = {"amb@world_human_drinking@coffee@male@idle_a", "idle_c", "Brown Cup", AnimationOptions =
|
||||||
{ Prop = 'v_serv_bs_mug', PropBone = 28422, PropPlacement = {0.03, -0.02, 0.0, 0.0, 0.0, 0.0},
|
{ Prop = 'v_serv_bs_mug', PropBone = 28422, PropPlacement = {0.03, -0.02, 0.0, 0.0, 0.0, 0.0},
|
||||||
EmoteLoop = true, EmoteMoving = true, }},
|
EmoteLoop = true, EmoteMoving = true, }},
|
||||||
|
|
||||||
["crisps"] = {"amb@world_human_drinking@coffee@male@idle_a", "idle_c", "Crisps", AnimationOptions =
|
["crisps"] = {"amb@world_human_drinking@coffee@male@idle_a", "idle_c", "Crisps", AnimationOptions =
|
||||||
{ Prop = 'v_ret_ml_chips2', PropBone = 28422, PropPlacement = {0.01, -0.05, -0.1, 0.0, 0.0, 90.0},
|
{ Prop = 'v_ret_ml_chips2', PropBone = 28422, PropPlacement = {0.01, -0.05, -0.1, 0.0, 0.0, 90.0},
|
||||||
EmoteLoop = true, EmoteMoving = true, }},
|
EmoteLoop = true, EmoteMoving = true, }},
|
||||||
@@ -187,161 +188,66 @@ Config.Emotes = {
|
|||||||
{ Prop = 'prop_cs_ciggy_01', PropBone = 28422, PropPlacement = {0.0, 0.0, 0.0, 0.0, 0.0, 0.0},
|
{ Prop = 'prop_cs_ciggy_01', PropBone = 28422, PropPlacement = {0.0, 0.0, 0.0, 0.0, 0.0, 0.0},
|
||||||
EmoteLoop = true, EmoteMoving = true, }},
|
EmoteLoop = true, EmoteMoving = true, }},
|
||||||
["smoke4"] = {"amb@world_human_smoking@female@idle_a", "idle_b", "Smoke 4", AnimationOptions =
|
["smoke4"] = {"amb@world_human_smoking@female@idle_a", "idle_b", "Smoke 4", AnimationOptions =
|
||||||
{
|
{ Prop = 'prop_cs_ciggy_01', PropBone = 28422, PropPlacement = {0.0, 0.0, 0.0, 0.0, 0.0, 0.0},
|
||||||
Prop = 'prop_cs_ciggy_01',
|
EmoteLoop = true, EmoteMoving = true, }},
|
||||||
PropBone = 28422,
|
|
||||||
PropPlacement = {0.0, 0.0, 0.0, 0.0, 0.0, 0.0},
|
|
||||||
EmoteLoop = true,
|
|
||||||
EmoteMoving = true,
|
|
||||||
}},
|
|
||||||
["bong"] = {"anim@safehouse@bong", "bong_stage3", "Bong", AnimationOptions =
|
["bong"] = {"anim@safehouse@bong", "bong_stage3", "Bong", AnimationOptions =
|
||||||
{
|
{ Prop = 'hei_heist_sh_bong_01', PropBone = 18905, PropPlacement = {0.10,-0.25,0.0,95.0,190.0,180.0}, }},
|
||||||
Prop = 'hei_heist_sh_bong_01',
|
|
||||||
PropBone = 18905,
|
|
||||||
PropPlacement = {0.10,-0.25,0.0,95.0,190.0,180.0},
|
|
||||||
}},
|
|
||||||
["coffee"] = {"amb@world_human_drinking@coffee@male@idle_a", "idle_c", "Coffee", AnimationOptions =
|
["coffee"] = {"amb@world_human_drinking@coffee@male@idle_a", "idle_c", "Coffee", AnimationOptions =
|
||||||
{
|
{ Prop = 'p_amb_coffeecup_01', PropBone = 28422, PropPlacement = {0.0, 0.0, 0.0, 0.0, 0.0, 0.0},
|
||||||
Prop = 'p_amb_coffeecup_01',
|
EmoteLoop = true, EmoteMoving = true, }},
|
||||||
PropBone = 28422,
|
|
||||||
PropPlacement = {0.0, 0.0, 0.0, 0.0, 0.0, 0.0},
|
|
||||||
EmoteLoop = true,
|
|
||||||
EmoteMoving = true,
|
|
||||||
}},
|
|
||||||
["whiskey"] = {"amb@world_human_drinking@coffee@male@idle_a", "idle_c", "Whiskey", AnimationOptions =
|
["whiskey"] = {"amb@world_human_drinking@coffee@male@idle_a", "idle_c", "Whiskey", AnimationOptions =
|
||||||
{
|
{ Prop = 'prop_drink_whisky', PropBone = 28422, PropPlacement = {0.01, -0.01, -0.06, 0.0, 0.0, 0.0},
|
||||||
Prop = 'prop_drink_whisky',
|
EmoteLoop = true, EmoteMoving = true, }},
|
||||||
PropBone = 28422,
|
|
||||||
PropPlacement = {0.01, -0.01, -0.06, 0.0, 0.0, 0.0},
|
|
||||||
EmoteLoop = true,
|
|
||||||
EmoteMoving = true,
|
|
||||||
}},
|
|
||||||
["beer"] = {"amb@world_human_drinking@coffee@male@idle_a", "idle_c", "Beer", AnimationOptions =
|
["beer"] = {"amb@world_human_drinking@coffee@male@idle_a", "idle_c", "Beer", AnimationOptions =
|
||||||
{
|
{ Prop = 'prop_amb_beer_bottle', PropBone = 28422, PropPlacement = {0.0, 0.0, 0.0, 0.0, 0.0, 0.0},
|
||||||
Prop = 'prop_amb_beer_bottle',
|
EmoteLoop = true, EmoteMoving = true, }},
|
||||||
PropBone = 28422,
|
|
||||||
PropPlacement = {0.0, 0.0, 0.0, 0.0, 0.0, 0.0},
|
|
||||||
EmoteLoop = true,
|
|
||||||
EmoteMoving = true,
|
|
||||||
}},
|
|
||||||
["cup"] = {"amb@world_human_drinking@coffee@male@idle_a", "idle_c", "Cup", AnimationOptions =
|
["cup"] = {"amb@world_human_drinking@coffee@male@idle_a", "idle_c", "Cup", AnimationOptions =
|
||||||
{
|
{ Prop = 'prop_plastic_cup_02', PropBone = 28422, PropPlacement = {0.0, 0.0, 0.0, 0.0, 0.0, 0.0},
|
||||||
Prop = 'prop_plastic_cup_02',
|
EmoteLoop = true, EmoteMoving = true, }},
|
||||||
PropBone = 28422,
|
|
||||||
PropPlacement = {0.0, 0.0, 0.0, 0.0, 0.0, 0.0},
|
|
||||||
EmoteLoop = true,
|
|
||||||
EmoteMoving = true,
|
|
||||||
}},
|
|
||||||
["donut"] = {"mp_player_inteat@burger", "mp_player_int_eat_burger", "Donut", AnimationOptions =
|
["donut"] = {"mp_player_inteat@burger", "mp_player_int_eat_burger", "Donut", AnimationOptions =
|
||||||
{
|
{ Prop = 'prop_amb_donut', PropBone = 18905, PropPlacement = {0.13, 0.05, 0.02, -50.0, 16.0, 60.0},
|
||||||
Prop = 'prop_amb_donut',
|
EmoteMoving = true, }},
|
||||||
PropBone = 18905,
|
|
||||||
PropPlacement = {0.13, 0.05, 0.02, -50.0, 16.0, 60.0},
|
|
||||||
EmoteMoving = true,
|
|
||||||
}},
|
|
||||||
["burger"] = {"mp_player_inteat@burger", "mp_player_int_eat_burger", "Burger", AnimationOptions =
|
["burger"] = {"mp_player_inteat@burger", "mp_player_int_eat_burger", "Burger", AnimationOptions =
|
||||||
{
|
{ Prop = 'prop_cs_burger_01', PropBone = 18905, PropPlacement = {0.13, 0.05, 0.02, -50.0, 16.0, 60.0},
|
||||||
Prop = 'prop_cs_burger_01',
|
EmoteMoving = true, }},
|
||||||
PropBone = 18905,
|
|
||||||
PropPlacement = {0.13, 0.05, 0.02, -50.0, 16.0, 60.0},
|
|
||||||
EmoteMoving = true,
|
|
||||||
}},
|
|
||||||
["sandwich"] = {"mp_player_inteat@burger", "mp_player_int_eat_burger", "Sandwich", AnimationOptions =
|
["sandwich"] = {"mp_player_inteat@burger", "mp_player_int_eat_burger", "Sandwich", AnimationOptions =
|
||||||
{
|
{ Prop = 'prop_sandwich_01', PropBone = 18905, PropPlacement = {0.13, 0.05, 0.02, -50.0, 16.0, 60.0},
|
||||||
Prop = 'prop_sandwich_01',
|
EmoteMoving = true, }},
|
||||||
PropBone = 18905,
|
|
||||||
PropPlacement = {0.13, 0.05, 0.02, -50.0, 16.0, 60.0},
|
|
||||||
EmoteMoving = true,
|
|
||||||
}},
|
|
||||||
["soda"] = {"amb@world_human_drinking@coffee@male@idle_a", "idle_c", "Soda", AnimationOptions =
|
["soda"] = {"amb@world_human_drinking@coffee@male@idle_a", "idle_c", "Soda", AnimationOptions =
|
||||||
{
|
{ Prop = 'prop_ecola_can', PropBone = 28422, PropPlacement = {0.0, 0.0, 0.0, 0.0, 0.0, 130.0},
|
||||||
Prop = 'prop_ecola_can',
|
EmoteLoop = true, EmoteMoving = true, }},
|
||||||
PropBone = 28422,
|
|
||||||
PropPlacement = {0.0, 0.0, 0.0, 0.0, 0.0, 130.0},
|
|
||||||
EmoteLoop = true,
|
|
||||||
EmoteMoving = true,
|
|
||||||
}},
|
|
||||||
["egobar"] = {"mp_player_inteat@burger", "mp_player_int_eat_burger", "Ego Bar", AnimationOptions =
|
["egobar"] = {"mp_player_inteat@burger", "mp_player_int_eat_burger", "Ego Bar", AnimationOptions =
|
||||||
{
|
{ Prop = 'prop_choc_ego', PropBone = 60309, PropPlacement = {0.0, 0.0, 0.0, 0.0, 0.0, 0.0},
|
||||||
Prop = 'prop_choc_ego',
|
EmoteMoving = true, }},
|
||||||
PropBone = 60309,
|
|
||||||
PropPlacement = {0.0, 0.0, 0.0, 0.0, 0.0, 0.0},
|
|
||||||
EmoteMoving = true,
|
|
||||||
}},
|
|
||||||
["wine"] = {"anim@heists@humane_labs@finale@keycards", "ped_a_enter_loop", "Wine", AnimationOptions =
|
["wine"] = {"anim@heists@humane_labs@finale@keycards", "ped_a_enter_loop", "Wine", AnimationOptions =
|
||||||
{
|
{ Prop = 'prop_drink_redwine', PropBone = 18905, PropPlacement = {0.10, -0.03, 0.03, -100.0, 0.0, -10.0},
|
||||||
Prop = 'prop_drink_redwine',
|
EmoteMoving = true, EmoteLoop = true }},
|
||||||
PropBone = 18905,
|
|
||||||
PropPlacement = {0.10, -0.03, 0.03, -100.0, 0.0, -10.0},
|
|
||||||
EmoteMoving = true,
|
|
||||||
EmoteLoop = true
|
|
||||||
}},
|
|
||||||
["flute"] = {"anim@heists@humane_labs@finale@keycards", "ped_a_enter_loop", "Flute", AnimationOptions =
|
["flute"] = {"anim@heists@humane_labs@finale@keycards", "ped_a_enter_loop", "Flute", AnimationOptions =
|
||||||
{
|
{ Prop = 'prop_champ_flute', PropBone = 18905, PropPlacement = {0.10, -0.03, 0.03, -100.0, 0.0, -10.0},
|
||||||
Prop = 'prop_champ_flute',
|
EmoteMoving = true, EmoteLoop = true }},
|
||||||
PropBone = 18905,
|
|
||||||
PropPlacement = {0.10, -0.03, 0.03, -100.0, 0.0, -10.0},
|
|
||||||
EmoteMoving = true,
|
|
||||||
EmoteLoop = true
|
|
||||||
}},
|
|
||||||
["champagne"] = {"anim@heists@humane_labs@finale@keycards", "ped_a_enter_loop", "Champagne", AnimationOptions =
|
["champagne"] = {"anim@heists@humane_labs@finale@keycards", "ped_a_enter_loop", "Champagne", AnimationOptions =
|
||||||
{
|
{ Prop = 'prop_drink_champ', PropBone = 18905, PropPlacement = {0.10, -0.03, 0.03, -100.0, 0.0, -10.0},
|
||||||
Prop = 'prop_drink_champ',
|
EmoteMoving = true, EmoteLoop = true }},
|
||||||
PropBone = 18905,
|
|
||||||
PropPlacement = {0.10, -0.03, 0.03, -100.0, 0.0, -10.0},
|
|
||||||
EmoteMoving = true,
|
|
||||||
EmoteLoop = true
|
|
||||||
}},
|
|
||||||
["cigar"] = {"amb@world_human_smoking@male@male_a@enter", "enter", "Cigar", AnimationOptions =
|
["cigar"] = {"amb@world_human_smoking@male@male_a@enter", "enter", "Cigar", AnimationOptions =
|
||||||
{
|
{ Prop = 'prop_cigar_02', PropBone = 47419, PropPlacement = {0.010, 0.0, 0.0, 50.0, 0.0, -80.0},
|
||||||
Prop = 'prop_cigar_02',
|
EmoteMoving = true, EmoteDuration = 2600 }},
|
||||||
PropBone = 47419,
|
|
||||||
PropPlacement = {0.010, 0.0, 0.0, 50.0, 0.0, -80.0},
|
|
||||||
EmoteMoving = true,
|
|
||||||
EmoteDuration = 2600
|
|
||||||
}},
|
|
||||||
["cigar2"] = {"amb@world_human_smoking@male@male_a@enter", "enter", "Cigar 2", AnimationOptions =
|
["cigar2"] = {"amb@world_human_smoking@male@male_a@enter", "enter", "Cigar 2", AnimationOptions =
|
||||||
{
|
{ Prop = 'prop_cigar_01', PropBone = 47419, PropPlacement = {0.010, 0.0, 0.0, 50.0, 0.0, -80.0},
|
||||||
Prop = 'prop_cigar_01',
|
EmoteMoving = true, EmoteDuration = 2600 }},
|
||||||
PropBone = 47419,
|
|
||||||
PropPlacement = {0.010, 0.0, 0.0, 50.0, 0.0, -80.0},
|
|
||||||
EmoteMoving = true,
|
|
||||||
EmoteDuration = 2600
|
|
||||||
}},
|
|
||||||
["joint"] = {"amb@world_human_smoking@male@male_a@enter", "enter", "Joint", AnimationOptions =
|
["joint"] = {"amb@world_human_smoking@male@male_a@enter", "enter", "Joint", AnimationOptions =
|
||||||
{
|
{ Prop = 'p_cs_joint_02', PropBone = 47419, PropPlacement = {0.015, -0.009, 0.003, 55.0, 0.0, 110.0},
|
||||||
Prop = 'p_cs_joint_02',
|
EmoteMoving = true, EmoteDuration = 2600 }},
|
||||||
PropBone = 47419,
|
|
||||||
PropPlacement = {0.015, -0.009, 0.003, 55.0, 0.0, 110.0},
|
|
||||||
EmoteMoving = true,
|
|
||||||
EmoteDuration = 2600
|
|
||||||
}},
|
|
||||||
["cig"] = {"amb@world_human_smoking@male@male_a@enter", "enter", "Cig", AnimationOptions =
|
["cig"] = {"amb@world_human_smoking@male@male_a@enter", "enter", "Cig", AnimationOptions =
|
||||||
{
|
{ Prop = 'prop_amb_ciggy_01', PropBone = 47419, PropPlacement = {0.015, -0.009, 0.003, 55.0, 0.0, 110.0},
|
||||||
Prop = 'prop_amb_ciggy_01',
|
EmoteMoving = true, EmoteDuration = 2600 }},
|
||||||
PropBone = 47419,
|
|
||||||
PropPlacement = {0.015, -0.009, 0.003, 55.0, 0.0, 110.0},
|
|
||||||
EmoteMoving = true,
|
|
||||||
EmoteDuration = 2600
|
|
||||||
}},
|
|
||||||
["clean"] = {"timetable@floyd@clean_kitchen@base", "base", "Clean", AnimationOptions =
|
["clean"] = {"timetable@floyd@clean_kitchen@base", "base", "Clean", AnimationOptions =
|
||||||
{
|
{ Prop = "prop_sponge_01", PropBone = 28422, PropPlacement = {0.0, 0.0, -0.01, 90.0, 0.0, 0.0},
|
||||||
Prop = "prop_sponge_01",
|
EmoteLoop = true, EmoteMoving = true, }},
|
||||||
PropBone = 28422,
|
|
||||||
PropPlacement = {0.0, 0.0, -0.01, 90.0, 0.0, 0.0},
|
|
||||||
EmoteLoop = true,
|
|
||||||
EmoteMoving = true,
|
|
||||||
}},
|
|
||||||
["clean2"] = {"amb@world_human_maid_clean@", "base", "Clean 2", AnimationOptions =
|
["clean2"] = {"amb@world_human_maid_clean@", "base", "Clean 2", AnimationOptions =
|
||||||
{
|
{ Prop = "prop_sponge_01", PropBone = 28422, PropPlacement = {0.0, 0.0, -0.01, 90.0, 0.0, 0.0},
|
||||||
Prop = "prop_sponge_01",
|
EmoteLoop = true, EmoteMoving = true, }},
|
||||||
PropBone = 28422,
|
["coke"] = { "switch@trevor@trev_smoking_meth", "trev_smoking_meth_loop", "Coke", AnimationOptions =
|
||||||
PropPlacement = {0.0, 0.0, -0.01, 90.0, 0.0, 0.0},
|
{ EmoteLoop = true, EmoteMoving = true, }},
|
||||||
EmoteLoop = true,
|
["oxy"] = { "mp_suicide", "pill", "Oxy", AnimationOptions =
|
||||||
EmoteMoving = true,
|
{ EmoteLoop = true, EmoteMoving = true, }},
|
||||||
}},
|
|
||||||
["coke"] = { "switch@trevor@trev_smoking_meth", "trev_smoking_meth_loop", "Coke",
|
|
||||||
AnimationOptions = { EmoteLoop = true, EmoteMoving = true, }},
|
|
||||||
["oxy"] = { "mp_suicide", "pill", "Oxy",
|
|
||||||
AnimationOptions = { EmoteLoop = true, EmoteMoving = true, }},
|
|
||||||
}
|
}
|
||||||
Reference in New Issue
Block a user