feat: Notify config progressbar config & canrun while consume in config

This commit is contained in:
Atikur Rahaman Santo
2022-08-26 06:10:20 +06:00
committed by GitHub
parent a6f6492d5b
commit a0c83c0e1f
4 changed files with 52 additions and 47 deletions

View File

@@ -36,7 +36,6 @@ RegisterNetEvent('jim-consumables:Consume', function(itemName)
if type == "drink" or type == "alcohol" then string = "Drinking " end
if type == "food" then string = "Eating " end
if type == "drug" then string = "Using " end
if consuming then
cancelled = true
if Config.Debug then print("^5Debug^7: ^3Consume^7: ^2Event already started^7, ^1Cancelling^7.") end
@@ -45,7 +44,6 @@ RegisterNetEvent('jim-consumables:Consume', function(itemName)
consuming = not consuming
return
end
--Emote Stuff
if Config.Debug then print("^5Debug^7: ^3Consume^7: ^2Grabbing Emote Animation Options^7...") end
if emote.AnimationOptions then
@@ -56,20 +54,20 @@ RegisterNetEvent('jim-consumables:Consume', function(itemName)
elseif emote.AnimationOptions.EmoteMoving == false then MovementType = 0
elseif emote.AnimationOptions.EmoteStuck then MovementType = 50
end
else MovementType = 0 end
if Config.Debug then print("^5Debug^7: ^3Consume^7: ^2Checking if player is in a vehicle^7...") end
local InVehicle = IsPedInAnyVehicle(PlayerPedId(), true)
if InVehicle == 1 then MovementType = 51 end
--Load and Start animation
if Config.Debug then print("^5Debug^7: ^3Consume^7: ^2Playing Animation^7...") end
loadAnimDict(animDict)
TaskPlayAnim(PlayerPedId(), animDict, anim, 1.0, 1.0, -1, MovementType, 0, 0, 0, 0)
triggerNotify(nil, string..QBCore.Shared.Items[itemName].label.."..", "success")
if Config.UseProgbar then
QBCore.Functions.Progressbar('jimmy_consume_', string..QBCore.Shared.Items[itemName].label.."..", time, false, false, {disableMovement = false,disableCarMovement = false,disableMouse = false,disableCombat = true,}, {}, {}, {}, function()end)
else
triggerNotify(nil, string..QBCore.Shared.Items[itemName].label.."..", "success")
end
consuming = true
CreateThread(function()
--Prop Spawning
if model then
@@ -80,56 +78,51 @@ RegisterNetEvent('jim-consumables:Consume', function(itemName)
destroyProp(attachProp)
end
end)
while consuming do
if time <= 0 then consuming = false end
if IsControlJustPressed(0, 21) then
consuming = false
cancelled = true
LocalPlayer.state:set("inv_busy", false, true)
end
Wait(10)
time = time - 10
if not Config.Consumables[itemName].canRun then
if IsControlJustPressed(0, 21) then
consuming = false
cancelled = true
LocalPlayer.state:set("inv_busy", false, true)
if Config.UseProgbar then
TriggerEvent("progressbar:client:cancel")
else
triggerNotify(nil, "Cancelled "..string, "error")
end
end
end
Wait(10)
time = time - 10
end
StopEntityAnim(PlayerPedId(), anim, animDict, 1.0)
unloadAnimDict(animDict)
if not cancelled then
toggleItem(false, itemName, 1)
if QBCore.Shared.Items[itemName].thirst then
TriggerServerEvent("QBCore:Server:SetMetaData", "thirst", QBCore.Functions.GetPlayerData().metadata["thirst"] + QBCore.Shared.Items[itemName].thirst) end
if QBCore.Shared.Items[itemName].hunger then
TriggerServerEvent("QBCore:Server:SetMetaData", "hunger", QBCore.Functions.GetPlayerData().metadata["hunger"] + QBCore.Shared.Items[itemName].hunger) end
if QBCore.Shared.Items[itemName].thirst then TriggerServerEvent("jim-consumables:server:addThirst", QBCore.Functions.GetPlayerData().metadata["thirst"] + QBCore.Shared.Items[itemName].thirst) end
if QBCore.Shared.Items[itemName].hunger then TriggerServerEvent("jim-consumables:server:addHunger", QBCore.Functions.GetPlayerData().metadata["hunger"] + QBCore.Shared.Items[itemName].hunger) end
if not QBCore.Shared.Items[itemName].thirst and not QBCore.Shared.Items[itemName].hunger then
local hunger = 0
local thirst = 0
if Config.Consumables[itemName].stats then
if Config.Consumables[itemName].stats.hunger then hunger = Config.Consumables[itemName].stats.hunger end
TriggerServerEvent("QBCore:Server:SetMetaData", "hunger", QBCore.Functions.GetPlayerData().metadata["hunger"] + hunger)
TriggerServerEvent("jim-consumables:server:addHunger", QBCore.Functions.GetPlayerData().metadata["hunger"] + hunger)
if Config.Consumables[itemName].stats.thirst then thirst = Config.Consumables[itemName].stats.thirst end
TriggerServerEvent("QBCore:Server:SetMetaData", "thirst", QBCore.Functions.GetPlayerData().metadata["thirst"] + thirst)
TriggerServerEvent("jim-consumables:server:addThirst", QBCore.Functions.GetPlayerData().metadata["thirst"] + thirst)
end
end
if stress and stress ~= 0 then
if Config.Debug then print("^5Debug^7: ^3Consume^7: ^2Reliving ^6"..stress.." ^2stress^7.") end
TriggerServerEvent('hud:server:RelieveStress', stress)
end
if heal and heal ~= 0 then
if Config.Debug then print("^5Debug^7: ^3Consume^7: ^2Healing player by^7: ^6"..heal) end
SetEntityHealth(PlayerPedId(), GetEntityHealth(PlayerPedId()) + heal)
end
if armor and armor ~= 0 then
if Config.Debug then print("^5Debug^7: ^3Consume^7: ^2Adding ^6"..armor.." ^2armour^7.") end
TriggerServerEvent('hospital:server:SetArmor', (GetPedArmour(PlayerPedId()) + armor)) SetPedArmour(PlayerPedId(), (GetPedArmour(PlayerPedId()) + armor))
end
if type == "alcohol" then
if Config.Debug then print("^5Debug^7: ^3Consume^7: ^2Current ^4alcoholCount^7: ^6"..(alcoholCount + 1)) end
alcoholCount = alcoholCount + 1
@@ -140,9 +133,7 @@ RegisterNetEvent('jim-consumables:Consume', function(itemName)
CreateThread(function() AlienEffect() end) -- Used as overdosing/too drunk effect
end
end
stats = Config.Consumables[itemName].stats or nil
if Config.Consumables[itemName].stats then
if stats.screen then -- Screen effect activation
if stats.screen == "turbo" then CreateThread(function() TurboEffect() end) end
@@ -151,7 +142,6 @@ RegisterNetEvent('jim-consumables:Consume', function(itemName)
if stats.screen == "weed" then CreateThread(function() WeedEffect() end) end
if stats.screen == "trevor" then CreateThread(function() TrevorEffect() end) end
end
if stats.canOD then
if Config.Debug then print("^5Debug^7: ^3Consume^7: ^2Current ^4drugCount^7: ^6"..(drugCount + 1)) end
drugCount = drugCount + 1
@@ -186,7 +176,6 @@ RegisterNetEvent('jim-consumables:Consume', function(itemName)
end
cancelled = false
consuming = false
if Config.Debug then print("^5Debug^7: ^3Consume^7: ^2Finished, unlocking inventory^7...") end
LocalPlayer.state:set("inv_busy", false, true) TriggerEvent('inventory:client:busy:status', false) TriggerEvent('canUseInventoryAndHotbar:toggle', false)
end)