mirror of
https://github.com/jimathy/jim-consumables.git
synced 2026-08-17 06:26:03 +01:00
1.5 - ox_prog/correct emotes/import system update
Refactor Support for ox_progressbar Sorted out the fucking default emotes Item/Emote System update, works better and syncs better Update Readme to reflect the chagnes
This commit is contained in:
@@ -1,5 +1,5 @@
|
||||
local QBCore = exports['qb-core']:GetCoreObject()
|
||||
RegisterNetEvent('QBCore:Client:UpdateObject', function() QBCore = exports['qb-core']:GetCoreObject() end)
|
||||
local QBCore = exports[Config.Core]:GetCoreObject()
|
||||
RegisterNetEvent('QBCore:Client:UpdateObject', function() QBCore = exports[Config.Core]:GetCoreObject() end)
|
||||
|
||||
local time = 1000
|
||||
function loadModel(model) if not HasModelLoaded(model) then
|
||||
@@ -20,7 +20,6 @@ function unloadPtfxDict(dict) if Config.Debug then print("^5Debug^7: ^2Removing
|
||||
function destroyProp(entity)
|
||||
if Config.Debug then print("^5Debug^7: ^2Destroying Prop^7: '^6"..entity.."^7'") end
|
||||
SetEntityAsMissionEntity(entity) Wait(5)
|
||||
--DetachEntity(entity, true, true) Wait(5)
|
||||
DeleteObject(entity)
|
||||
end
|
||||
|
||||
@@ -28,13 +27,13 @@ function makeProp(data, freeze, synced)
|
||||
loadModel(data.prop)
|
||||
local prop = CreateObject(data.prop, 0.0, 0.0, 0.0, synced or false, synced or false, false)
|
||||
SetEntityHeading(prop, data.coords.w+180.0)
|
||||
--FreezeEntityPosition(prop, freeze or false)
|
||||
SetEntityCompletelyDisableCollision(prop, true, false)
|
||||
DisableCamCollisionForEntity(prop)
|
||||
DisableCamCollisionForObject(prop)
|
||||
if Config.Debug then print("^5Debug^7: ^6Prop ^2Created ^7: '^6"..prop.."^7'") end
|
||||
return prop
|
||||
end
|
||||
|
||||
function triggerNotify(title, message, type, src)
|
||||
if Config.Notify == "okok" then
|
||||
if not src then exports['okokNotify']:Alert(title, message, 6000, type)
|
||||
@@ -64,13 +63,8 @@ function toggleItem(give, item, amount) TriggerServerEvent("jim-consumables:serv
|
||||
if Config.Inv == "ox" then
|
||||
function HasItem(items, amount)
|
||||
local count = exports.ox_inventory:Search('count', items)
|
||||
if count >= amount then
|
||||
if Config.Debug then print("^5Debug^7: ^3HasItem^7: ^5FOUND^7 ^3"..count.."^7/^3"..amount.." "..tostring(items)) end
|
||||
return true
|
||||
else
|
||||
if Config.Debug then print("^5Debug^7: ^3HasItem^7: ^2"..tostring(items).." ^1NOT FOUND^7") end
|
||||
return false
|
||||
end
|
||||
if count >= amount then if Config.Debug then print("^5Debug^7: ^3HasItem^7: ^5FOUND^7 ^3"..count.."^7/^3"..amount.." "..tostring(items)) end return true
|
||||
else if Config.Debug then print("^5Debug^7: ^3HasItem^7: ^2"..tostring(items).." ^1NOT FOUND^7") end return false end
|
||||
end
|
||||
else
|
||||
function HasItem(items, amount)
|
||||
@@ -281,4 +275,4 @@ function StopEffects() -- Used to clear up any effects stuck on screen
|
||||
AnimpostfxStop('RaceTurbo')
|
||||
AnimpostfxStop('FocusIn')
|
||||
AnimpostfxStop('Rampage')
|
||||
end
|
||||
end
|
||||
Reference in New Issue
Block a user