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Add HasItem() exploit protection
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@@ -58,6 +58,24 @@ function countTable(table) local i = 0 for keys in pairs(table) do i += 1 end re
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function toggleItem(give, item, amount) TriggerServerEvent("jim-consumables:server:toggleItem", give, item, amount) end
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function toggleItem(give, item, amount) TriggerServerEvent("jim-consumables:server:toggleItem", give, item, amount) end
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function HasItem(items, amount)
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local amount = amount or 1
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local count = 0
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for _, itemData in pairs(QBCore.Functions.GetPlayerData().items) do
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if itemData and (itemData.name == items) then
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if Config.Debug then print("^5Debug^7: ^3HasItem^7: ^2Item^7: '^3"..tostring(items).."^7' ^2Slot^7: ^3"..itemData.slot.." ^7x(^3"..tostring(itemData.amount).."^7)") end
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count += itemData.amount
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end
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end
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if count >= amount then
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if Config.Debug then print("^5Debug^7: ^3HasItem^7: ^2Items ^5FOUND^7 x^3"..count.."^7") end
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return true
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else
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if Config.Debug then print("^5Debug^7: ^3HasItem^7: ^2Items ^1NOT FOUND^7") end
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return false
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end
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end
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--Screen Effects
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--Screen Effects
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local alienEffect = false
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local alienEffect = false
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function AlienEffect()
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function AlienEffect()
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