From 5b1c9499034c5277e6271fefca5cae947baa8a7b Mon Sep 17 00:00:00 2001 From: Jim Shield Date: Sat, 11 Mar 2023 22:27:21 +0000 Subject: [PATCH] Update README.md --- README.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 440e5a2..eb38dca 100644 --- a/README.md +++ b/README.md @@ -8,6 +8,8 @@ It's main purpose was to make it so players did not stand up while sitting with It's recommended to set `Config.UseProgBar` to `false` to get this effect. +# THIS DOESN'T DPEMOTES OR RPEMOTES YOU **NEED** TO PUT THE EMOTES IN THE BOTTOM OF THE CONFIG.LUA + ## v1.5 Update Information I've added a export system that allows scripts to easily add new foods and drinks to be usable and then sync them between players This should work but may have issues. @@ -120,4 +122,4 @@ local emoteTable = { for k, v in pairs(foodTable) do TriggerEvent("jim-consumables:server:syncAddItem", k, v) end for k, v in pairs(emoteTable) do TriggerEvent("jim-consumables:server:syncAddEmote", k, v) end ``` -This will grab the `shotfries` item info and add it to the `Config.Consumables` while the servers running and the same with the built-in emote system \ No newline at end of file +This will grab the `shotfries` item info and add it to the `Config.Consumables` while the servers running and the same with the built-in emote system