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https://github.com/jimathy/jim-consumables.git
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2.0Beta upload
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@@ -1,51 +1,14 @@
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local QBCore = exports[Config.Core]:GetCoreObject()
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local Consumables = Config.Consumables
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local Emotes = Config.Emotes
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for k, v in pairs(Config.Consumables) do
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QBCore.Functions.CreateUseableItem(k, function(source, item) TriggerClientEvent('jim-consumables:Consume', source, item.name) end)
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if not QBCore.Shared.Items[k] then print("^1Debug^7: ^2Item check ^7- '^1"..k.."^7' ^2not found in the shared lua^7") end
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createUseableItem(k, function(source, item) TriggerClientEvent(getScript()..':Consume', source, item.name) end)
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if not Items[k] then print("^1Debug^7: ^2Item check ^7- '^1"..k.."^7' ^2not found in the shared lua^7") end
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if not Config.Emotes[v.emote] then print("^1Debug^7: ^2Emote check ^7- '^1"..k.."^7' ^2requested emote ^7'^6"..v.emote.."^7' - ^2not found in config^7.^2lua^7") end
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end
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RegisterNetEvent("jim-consumables:server:DupeWarn", function(item, newsrc)
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local src = newsrc or source
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local P = QBCore.Functions.GetPlayer(src)
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print("^5DupeWarn: ^1"..P.PlayerData.charinfo.firstname.." "..P.PlayerData.charinfo.lastname.."^7(^1"..tostring(src).."^7) ^2Tried to remove item ^7('^3"..item.."^7')^2 but it wasn't there^7")
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if not Config.Debug then DropPlayer(src, "Kicked for attempting to duplicate items") end
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print("^5DupeWarn: ^1"..P.PlayerData.charinfo.firstname.." "..P.PlayerData.charinfo.lastname.."^7(^1"..tostring(src).."^7) ^2Dropped from server for item duplicating^7")
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end)
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RegisterNetEvent('jim-consumables:server:toggleItem', function(give, item, amount, newsrc)
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local src = newsrc or source
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local amount = amount or 1
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local remamount = amount
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if not give then
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if HasItem(src, item, amount) then -- check if you still have the item
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if QBCore.Functions.GetPlayer(src).Functions.GetItemByName(item).unique then -- If unique item, keep removing until gone
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while remamount > 0 do
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QBCore.Functions.GetPlayer(src).Functions.RemoveItem(item, 1)
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remamount -= 1
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end
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TriggerClientEvent('inventory:client:ItemBox', src, QBCore.Shared.Items[item], "remove", amount) -- Show removal item box when all are removed
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return
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end
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if QBCore.Functions.GetPlayer(src).Functions.RemoveItem(item, amount) then
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if Config.Debug then print("^5Debug^7: ^1Removing ^2from Player^7(^2"..src.."^7) '^6"..QBCore.Shared.Items[item].label.."^7(^2x^6"..(amount or "1").."^7)'") end
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TriggerClientEvent('inventory:client:ItemBox', src, QBCore.Shared.Items[item], "remove", amount)
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end
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else TriggerEvent("jim-consumables:server:DupeWarn", item, src) end -- if not boot the player
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elseif give then
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if QBCore.Functions.GetPlayer(src).Functions.AddItem(item, amount) then
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if Config.Debug then print("^5Debug^7: ^4Giving ^2Player^7(^2"..src.."^7) '^6"..QBCore.Shared.Items[item].label.."^7(^2x^6"..(amount or "1").."^7)'") end
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TriggerClientEvent('inventory:client:ItemBox', src, QBCore.Shared.Items[item], "add", amount)
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end
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end
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end)
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RegisterNetEvent('jim-consumables:server:addNeed', function(amount, type)
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local Player = QBCore.Functions.GetPlayer(source) if not Player then return end
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RegisterNetEvent(getScript()..':server:addNeed', function(amount, type)
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local Player = Core.Functions.GetPlayer(source) if not Player then return end
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if type == "thirst" then
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Player.Functions.SetMetaData('thirst', amount)
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TriggerClientEvent('hud:client:UpdateNeeds', source, Player.PlayerData.metadata.hunger, amount)
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@@ -55,60 +18,61 @@ RegisterNetEvent('jim-consumables:server:addNeed', function(amount, type)
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end
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end)
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if Config.Inv == "ox" then
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function HasItem(src, items, amount)
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local count = exports.ox_inventory:Search(src, 'count', items)
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if exports.ox_inventory:Search(src, 'count', items) >= (amount or 1) then if Config.Debug then print("^5Debug^7: ^3HasItem^7: ^5FOUND^7 x^3"..count.."^7 ^3"..tostring(items)) end return true
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else if Config.Debug then print("^5Debug^7: ^3HasItem^7: ^2Items ^1NOT FOUND^7") end return false end
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end
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else
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function HasItem(source, items, amount)
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local amount, count = amount or 1, 0
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local Player = QBCore.Functions.GetPlayer(source)
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if Config.Debug then print("^5Debug^7: ^3HasItem^7: ^2Checking if player has required item^7 '^3"..tostring(items).."^7'") end
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for _, itemData in pairs(Player.PlayerData.items) do
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if itemData and (itemData.name == items) then
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if Config.Debug then print("^5Debug^7: ^3HasItem^7: ^2Item^7: '^3"..tostring(items).."^7' ^2Slot^7: ^3"..itemData.slot.." ^7x(^3"..tostring(itemData.amount).."^7)") end
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count += itemData.amount
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end
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end
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if count >= amount then if Config.Debug then print("^5Debug^7: ^3HasItem^7: ^2Items ^5FOUND^7 x^3"..count.."^7") end return true end
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if Config.Debug then print("^5Debug^7: ^3HasItem^7: ^2Items ^1NOT FOUND^7") end return false
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end
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end
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--Export Import System--
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QBCore.Functions.CreateCallback('jim-consumables:server:syncConsumables', function(source, cb) cb(Consumables) end)
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QBCore.Functions.CreateCallback('jim-consumables:server:syncEmotes', function(source, cb) cb(Emotes) end)
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createCallback(getScript()..':server:syncConsumables', function(source) return Consumables end)
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createCallback(getScript()..':server:syncEmotes', function(source) return Emotes end)
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RegisterNetEvent('jim-consumables:server:syncAddItem', function(itemName, data)
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if not Consumables[itemName] then
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QBCore.Functions.CreateUseableItem(itemName, function(source, item) TriggerClientEvent('jim-consumables:Consume', source, itemName) end)
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if Config.Debug then print("^5Debug^7: ^2Adding new ^3Item^7: '^6"..itemName.."^7'") end
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Consumables[itemName] = data
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TriggerClientEvent("jim-consumables:client:syncConsumables", -1, Consumables)
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end
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end)
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RegisterNetEvent('jim-consumables:server:syncAddEmote', function(emoteName, data)
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if not Emotes[emoteName] then
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if Config.Debug then print("^5Debug^7: ^2Adding new ^3Emote^7: '^6"..emoteName.."^7'") end
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Emotes[emoteName] = data
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TriggerClientEvent("jim-consumables:client:syncEmotes", -1, Emotes)
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end
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end)
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RegisterNetEvent("jim-consumables:server:syncConsumables", function() TriggerClientEvent('jim-consumables:client:syncConsumables', -1, Consumables) end)
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RegisterNetEvent("jim-consumables:server:syncEmotes", function() TriggerClientEvent('jim-consumables:client:syncEmotes', -1, Emotes) end)
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local function CheckVersion()
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PerformHttpRequest('https://raw.githubusercontent.com/jimathy/jim-consumables/master/version.txt', function(err, newestVersion, headers)
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local currentVersion = GetResourceMetadata(GetCurrentResourceName(), 'version')
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if not newestVersion then print("Currently unable to run a version check.") return end
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local advice = "^1You are currently running an outdated version^7, ^1please update^7"
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if newestVersion:gsub("%s+", "") == currentVersion:gsub("%s+", "") then advice = '^6You are running the latest version.^7'
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else print("^3Version Check^7: ^2Current^7: "..currentVersion.." ^2Latest^7: "..newestVersion) end
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print(advice)
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end)
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local syncScheduled = false
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function syncConsumables()
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if Config.System.Debug then print("^5Debug^7: ^2Sending ^6"..countTable(Consumables).." ^3Consumables ^2to all clients^7") end
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TriggerClientEvent(getScript()..":client:syncConsumables", -1, Consumables)
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syncScheduled = false
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end
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CheckVersion()
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local emoteSyncScheduled = false
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function syncEmotes()
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if Config.System.Debug then print("^5Debug^7: ^2Sending ^6"..countTable(Emotes).." ^3Emotes to all clients^7") end
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TriggerClientEvent(getScript()..":client:syncEmotes", -1, Emotes)
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emoteSyncScheduled = false
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end
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RegisterNetEvent(getScript()..':server:syncAddItem', function(itemName, data)
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if not Consumables[itemName] then
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Consumables[itemName] = data
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createUseableItem(itemName, function(source, item) TriggerClientEvent(getScript()..':Consume', source, itemName) end)
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if Config.System.Debug then print("^5Debug^7: "..GetInvokingResource().." ^2is sending new ^3Item^7: '"..itemName.."'") end
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if not syncScheduled then
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syncScheduled = true
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Citizen.SetTimeout(5000, syncConsumables)
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end
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else
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if Config.System.Debug then print("^1Debug^7: "..GetInvokingResource().." ^2is sending ^1duplicate ^3Item^7: '"..itemName.."'") end
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end
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end)
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RegisterNetEvent(getScript()..':server:syncAddEmote', function(emoteName, data)
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if not Emotes[emoteName] then
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Emotes[emoteName] = data
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if Config.System.Debug then print("^5Debug^7: "..GetInvokingResource().." ^2is sending new ^3Emote^7: '"..emoteName.."'") end
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if not emoteSyncScheduled then
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emoteSyncScheduled = true
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Citizen.SetTimeout(5000, syncEmotes)
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end
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else
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if Config.System.Debug then print("^1Debug^7: "..GetInvokingResource().." ^2is sending ^1duplicate ^3Emote^7: '"..emoteName.."'") end
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end
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end)
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RegisterNetEvent(getScript()..":server:syncConsumables", function()
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TriggerClientEvent(getScript()..':client:syncConsumables', -1, Consumables)
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end)
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RegisterNetEvent(getScript()..":server:syncEmotes", function()
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TriggerClientEvent(getScript()..':client:syncEmotes', -1, Emotes)
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end)
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Core.Commands.Add('consumableCreator', "Create consumables (admin only)", {}, false, function(source)
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if source > 0 then return TriggerClientEvent(getScript()..":client:consumableCreator", source) end
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end, 'admin')
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Core.Commands.Add('testConsumableEmotes', "Test consumables Emotes (admin only)", {}, false, function(source)
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if source > 0 then return TriggerClientEvent(getScript()..":client:testEmotes", source) end
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end, 'admin')
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