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Change the "Stop Consuming" popup
It was originally using `drawText` to use framework ui to display `[BACKSPACE] Stop Consuming` Changed to display an instructional native ui popup on the bottom right of the screen
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@@ -218,18 +218,20 @@ RegisterNetEvent(getScript()..':Consume', function(itemName)
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end)
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while consuming do
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local drawTable = debugMode and
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{ "[BackSpace] Stop Consuming",
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"Time: "..tostring(time),
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"Type: "..(type or ""),
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"Hunger: "..(needStats.hunger or 0).."%",
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"Thirst: "..(needStats.thirst or 0).."%",
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"Stress: "..(stress or 0).."%",
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"Heal: "..(heal or 0).."%",
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"Armour: "..(armor or 0).."%",
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} or
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{ "[BackSpace] Stop Consuming", }
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drawText(nil, drawTable, nil, nil)
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if debugMode then
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drawText(nil, {
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"Time: "..tostring(time),
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"Type: "..(type or ""),
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"Hunger: "..(needStats.hunger or 0).."%",
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"Thirst: "..(needStats.thirst or 0).."%",
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"Stress: "..(stress or 0).."%",
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"Heal: "..(heal or 0).."%",
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"Armour: "..(armor or 0).."%",
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}, nil, nil)
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end
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makeInstructionalButtons({
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{ keys = { 194 }, text = "Stop Consuming" },
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})
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if time <= 0 then
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consuming = false
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end
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