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also adds print to check movement type
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@@ -83,7 +83,7 @@ RegisterNetEvent('jim-consumables:Consume', function(itemName)
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if Config.Debug then print("^5Debug^7: ^3Consume^7: ^2Playing Animation^7...") end
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if Config.Debug then print("^5Debug^7: ^3Consume^7: ^2Playing Animation^7...") end
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loadAnimDict(animDict)
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loadAnimDict(animDict)
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TaskPlayAnim(Player, animDict, anim, 1.0, 1.0, -1, MovementType, 0, 0, 0, 0)
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TaskPlayAnim(Player, animDict, anim, 1.0, 1.0, -1, MovementType, 0, 0, 0, 0)
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if Config.Debug then print("^5Debug^7: ^3Consume^7: ^Player Movement Type is^7..."..json.encode(MovementType).." ") end
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if Config.UseProgbar then
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if Config.UseProgbar then
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QBCore.Functions.Progressbar('jimmy_consume_', string..QBCore.Shared.Items[itemName].label.."..", time, false, false, {disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = true,}, {}, {}, {}, function() consuming = false end, function() end, itemName)
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QBCore.Functions.Progressbar('jimmy_consume_', string..QBCore.Shared.Items[itemName].label.."..", time, false, false, {disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = true,}, {}, {}, {}, function() consuming = false end, function() end, itemName)
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else
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else
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