Files
ND_Core/server/commands.lua
2023-08-26 04:35:34 +02:00

64 lines
2.0 KiB
Lua

local moneyTypes = {"bank", "cash"}
local moneyActions = {
remove = function(player, account, amount)
player.deductMoney(account, amount, "Staff action")
return ("Removed $%d (%s) to %s"):format(amount, account, player.name), ("removed $%d from %s"):format(amount, account)
end,
add = function(player, account, amount)
player.addMoney(account, amount, "Staff action")
return ("Added $%d (%s) to %s"):format(amount, account, player.name), ("added $%d to %s"):format(amount, account)
end,
set = function(player, account, amount)
player.setData(account, amount, "Staff action")
return ("Set %s's (%s) to $%d"):format(player.name, account, amount), ("set %s to $%d"):format(account, amount)
end
}
lib.addCommand("setmoney", {
help = "Admin command, manage player money.",
-- restricted = "group.admin",
params = {
{
name = "target",
type = "playerId",
help = "Target player's server id"
},
{
name = "action",
type = "string",
help = "remove/add/set"
},
{
name = "type",
type = "string",
help = "bank/cash"
},
{
name = "amount",
type = "number",
help = "bank/cash"
}
},
}, function(source, args, raw)
local action = moneyActions[args.action]
local moneyType = args.type:lower()
if not action or not lib.table.contains(moneyTypes, moneyType) then return end
local player = NDCore.getPlayer(args.target)
local staffMessage, userMessage = action(player, moneyType, args.amount)
player.notify({
title = "Staff action",
description = userMessage,
type = "inform",
duration = 10000
})
if not source then return end
TriggerClientEvent("chat:addMessage", source, {
color = {50, 100, 235},
multiline = true,
args = {"Staff action", staffMessage}
})
end)