Files
ND_Core/client/functions.lua
2024-02-12 23:27:43 +01:00

45 lines
1.0 KiB
Lua

function NDCore.getPlayer()
return NDCore.player
end
function NDCore.getCharacters()
return NDCore.characters
end
function NDCore.getPlayersFromCoords(distance, coords)
if coords then
coords = type(coords) == "table" and vec3(coords.x, coords.y, coords.z) or coords
else
coords = GetEntityCoords(PlayerPedId())
end
distance = distance or 5
local closePlayers = {}
local players = GetActivePlayers()
for _, player in ipairs(players) do
local target = GetPlayerPed(player)
local targetCoords = GetEntityCoords(target)
local targetdistance = #(targetCoords - coords)
if targetdistance <= distance then
closePlayers[#closePlayers + 1] = player
end
end
return closePlayers
end
function NDCore.getConfig(info)
if not info then
return Config
end
return Config[info]
end
function NDCore.notify(...)
lib.notify(...)
end
for name, func in pairs(NDCore) do
if type(func) == "function" then
exports(name, func)
end
end