NDCore.Functions.AddCommand("setmoney", "Admin command, manage player money.", function(source, args, rawCommand) if not NDCore.Functions.IsPlayerAdmin(source) then return end local target = tonumber(args[1]) local action = args[2] local moneyType = args[3]:lower() local amount = tonumber(args[4]) if not target or GetPlayerPing(target) == 0 then return end if action ~= "remove" and action ~= "add" and action ~= "set" then return end if moneyType ~= "bank" and moneyType ~= "cash" then return end if action == "remove" then if not amount or amount < 1 then return end NDCore.Functions.DeductMoney(amount, target, moneyType) elseif action == "add" then if not amount or amount < 1 then return end NDCore.Functions.AddMoney(amount, target, moneyType) elseif action == "set" then local character = NDCore.Functions.GetPlayer(target) NDCore.Functions.SetPlayerData(character.id, moneyType, amount) end end, true, { { name="player", help="Player server id" }, { name="action", help="remove/add/set" }, { name="type", help="bank/cash" }, { name="amount" } }) NDCore.Functions.AddCommand("setjob", "Admin command, set player job.", function(source, args, rawCommand) if not NDCore.Functions.IsPlayerAdmin(source) then return { color = {255, 0, 0}, args = {"Error", "you don't have access to this command."} } end local target = tonumber(args[1]) if not target or GetPlayerPing(target) == 0 then return { color = {255, 0, 0}, args = {"Error", "target player not found."} } end local job = args[2] if not job then return { color = {255, 0, 0}, args = {"Error", "job required."} } end local character = NDCore.Functions.GetPlayer(target) NDCore.Functions.SetPlayerJob(character.id, job, args[3]) return { color = {0, 255, 0}, args = {"Success", GetPlayerName(target) .. " job set to " .. job .. (args[3] and " rank " .. args[3] or " rank 1.")} } end, false, { { name="player", help="Player server id" }, { name="job name" }, { name="rank", help="This should be a number, default value is 1." } }) NDCore.Functions.AddCommand("setgroup", "Admin command, set player group.", function(source, args, rawCommand) if not NDCore.Functions.IsPlayerAdmin(source) then return end local target = tonumber(args[1]) if not target or GetPlayerPing(target) == 0 then return { color = {255, 0, 0}, args = {"Error", "target player not found."} } end local group = args[3] if not group then return { color = {255, 0, 0}, args = {"Error", "group required."} } end local character = NDCore.Functions.GetPlayer(target) if args[2] == "remove" then NDCore.Functions.RemovePlayerFromGroup(character.id, group) return { color = {0, 255, 0}, args = {"Success", GetPlayerName(target) .. " removed from " .. group} } elseif args[2] == "add" then local rank = args[4] NDCore.Functions.SetPlayerToGroup(character.id, group, rank) return { color = {0, 255, 0}, args = {"Success", GetPlayerName(target) .. " added to " .. group .. (rank and " rank " .. rank or " rank 1.")} } end end, false, { { name="player", help="Player server id" }, { name="action", help="remove/add"}, { name="group", help="Group name, make sure it's correct or it won't work."}, { name="rank", help="This should be a number, default value is 1 (not required if removing)." } }) NDCore.Functions.AddCommand("pay", "give cash to a nearby player", function(source, args, rawCommand) local amount = args[1] if not amount or amount == 0 then return end NDCore.Functions.GiveCashToNearbyPlayer(source, amount) return { color = {0, 255, 0}, args = {"Success", amount .. " paid."} } end, true, { { name="Amount" }, })