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https://github.com/ND-Framework/ND_Core.git
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5 Commits
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f512d0ed0c | ||
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0a19fe8a33 | ||
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2882c7c1ae | ||
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6291690bd4 | ||
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af82c447c1 |
@@ -293,6 +293,7 @@ AddStateBagChangeHandler("props", nil, function(bagName, key, value, reserved, r
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lib.setVehicleProperties(entity, props)
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lib.setVehicleProperties(entity, props)
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end)
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end)
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local playingKey = 0
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local function playKeyFob(veh)
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local function playKeyFob(veh)
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local keyFob
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local keyFob
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local ped = cache.ped
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local ped = cache.ped
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@@ -300,12 +301,21 @@ local function playKeyFob(veh)
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if #(coords-GetEntityCoords(veh)) > 25.0 then return end
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if #(coords-GetEntityCoords(veh)) > 25.0 then return end
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if not playerVehicle then
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if not playerVehicle then
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playingKey += 1
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SetPedCurrentWeaponVisible(ped, false, false)
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ClearPedTasks(ped)
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ClearPedTasks(ped)
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lib.requestAnimDict("anim@mp_player_intmenu@key_fob@")
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lib.requestAnimDict("anim@mp_player_intmenu@key_fob@")
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TaskPlayAnim(ped, "anim@mp_player_intmenu@key_fob@", "fob_click_fp", 8.0, 8.0, -1, 48, 1, false, false, false)
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TaskPlayAnim(ped, "anim@mp_player_intmenu@key_fob@", "fob_click_fp", 8.0, 8.0, -1, 48, 1, false, false, false)
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keyFob = CreateObject(`lr_prop_carkey_fob`, 0, 0, 0, true, true, true)
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keyFob = CreateObject(`lr_prop_carkey_fob`, 0, 0, 0, true, true, true)
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AttachEntityToEntity(keyFob, ped, GetPedBoneIndex(ped, 0xDEAD), 0.12, 0.04, -0.025, -100.0, 100.0, 0.0, true, true, false, true, 1, true)
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AttachEntityToEntity(keyFob, ped, GetPedBoneIndex(ped, 0xDEAD), 0.12, 0.04, -0.025, -100.0, 100.0, 0.0, true, true, false, true, 1, true)
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Wait(700)
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Wait(700)
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SetTimeout(400, function()
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playingKey -= 1
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end)
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SetTimeout(1200, function()
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if playingKey > 0 then return end
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SetPedCurrentWeaponVisible(ped, true, false)
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end)
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end
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end
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PlaySoundFromEntity(-1, "Remote_Control_Fob", ped, "PI_Menu_Sounds", true, 0)
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PlaySoundFromEntity(-1, "Remote_Control_Fob", ped, "PI_Menu_Sounds", true, 0)
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@@ -8,6 +8,7 @@ CREATE TABLE IF NOT EXISTS `nd_characters` (
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`gender` VARCHAR(50) DEFAULT NULL,
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`gender` VARCHAR(50) DEFAULT NULL,
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`cash` INT(10) DEFAULT '0',
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`cash` INT(10) DEFAULT '0',
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`bank` INT(10) DEFAULT '0',
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`bank` INT(10) DEFAULT '0',
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`phonenumber` VARCHAR(20) DEFAULT NULL,
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`groups` LONGTEXT DEFAULT ('[]'),
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`groups` LONGTEXT DEFAULT ('[]'),
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`metadata` LONGTEXT DEFAULT ('[]'),
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`metadata` LONGTEXT DEFAULT ('[]'),
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`inventory` LONGTEXT DEFAULT ('[]'),
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`inventory` LONGTEXT DEFAULT ('[]'),
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@@ -2,7 +2,7 @@
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author "Andyyy#7666"
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author "Andyyy#7666"
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description "ND Framework Core"
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description "ND Framework Core"
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version "2.0.2"
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version "2.1.2"
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fx_version "cerulean"
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fx_version "cerulean"
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game "gta5"
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game "gta5"
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@@ -25,6 +25,7 @@ local function createCharacterTable(info)
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gender = info.gender,
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gender = info.gender,
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cash = info.cash,
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cash = info.cash,
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bank = info.bank,
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bank = info.bank,
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phonenumber = info.phonenumber,
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groups = info.groups,
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groups = info.groups,
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metadata = info.metadata,
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metadata = info.metadata,
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inventory = info.inventory
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inventory = info.inventory
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@@ -165,7 +166,7 @@ local function createCharacterTable(info)
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-- Save character information to database
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-- Save character information to database
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function self.save()
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function self.save()
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local affectedRows = MySQL.update.await("UPDATE nd_characters SET name = ?, firstname = ?, lastname = ?, dob = ?, gender = ?, cash = ?, bank = ?, `groups` = ?, metadata = ? WHERE charid = ?", {
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local affectedRows = MySQL.update.await("UPDATE nd_characters SET name = ?, firstname = ?, lastname = ?, dob = ?, gender = ?, cash = ?, bank = ?, phonenumber = ?, `groups` = ?, metadata = ? WHERE charid = ?", {
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self.name,
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self.name,
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self.firstname,
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self.firstname,
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self.lastname,
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self.lastname,
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@@ -173,6 +174,7 @@ local function createCharacterTable(info)
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self.gender,
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self.gender,
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self.cash,
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self.cash,
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self.bank,
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self.bank,
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self.phonenumber,
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json.encode(self.groups),
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json.encode(self.groups),
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json.encode(self.metadata),
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json.encode(self.metadata),
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self.id
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self.id
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@@ -407,12 +409,13 @@ function NDCore.newCharacter(src, info)
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gender = info.gender or "",
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gender = info.gender or "",
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cash = info.cash or 0,
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cash = info.cash or 0,
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bank = info.bank or 0,
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bank = info.bank or 0,
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phonenumber = info.phonenumber,
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groups = info.groups or {},
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groups = info.groups or {},
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metadata = info.metadata or {},
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metadata = info.metadata or {},
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inventory = info.inventory or {},
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inventory = info.inventory or {}
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}
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}
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charInfo.id = MySQL.insert.await("INSERT INTO nd_characters (identifier, name, firstname, lastname, dob, gender, cash, bank, `groups`, metadata) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", {
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charInfo.id = MySQL.insert.await("INSERT INTO nd_characters (identifier, name, firstname, lastname, dob, gender, cash, bank, phonenumber, `groups`, metadata) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", {
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identifier,
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identifier,
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charInfo.name,
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charInfo.name,
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charInfo.firstname,
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charInfo.firstname,
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@@ -421,6 +424,7 @@ function NDCore.newCharacter(src, info)
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charInfo.gender,
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charInfo.gender,
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charInfo.cash,
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charInfo.cash,
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charInfo.bank,
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charInfo.bank,
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charInfo.phonenumber,
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json.encode(charInfo.groups),
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json.encode(charInfo.groups),
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json.encode(charInfo.metadata)
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json.encode(charInfo.metadata)
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})
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})
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@@ -451,6 +455,7 @@ function NDCore.fetchCharacter(id, src)
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gender = info.gender,
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gender = info.gender,
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cash = info.cash,
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cash = info.cash,
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bank = info.bank,
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bank = info.bank,
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phonenumber = info.phonenumber,
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groups = json.decode(info.groups),
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groups = json.decode(info.groups),
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metadata = json.decode(info.metadata),
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metadata = json.decode(info.metadata),
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inventory = json.decode(info.inventory)
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inventory = json.decode(info.inventory)
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@@ -476,9 +481,10 @@ function NDCore.fetchAllCharacters(src)
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gender = info.gender,
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gender = info.gender,
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cash = info.cash,
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cash = info.cash,
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bank = info.bank,
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bank = info.bank,
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phonenumber = info.phonenumber,
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groups = json.decode(info.groups),
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groups = json.decode(info.groups),
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metadata = json.decode(info.metadata),
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metadata = json.decode(info.metadata),
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inventory = json.decode(info.inventory),
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inventory = json.decode(info.inventory)
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})
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})
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end
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end
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return characters
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return characters
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