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https://github.com/ND-Framework/ND_Core.git
synced 2026-08-17 22:06:02 +01:00
Compare commits
32 Commits
v2.0.2
...
feat/qb-co
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af82c447c1 |
@@ -29,15 +29,14 @@ AddEventHandler("gameEventTriggered", function(name, args)
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local victim = args[1]
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local victim = args[1]
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||||||
if not IsPedAPlayer(victim) or NetworkGetPlayerIndexFromPed(victim) ~= cache.playerId then return end
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if not IsPedAPlayer(victim) or NetworkGetPlayerIndexFromPed(victim) ~= cache.playerId then return end
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||||||
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||||||
if not IsPedDeadOrDying(victim, true) then
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||||||
local hit, bone = GetPedLastDamageBone(victim)
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local hit, bone = GetPedLastDamageBone(victim)
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if hit and usingAmbulance then
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if hit and usingAmbulance then
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local damageWeapon = ambulance:getLastDamagingWeapon(victim)
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local damageWeapon = ambulance:getLastDamagingWeapon(victim)
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return damageWeapon and ambulance:updateBodyDamage(bone, damageWeapon)
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ambulance:updateBodyDamage(bone, damageWeapon)
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end
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||||||
return
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||||||
end
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end
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||||||
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if not IsPedDeadOrDying(victim, true) or GetEntityHealth(victim) > 100 then return end
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local killerEntity, deathCause = GetPedSourceOfDeath(cache.ped), GetPedCauseOfDeath(cache.ped)
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local killerEntity, deathCause = GetPedSourceOfDeath(cache.ped), GetPedCauseOfDeath(cache.ped)
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local killerClientId = NetworkGetPlayerIndexFromPed(killerEntity)
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local killerClientId = NetworkGetPlayerIndexFromPed(killerEntity)
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if killerEntity ~= cache.ped and killerClientId and NetworkIsPlayerActive(killerClientId) then
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if killerEntity ~= cache.ped and killerClientId and NetworkIsPlayerActive(killerClientId) then
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@@ -22,5 +22,50 @@ RegisterNetEvent("ND:updateLastLocation", function(location)
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end)
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end)
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RegisterNetEvent("ND:revivePlayer", function()
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RegisterNetEvent("ND:revivePlayer", function()
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NDCore.revivePlayer(true)
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if source == "" then return end
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local veh = GetVehiclePedIsIn(cache.ped)
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local seat = cache.seat
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local coords = GetEntityCoords(cache.ped)
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NetworkResurrectLocalPlayer(coords.x, coords.y, coords.z, GetEntityHeading(cache.ped), true, true, false)
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local ped = PlayerPedId()
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if cache.ped ~= ped then
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DeleteEntity(cache.ped)
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ClearAreaOfPeds(coords.x, coords.y, coords.z, 0.2, false)
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end
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SetEntityInvincible(ped, false)
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FreezeEntityPosition(ped, false)
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SetEntityVisible(ped, true)
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SetEveryoneIgnorePlayer(ped, false)
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SetPedCanBeTargetted(ped, true)
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SetEntityCanBeDamaged(ped, true)
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SetBlockingOfNonTemporaryEvents(ped, false)
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SetPedCanRagdollFromPlayerImpact(ped, true)
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ClearPedTasksImmediately(ped)
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if veh and veh ~= 0 then
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SetPedIntoVehicle(ped, veh, seat)
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end
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end)
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RegisterNetEvent("ND:characterUnloaded")
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RegisterNetEvent("ND:clothingMenu", function()
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if GetResourceState("fivem-appearance") ~= "started" then return end
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local function customize(appearance)
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if not appearance then return end
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TriggerServerEvent("ND:updateClothing", appearance)
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end
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exports["fivem-appearance"]:startPlayerCustomization(customize, {
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ped = false,
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headBlend = true,
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faceFeatures = true,
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headOverlays = true,
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components = true,
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props = true,
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||||||
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tattoos = true
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||||||
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})
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||||||
end)
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end)
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@@ -33,56 +33,8 @@ function NDCore.getConfig(info)
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return Config[info]
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return Config[info]
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end
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end
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function NDCore.revivePlayer(reset, keepDead)
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local usingAmbulance = GetResourceState("ND_Ambulance") == "started"
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if not keepDead then
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LocalPlayer.state.dead = false
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if usingAmbulance then
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local state = Player(cache.serverId).state
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state:set("isDead", false, true)
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||||||
end
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end
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local veh = GetVehiclePedIsIn(cache.ped)
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local seat = cache.seat
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local coords = GetEntityCoords(cache.ped)
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NetworkResurrectLocalPlayer(coords.x, coords.y, coords.z, GetEntityHeading(cache.ped), true, true, false)
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local ped = PlayerPedId()
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if cache.ped ~= ped then
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DeleteEntity(cache.ped)
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ClearAreaOfPeds(coords.x, coords.y, coords.z, 0.2, false)
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||||||
end
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SetEntityInvincible(ped, false)
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FreezeEntityPosition(ped, false)
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SetEntityVisible(ped, true)
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SetEveryoneIgnorePlayer(ped, false)
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SetPedCanBeTargetted(ped, true)
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SetEntityCanBeDamaged(ped, true)
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||||||
SetBlockingOfNonTemporaryEvents(ped, false)
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||||||
SetPedCanRagdollFromPlayerImpact(ped, true)
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||||||
ClearPedTasksImmediately(ped)
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||||||
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|
||||||
if veh and veh ~= 0 then
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||||||
SetPedIntoVehicle(ped, veh, seat)
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|
||||||
end
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|
||||||
if reset and GetPedMovementClipset(ped) == `move_m@injured` then
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||||||
ClearEntityLastDamageEntity(ped)
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||||||
SetPedMoveRateOverride(ped, 1.0)
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|
||||||
ResetPedMovementClipset(ped, 0)
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|
||||||
end
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||||||
if reset and usingAmbulance then
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||||||
exports["ND_Ambulance"]:resetBodyDamage()
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|
||||||
end
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|
||||||
end
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|
||||||
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function NDCore.notify(...)
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function NDCore.notify(...)
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||||||
if GetResourceState("ModernHUD") == "started" then
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||||||
exports["ModernHUD"]:notify(...)
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||||||
elseif GetResourceState("ox_lib") == "started" then
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|
||||||
lib.notify(...)
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lib.notify(...)
|
||||||
end
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|
||||||
end
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end
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||||||
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|
||||||
for name, func in pairs(NDCore) do
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for name, func in pairs(NDCore) do
|
||||||
|
|||||||
@@ -7,11 +7,12 @@ Config = {
|
|||||||
discordAsset = GetConvar("core:discordAsset", "andyyy"),
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discordAsset = GetConvar("core:discordAsset", "andyyy"),
|
||||||
discordAssetSmall = GetConvar("core:discordAssetSmall", "andyyy"),
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discordAssetSmall = GetConvar("core:discordAssetSmall", "andyyy"),
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discordActionText = GetConvar("core:discordActionText", "DISCORD"),
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discordActionText = GetConvar("core:discordActionText", "DISCORD"),
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discordActionLink = GetConvar("discordActionLink", "https://discord.gg/Z9Mxu72zZ6"),
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discordActionLink = GetConvar("core:discordActionLink", "https://discord.gg/Z9Mxu72zZ6"),
|
||||||
discordActionText2 = GetConvar("core:discordActionText2", "STORE"),
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discordActionText2 = GetConvar("core:discordActionText2", "STORE"),
|
||||||
discordActionLink2 = GetConvar("core:discordActionLink2", "https://andyyy.tebex.io/category/fivem-scripts"),
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discordActionLink2 = GetConvar("core:discordActionLink2", "https://andyyy.tebex.io/category/fivem-scripts"),
|
||||||
randomUnlockedVehicleChance = GetConvarInt("core:randomUnlockedVehicleChance", 30),
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|
||||||
disableVehicleAirControl = GetConvarInt("core:disableVehicleAirControl", 1) == 1,
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disableVehicleAirControl = GetConvarInt("core:disableVehicleAirControl", 1) == 1,
|
||||||
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randomUnlockedVehicleChance = GetConvarInt("core:randomUnlockedVehicleChance", 30),
|
||||||
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requireKeys = GetConvarInt("core:requireKeys", 1) == 1,
|
||||||
useInventoryForKeys = GetConvarInt("core:useInventoryForKeys", 1) == 1,
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useInventoryForKeys = GetConvarInt("core:useInventoryForKeys", 1) == 1,
|
||||||
groups = json.decode(GetConvar("core:groups", "[]")),
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groups = json.decode(GetConvar("core:groups", "[]")),
|
||||||
compatibility = json.decode(GetConvar("core:compatibility", "[]"))
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compatibility = json.decode(GetConvar("core:compatibility", "[]"))
|
||||||
|
|||||||
@@ -218,10 +218,10 @@ end)
|
|||||||
RegisterCommand("getclothing", function(source, args, rawCommand)
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RegisterCommand("getclothing", function(source, args, rawCommand)
|
||||||
local info = ""
|
local info = ""
|
||||||
for k, v in pairs(clothingComponents) do
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for k, v in pairs(clothingComponents) do
|
||||||
info = ("%s\n%s = {\n drawable = %s,\n texture = %s\n},"):format(info, k, GetPedDrawableVariation(cache.ped, v), GetPedTextureVariation(cache.ped, v))
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info = ("%s\n%s = { drawable = %s, texture = %s },"):format(info, k, GetPedDrawableVariation(cache.ped, v), GetPedTextureVariation(cache.ped, v))
|
||||||
end
|
end
|
||||||
for k, v in pairs(clothingProps) do
|
for k, v in pairs(clothingProps) do
|
||||||
info = ("%s\n%s = {\n drawable = %s,\n texture = %s\n},"):format(info, k, GetPedPropIndex(cache.ped, v), GetPedPropTextureIndex(cache.ped, v))
|
info = ("%s\n%s = { drawable = %s, texture = %s },"):format(info, k, GetPedPropIndex(cache.ped, v), GetPedPropTextureIndex(cache.ped, v))
|
||||||
end
|
end
|
||||||
lib.setClipboard(info)
|
lib.setClipboard(info)
|
||||||
end, false)
|
end, false)
|
||||||
|
|||||||
@@ -293,6 +293,7 @@ AddStateBagChangeHandler("props", nil, function(bagName, key, value, reserved, r
|
|||||||
lib.setVehicleProperties(entity, props)
|
lib.setVehicleProperties(entity, props)
|
||||||
end)
|
end)
|
||||||
|
|
||||||
|
local playingKey = 0
|
||||||
local function playKeyFob(veh)
|
local function playKeyFob(veh)
|
||||||
local keyFob
|
local keyFob
|
||||||
local ped = cache.ped
|
local ped = cache.ped
|
||||||
@@ -300,12 +301,21 @@ local function playKeyFob(veh)
|
|||||||
if #(coords-GetEntityCoords(veh)) > 25.0 then return end
|
if #(coords-GetEntityCoords(veh)) > 25.0 then return end
|
||||||
|
|
||||||
if not playerVehicle then
|
if not playerVehicle then
|
||||||
|
playingKey += 1
|
||||||
|
SetPedCurrentWeaponVisible(ped, false, false)
|
||||||
ClearPedTasks(ped)
|
ClearPedTasks(ped)
|
||||||
lib.requestAnimDict("anim@mp_player_intmenu@key_fob@")
|
lib.requestAnimDict("anim@mp_player_intmenu@key_fob@")
|
||||||
TaskPlayAnim(ped, "anim@mp_player_intmenu@key_fob@", "fob_click_fp", 8.0, 8.0, -1, 48, 1, false, false, false)
|
TaskPlayAnim(ped, "anim@mp_player_intmenu@key_fob@", "fob_click_fp", 8.0, 8.0, -1, 48, 1, false, false, false)
|
||||||
keyFob = CreateObject(`lr_prop_carkey_fob`, 0, 0, 0, true, true, true)
|
keyFob = CreateObject(`lr_prop_carkey_fob`, 0, 0, 0, true, true, true)
|
||||||
AttachEntityToEntity(keyFob, ped, GetPedBoneIndex(ped, 0xDEAD), 0.12, 0.04, -0.025, -100.0, 100.0, 0.0, true, true, false, true, 1, true)
|
AttachEntityToEntity(keyFob, ped, GetPedBoneIndex(ped, 0xDEAD), 0.12, 0.04, -0.025, -100.0, 100.0, 0.0, true, true, false, true, 1, true)
|
||||||
Wait(700)
|
Wait(700)
|
||||||
|
SetTimeout(400, function()
|
||||||
|
playingKey -= 1
|
||||||
|
end)
|
||||||
|
SetTimeout(1200, function()
|
||||||
|
if playingKey > 0 then return end
|
||||||
|
SetPedCurrentWeaponVisible(ped, true, false)
|
||||||
|
end)
|
||||||
end
|
end
|
||||||
|
|
||||||
PlaySoundFromEntity(-1, "Remote_Control_Fob", ped, "PI_Menu_Sounds", true, 0)
|
PlaySoundFromEntity(-1, "Remote_Control_Fob", ped, "PI_Menu_Sounds", true, 0)
|
||||||
@@ -470,22 +480,35 @@ CreateThread(function()
|
|||||||
local wait = 500
|
local wait = 500
|
||||||
while true do
|
while true do
|
||||||
Wait(wait)
|
Wait(wait)
|
||||||
|
|
||||||
|
local reset = true
|
||||||
playerVehicle = cache.seat == -1 and cache.vehicle
|
playerVehicle = cache.seat == -1 and cache.vehicle
|
||||||
if playerVehicle then
|
|
||||||
|
local entering = GetVehiclePedIsEntering(cache.ped)
|
||||||
|
if entering and DoesEntityExist(entering) and IsVehicleNeedsToBeHotwired(entering) then
|
||||||
|
SetVehicleNeedsToBeHotwired(entering, false)
|
||||||
|
end
|
||||||
|
|
||||||
|
if not playerVehicle then goto skip end
|
||||||
|
|
||||||
if Config.disableVehicleAirControl and not vehicleClassNotDisableAirControl[GetVehicleClass(playerVehicle)] and (IsEntityInAir(playerVehicle) or IsEntityUpsidedown(playerVehicle)) then
|
if Config.disableVehicleAirControl and not vehicleClassNotDisableAirControl[GetVehicleClass(playerVehicle)] and (IsEntityInAir(playerVehicle) or IsEntityUpsidedown(playerVehicle)) then
|
||||||
wait = 0
|
wait = 0
|
||||||
|
reset = false
|
||||||
DisableControlAction(0, 59) -- disable vehicle air control.
|
DisableControlAction(0, 59) -- disable vehicle air control.
|
||||||
DisableControlAction(0, 60)
|
DisableControlAction(0, 60)
|
||||||
elseif not GetIsVehicleEngineRunning(playerVehicle) and not hasVehicleKeysCheck(playerVehicle) then
|
end
|
||||||
|
if Config.requireKeys and not GetIsVehicleEngineRunning(playerVehicle) and not hasVehicleKeysCheck(playerVehicle) then
|
||||||
wait = 0
|
wait = 0
|
||||||
|
reset = false
|
||||||
DisableControlAction(0, 59)
|
DisableControlAction(0, 59)
|
||||||
|
DisableControlAction(0, 71)
|
||||||
if DoesEntityExist(playerVehicle) and IsVehicleEngineStarting(playerVehicle) then
|
if DoesEntityExist(playerVehicle) and IsVehicleEngineStarting(playerVehicle) then
|
||||||
SetVehicleEngineOn(playerVehicle, false, true, true) -- don't turn on engine if no keys.
|
SetVehicleEngineOn(playerVehicle, false, true, true) -- don't turn on engine if no keys.
|
||||||
end
|
end
|
||||||
else
|
|
||||||
wait = 500
|
|
||||||
end
|
end
|
||||||
elseif wait ~= 500 then
|
|
||||||
|
::skip::
|
||||||
|
if (reset or not playerVehicle) and wait ~= 500 then
|
||||||
wait = 500
|
wait = 500
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -1 +1,73 @@
|
|||||||
if not lib.table.contains(Config.compatibility, "qb") then return end
|
if not lib.table.contains(Config.compatibility, "qb") then return end
|
||||||
|
|
||||||
|
local QBCore = {}
|
||||||
|
|
||||||
|
QBCore.Config = QBConfig
|
||||||
|
QBCore.Shared = QBShared
|
||||||
|
QBCore.ClientCallbacks = {}
|
||||||
|
QBCore.ServerCallbacks = {}
|
||||||
|
|
||||||
|
QBCore.Players = {}
|
||||||
|
QBCore.Functions = {}
|
||||||
|
QBCore.Player_Buckets = {}
|
||||||
|
QBCore.Entity_Buckets = {}
|
||||||
|
QBCore.UsableItems = {}
|
||||||
|
|
||||||
|
function QBCore.Functions.GetCoords(entity)
|
||||||
|
local coords = GetEntityCoords(entity)
|
||||||
|
local heading = GetEntityHeading(entity)
|
||||||
|
return vec4(coords.x, coords.y, coords.z, heading)
|
||||||
|
end
|
||||||
|
|
||||||
|
function QBCore.Functions.GetIdentifier(source, idtype)
|
||||||
|
if GetConvarInt("sv_fxdkMode", 0) == 1 then return "license:fxdk" end
|
||||||
|
return GetPlayerIdentifierByType(source, idtype or "license")
|
||||||
|
end
|
||||||
|
|
||||||
|
function QBCore.Functions.GetSource(identifier)
|
||||||
|
for src, _ in pairs(NDCore.players) do
|
||||||
|
local idens = GetPlayerIdentifiers(src)
|
||||||
|
for _, id in pairs(idens) do
|
||||||
|
if identifier == id then
|
||||||
|
return src
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return 0
|
||||||
|
end
|
||||||
|
|
||||||
|
local function createPlayer(player)
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
|
function QBCore.Functions.GetPlayer(source)
|
||||||
|
if type(source) == "number" then
|
||||||
|
return createPlayer(NDCore.players[source])
|
||||||
|
else
|
||||||
|
return createPlayer(NDCore.players[QBCore.Functions.GetSource(source)])
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function QBCore.Functions.GetPlayerByCitizenId(citizenid)
|
||||||
|
for src in pairs(NDCore.players) do
|
||||||
|
if NDCore.players[src].id == citizenid then
|
||||||
|
return NDCore.players[src]
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- function QBCore.Functions.GetOfflinePlayerByCitizenId(citizenid)
|
||||||
|
-- return QBCore.Player.GetOfflinePlayer(citizenid)
|
||||||
|
-- end
|
||||||
|
|
||||||
|
-- function QBCore.Functions.GetPlayerByLicense(license)
|
||||||
|
-- return QBCore.Player.GetPlayerByLicense(license)
|
||||||
|
-- end
|
||||||
|
|
||||||
|
function QBCore.Functions.GetPlayerByPhone(number)
|
||||||
|
for src in pairs(NDCore.players) do
|
||||||
|
if NDCore.players[src].phonenumber == number then
|
||||||
|
return createPlayer(NDCore.players[src])
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|||||||
@@ -8,6 +8,7 @@ CREATE TABLE IF NOT EXISTS `nd_characters` (
|
|||||||
`gender` VARCHAR(50) DEFAULT NULL,
|
`gender` VARCHAR(50) DEFAULT NULL,
|
||||||
`cash` INT(10) DEFAULT '0',
|
`cash` INT(10) DEFAULT '0',
|
||||||
`bank` INT(10) DEFAULT '0',
|
`bank` INT(10) DEFAULT '0',
|
||||||
|
`phonenumber` VARCHAR(20) DEFAULT NULL,
|
||||||
`groups` LONGTEXT DEFAULT ('[]'),
|
`groups` LONGTEXT DEFAULT ('[]'),
|
||||||
`metadata` LONGTEXT DEFAULT ('[]'),
|
`metadata` LONGTEXT DEFAULT ('[]'),
|
||||||
`inventory` LONGTEXT DEFAULT ('[]'),
|
`inventory` LONGTEXT DEFAULT ('[]'),
|
||||||
|
|||||||
@@ -2,7 +2,7 @@
|
|||||||
|
|
||||||
author "Andyyy#7666"
|
author "Andyyy#7666"
|
||||||
description "ND Framework Core"
|
description "ND Framework Core"
|
||||||
version "2.0.2"
|
version "2.1.2"
|
||||||
|
|
||||||
fx_version "cerulean"
|
fx_version "cerulean"
|
||||||
game "gta5"
|
game "gta5"
|
||||||
|
|||||||
@@ -262,7 +262,7 @@ lib.addCommand("pay", {
|
|||||||
end)
|
end)
|
||||||
|
|
||||||
lib.addCommand("unlock", {
|
lib.addCommand("unlock", {
|
||||||
help = "Admin force unlock vehicles",
|
help = "Admin Command, force unlock vehicle.",
|
||||||
restricted = "group.admin",
|
restricted = "group.admin",
|
||||||
}, function(source, args, raw)
|
}, function(source, args, raw)
|
||||||
local ped = GetPlayerPed(source)
|
local ped = GetPlayerPed(source)
|
||||||
@@ -309,13 +309,13 @@ lib.addCommand("revive", {
|
|||||||
end)
|
end)
|
||||||
|
|
||||||
lib.addCommand("dv", {
|
lib.addCommand("dv", {
|
||||||
help = "Admin command, delete vehicles within the range.",
|
help = "Admin command, delete vehicles within the range or the closest.",
|
||||||
restricted = "group.admin",
|
restricted = "group.admin",
|
||||||
params = {
|
params = {
|
||||||
{
|
{
|
||||||
name = "range",
|
name = "range",
|
||||||
type = "number",
|
type = "number",
|
||||||
help = "The range to select vehicles for deleteion from",
|
help = "Range to delete vehicles in",
|
||||||
optional = true
|
optional = true
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -7,6 +7,7 @@ local tempPlayersInfo = {}
|
|||||||
Config = {
|
Config = {
|
||||||
serverName = GetConvar("core:serverName", "Unconfigured ND-Core Server"),
|
serverName = GetConvar("core:serverName", "Unconfigured ND-Core Server"),
|
||||||
discordInvite = GetConvar("core:discordInvite", "https://discord.gg/Z9Mxu72zZ6"),
|
discordInvite = GetConvar("core:discordInvite", "https://discord.gg/Z9Mxu72zZ6"),
|
||||||
|
discordMemeberRequired = GetConvarInt("core:discordMemeberRequired", 1) == 1,
|
||||||
discordAppId = GetConvar("core:discordAppId", "858146067018416128"),
|
discordAppId = GetConvar("core:discordAppId", "858146067018416128"),
|
||||||
discordAsset = GetConvar("core:discordAsset", "andyyy"),
|
discordAsset = GetConvar("core:discordAsset", "andyyy"),
|
||||||
discordAssetSmall = GetConvar("core:discordAssetSmall", "andyyy"),
|
discordAssetSmall = GetConvar("core:discordAssetSmall", "andyyy"),
|
||||||
@@ -23,6 +24,7 @@ Config = {
|
|||||||
groups = json.decode(GetConvar("core:groups", "[]")),
|
groups = json.decode(GetConvar("core:groups", "[]")),
|
||||||
admins = json.decode(GetConvar("core:admins", "[]")),
|
admins = json.decode(GetConvar("core:admins", "[]")),
|
||||||
adminDiscordRoles = json.decode(GetConvar("core:adminDiscordRoles", "[]")),
|
adminDiscordRoles = json.decode(GetConvar("core:adminDiscordRoles", "[]")),
|
||||||
|
groupRoles = json.decode(GetConvar("core:groupRoles", "[]")),
|
||||||
multiCharacter = false,
|
multiCharacter = false,
|
||||||
compatibility = json.decode(GetConvar("core:compatibility", "[]"))
|
compatibility = json.decode(GetConvar("core:compatibility", "[]"))
|
||||||
}
|
}
|
||||||
@@ -101,7 +103,7 @@ AddEventHandler("playerConnecting", function(name, setKickReason, deferrals)
|
|||||||
|
|
||||||
if mainIdentifier and Config.discordBotToken ~= "false" and Config.discordGuildId ~= "false" then
|
if mainIdentifier and Config.discordBotToken ~= "false" and Config.discordGuildId ~= "false" then
|
||||||
discordInfo = checkDiscordIdentifier(identifiers)
|
discordInfo = checkDiscordIdentifier(identifiers)
|
||||||
if not discordInfo then
|
if not discordInfo and Config.discordMemeberRequired then
|
||||||
deferrals.done(("Your discord was not found, join our discord here: %s."):format(Config.discordInvite))
|
deferrals.done(("Your discord was not found, join our discord here: %s."):format(Config.discordInvite))
|
||||||
Wait(0)
|
Wait(0)
|
||||||
end
|
end
|
||||||
@@ -153,3 +155,10 @@ RegisterNetEvent("ND:playerEliminated", function(info)
|
|||||||
deathInfo = info
|
deathInfo = info
|
||||||
})
|
})
|
||||||
end)
|
end)
|
||||||
|
|
||||||
|
RegisterNetEvent("ND::updateClothing", function(clothing)
|
||||||
|
local src = source
|
||||||
|
local player = NDCore.getPlayer(src)
|
||||||
|
if not player or not clothing or type(clothing) ~= "table" then return end
|
||||||
|
player.setMetadata("clothing", clothing)
|
||||||
|
end)
|
||||||
|
|||||||
@@ -25,6 +25,7 @@ local function createCharacterTable(info)
|
|||||||
gender = info.gender,
|
gender = info.gender,
|
||||||
cash = info.cash,
|
cash = info.cash,
|
||||||
bank = info.bank,
|
bank = info.bank,
|
||||||
|
phonenumber = info.phonenumber,
|
||||||
groups = info.groups,
|
groups = info.groups,
|
||||||
metadata = info.metadata,
|
metadata = info.metadata,
|
||||||
inventory = info.inventory
|
inventory = info.inventory
|
||||||
@@ -113,6 +114,7 @@ local function createCharacterTable(info)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
self.triggerEvent("ND:updateCharacter", removeCharacterFunctions(self))
|
self.triggerEvent("ND:updateCharacter", removeCharacterFunctions(self))
|
||||||
|
TriggerEvent("ND:updateCharacter", self)
|
||||||
end
|
end
|
||||||
|
|
||||||
---@param key string|table
|
---@param key string|table
|
||||||
@@ -127,6 +129,7 @@ local function createCharacterTable(info)
|
|||||||
self.metadata[key] = value
|
self.metadata[key] = value
|
||||||
end
|
end
|
||||||
self.triggerEvent("ND:updateCharacter", removeCharacterFunctions(self))
|
self.triggerEvent("ND:updateCharacter", removeCharacterFunctions(self))
|
||||||
|
TriggerEvent("ND:updateCharacter", self)
|
||||||
return self.metadata
|
return self.metadata
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -164,8 +167,23 @@ local function createCharacterTable(info)
|
|||||||
end
|
end
|
||||||
|
|
||||||
-- Save character information to database
|
-- Save character information to database
|
||||||
function self.save()
|
function self.save(key)
|
||||||
local affectedRows = MySQL.update.await("UPDATE nd_characters SET name = ?, firstname = ?, lastname = ?, dob = ?, gender = ?, cash = ?, bank = ?, `groups` = ?, metadata = ? WHERE charid = ?", {
|
if key then
|
||||||
|
local charData = self[key]
|
||||||
|
if not charData or type(charData) == "function" then
|
||||||
|
return lib.print.error(key, "Is not valid character data.")
|
||||||
|
end
|
||||||
|
|
||||||
|
if type(charData) == "table" then
|
||||||
|
charData = json.encode(charData)
|
||||||
|
end
|
||||||
|
|
||||||
|
local query = ("UPDATE nd_characters SET `%s` = ? WHERE charid = ?"):format(key)
|
||||||
|
local affectedRows = MySQL.update.await(query, {charData, self.id})
|
||||||
|
return affectedRows > 0
|
||||||
|
end
|
||||||
|
|
||||||
|
local affectedRows = MySQL.update.await("UPDATE nd_characters SET name = ?, firstname = ?, lastname = ?, dob = ?, gender = ?, cash = ?, bank = ?, phonenumber = ?, `groups` = ?, metadata = ? WHERE charid = ?", {
|
||||||
self.name,
|
self.name,
|
||||||
self.firstname,
|
self.firstname,
|
||||||
self.lastname,
|
self.lastname,
|
||||||
@@ -173,6 +191,7 @@ local function createCharacterTable(info)
|
|||||||
self.gender,
|
self.gender,
|
||||||
self.cash,
|
self.cash,
|
||||||
self.bank,
|
self.bank,
|
||||||
|
self.phonenumber,
|
||||||
json.encode(self.groups),
|
json.encode(self.groups),
|
||||||
json.encode(self.metadata),
|
json.encode(self.metadata),
|
||||||
self.id
|
self.id
|
||||||
@@ -207,6 +226,7 @@ local function createCharacterTable(info)
|
|||||||
self.metadata.licenses = {license}
|
self.metadata.licenses = {license}
|
||||||
end
|
end
|
||||||
self.triggerEvent("ND:updateCharacter", removeCharacterFunctions(self))
|
self.triggerEvent("ND:updateCharacter", removeCharacterFunctions(self))
|
||||||
|
TriggerEvent("ND:updateCharacter", self)
|
||||||
end
|
end
|
||||||
|
|
||||||
function self.getLicense(identifier)
|
function self.getLicense(identifier)
|
||||||
@@ -252,11 +272,7 @@ local function createCharacterTable(info)
|
|||||||
|
|
||||||
function self.notify(...)
|
function self.notify(...)
|
||||||
if not self.source then return end
|
if not self.source then return end
|
||||||
if GetResourceState("ModernHUD") == "started" then
|
|
||||||
TriggerClientEvent("ModernHUD:notify", self.source, ...)
|
|
||||||
elseif GetResourceState("ox_lib") == "started" then
|
|
||||||
TriggerClientEvent("ox_lib:notify", self.source, ...)
|
TriggerClientEvent("ox_lib:notify", self.source, ...)
|
||||||
end
|
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -293,6 +309,12 @@ local function createCharacterTable(info)
|
|||||||
self.addGroup("admin")
|
self.addGroup("admin")
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
for group, role in pairs(Config.groupRoles) do
|
||||||
|
if lib.table.contains(roles, role) then
|
||||||
|
self.addGroup(group)
|
||||||
|
end
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
for name, _ in pairs(self.groups) do
|
for name, _ in pairs(self.groups) do
|
||||||
@@ -307,10 +329,10 @@ local function createCharacterTable(info)
|
|||||||
---@param rank number
|
---@param rank number
|
||||||
---@param isJob boolean
|
---@param isJob boolean
|
||||||
---@return boolean
|
---@return boolean
|
||||||
function self.addGroup(name, rank, isJob)
|
function self.addGroup(name, rank, info, isJob)
|
||||||
local groupRank = tonumber(rank) or 1
|
local groupRank = tonumber(rank) or 1
|
||||||
local groupInfo = Config.groups?[name]
|
local groupInfo = info or Config.groups?[name]
|
||||||
local bossRank = groupInfo and groupInfo.minimumBossRank
|
local bossRank = groupInfo?.minimumBossRank
|
||||||
|
|
||||||
-- if not groupInfo then return end
|
-- if not groupInfo then return end
|
||||||
if isJob then
|
if isJob then
|
||||||
@@ -321,8 +343,8 @@ local function createCharacterTable(info)
|
|||||||
|
|
||||||
self.groups[name] = {
|
self.groups[name] = {
|
||||||
name = name,
|
name = name,
|
||||||
label = groupInfo and groupInfo.label or name,
|
label = groupInfo?.label or name,
|
||||||
rankName = groupInfo and groupInfo.ranks[groupRank] or groupRank,
|
rankName = groupInfo?.ranks?[groupRank] or groupRank,
|
||||||
rank = groupRank,
|
rank = groupRank,
|
||||||
isJob = isJob,
|
isJob = isJob,
|
||||||
isBoss = bossRank and groupRank >= bossRank
|
isBoss = bossRank and groupRank >= bossRank
|
||||||
@@ -330,8 +352,11 @@ local function createCharacterTable(info)
|
|||||||
|
|
||||||
if not isJob then
|
if not isJob then
|
||||||
self.triggerEvent("ND:updateCharacter", removeCharacterFunctions(self))
|
self.triggerEvent("ND:updateCharacter", removeCharacterFunctions(self))
|
||||||
|
TriggerEvent("ND:updateCharacter", self)
|
||||||
end
|
end
|
||||||
|
|
||||||
lib.addPrincipal(self.source, ("group.%s"):format(name))
|
lib.addPrincipal(self.source, ("group.%s"):format(name))
|
||||||
|
|
||||||
return self.groups[name]
|
return self.groups[name]
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -353,6 +378,7 @@ local function createCharacterTable(info)
|
|||||||
|
|
||||||
self.groups[name] = nil
|
self.groups[name] = nil
|
||||||
self.triggerEvent("ND:updateCharacter", removeCharacterFunctions(self))
|
self.triggerEvent("ND:updateCharacter", removeCharacterFunctions(self))
|
||||||
|
TriggerEvent("ND:updateCharacter", self)
|
||||||
lib.removePrincipal(self.source, ("group.%s"):format(name))
|
lib.removePrincipal(self.source, ("group.%s"):format(name))
|
||||||
return group
|
return group
|
||||||
end
|
end
|
||||||
@@ -362,12 +388,13 @@ local function createCharacterTable(info)
|
|||||||
---@return boolean
|
---@return boolean
|
||||||
function self.setJob(name, rank)
|
function self.setJob(name, rank)
|
||||||
self.removeGroup(self.job)
|
self.removeGroup(self.job)
|
||||||
local job = self.addGroup(name, rank, true)
|
local job = self.addGroup(name, rank, nil, true)
|
||||||
if job then
|
if job then
|
||||||
self.job = job.name
|
self.job = job.name
|
||||||
self.jobInfo = job
|
self.jobInfo = job
|
||||||
end
|
end
|
||||||
self.triggerEvent("ND:updateCharacter", removeCharacterFunctions(self))
|
self.triggerEvent("ND:updateCharacter", removeCharacterFunctions(self))
|
||||||
|
TriggerEvent("ND:updateCharacter", self)
|
||||||
return job
|
return job
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -407,12 +434,13 @@ function NDCore.newCharacter(src, info)
|
|||||||
gender = info.gender or "",
|
gender = info.gender or "",
|
||||||
cash = info.cash or 0,
|
cash = info.cash or 0,
|
||||||
bank = info.bank or 0,
|
bank = info.bank or 0,
|
||||||
|
phonenumber = info.phonenumber,
|
||||||
groups = info.groups or {},
|
groups = info.groups or {},
|
||||||
metadata = info.metadata or {},
|
metadata = info.metadata or {},
|
||||||
inventory = info.inventory or {},
|
inventory = info.inventory or {}
|
||||||
}
|
}
|
||||||
|
|
||||||
charInfo.id = MySQL.insert.await("INSERT INTO nd_characters (identifier, name, firstname, lastname, dob, gender, cash, bank, `groups`, metadata) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", {
|
charInfo.id = MySQL.insert.await("INSERT INTO nd_characters (identifier, name, firstname, lastname, dob, gender, cash, bank, phonenumber, `groups`, metadata, inventory) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", {
|
||||||
identifier,
|
identifier,
|
||||||
charInfo.name,
|
charInfo.name,
|
||||||
charInfo.firstname,
|
charInfo.firstname,
|
||||||
@@ -421,8 +449,10 @@ function NDCore.newCharacter(src, info)
|
|||||||
charInfo.gender,
|
charInfo.gender,
|
||||||
charInfo.cash,
|
charInfo.cash,
|
||||||
charInfo.bank,
|
charInfo.bank,
|
||||||
|
charInfo.phonenumber,
|
||||||
json.encode(charInfo.groups),
|
json.encode(charInfo.groups),
|
||||||
json.encode(charInfo.metadata)
|
json.encode(charInfo.metadata),
|
||||||
|
json.encode(charInfo.inventory)
|
||||||
})
|
})
|
||||||
|
|
||||||
return createCharacterTable(charInfo)
|
return createCharacterTable(charInfo)
|
||||||
@@ -451,6 +481,7 @@ function NDCore.fetchCharacter(id, src)
|
|||||||
gender = info.gender,
|
gender = info.gender,
|
||||||
cash = info.cash,
|
cash = info.cash,
|
||||||
bank = info.bank,
|
bank = info.bank,
|
||||||
|
phonenumber = info.phonenumber,
|
||||||
groups = json.decode(info.groups),
|
groups = json.decode(info.groups),
|
||||||
metadata = json.decode(info.metadata),
|
metadata = json.decode(info.metadata),
|
||||||
inventory = json.decode(info.inventory)
|
inventory = json.decode(info.inventory)
|
||||||
@@ -476,9 +507,10 @@ function NDCore.fetchAllCharacters(src)
|
|||||||
gender = info.gender,
|
gender = info.gender,
|
||||||
cash = info.cash,
|
cash = info.cash,
|
||||||
bank = info.bank,
|
bank = info.bank,
|
||||||
|
phonenumber = info.phonenumber,
|
||||||
groups = json.decode(info.groups),
|
groups = json.decode(info.groups),
|
||||||
metadata = json.decode(info.metadata),
|
metadata = json.decode(info.metadata),
|
||||||
inventory = json.decode(info.inventory),
|
inventory = json.decode(info.inventory)
|
||||||
})
|
})
|
||||||
end
|
end
|
||||||
return characters
|
return characters
|
||||||
|
|||||||
@@ -90,6 +90,9 @@ function NDCore.getVehicle(entity)
|
|||||||
if saveProperties and self.id and self.owner then
|
if saveProperties and self.id and self.owner then
|
||||||
local properties = lib.callback.await("ND_Vehicles:getProps", NetworkGetEntityOwner(entity), self.netId)
|
local properties = lib.callback.await("ND_Vehicles:getProps", NetworkGetEntityOwner(entity), self.netId)
|
||||||
if properties then
|
if properties then
|
||||||
|
if self.properties?.callsign then
|
||||||
|
properties.callsign = true
|
||||||
|
end
|
||||||
MySQL.query("UPDATE nd_vehicles SET properties = ? WHERE id = ?", {json.encode(properties), self.id})
|
MySQL.query("UPDATE nd_vehicles SET properties = ? WHERE id = ?", {json.encode(properties), self.id})
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -102,6 +105,11 @@ function NDCore.getVehicle(entity)
|
|||||||
if not DoesEntityExist(entity) then return end
|
if not DoesEntityExist(entity) then return end
|
||||||
local properties = type(props) == "string" and json.decode(props) or props
|
local properties = type(props) == "string" and json.decode(props) or props
|
||||||
local state = Entity(entity).state
|
local state = Entity(entity).state
|
||||||
|
|
||||||
|
if self.properties?.callsign then
|
||||||
|
properties.callsign = true
|
||||||
|
end
|
||||||
|
|
||||||
state.props = properties
|
state.props = properties
|
||||||
self.properties = properties
|
self.properties = properties
|
||||||
|
|
||||||
@@ -406,11 +414,27 @@ function NDCore.spawnOwnedVehicle(source, vehicleId, coords, heading)
|
|||||||
if not vehicle or not vehicle.available or vehicle.owner ~= player.id then return end
|
if not vehicle or not vehicle.available or vehicle.owner ~= player.id then return end
|
||||||
|
|
||||||
MySQL.query.await("UPDATE nd_vehicles SET stored = ? WHERE id = ?", {0, vehicleId})
|
MySQL.query.await("UPDATE nd_vehicles SET stored = ? WHERE id = ?", {0, vehicleId})
|
||||||
|
|
||||||
|
local properties = vehicle.properties
|
||||||
|
if properties.callsign then
|
||||||
|
local callsign = player.getMetadata("callsign")
|
||||||
|
if not callsign or callsign == "" then goto skip end
|
||||||
|
|
||||||
|
callsign = tostring(callsign)
|
||||||
|
if not callsign or callsign:len() ~= 3 then goto skip end
|
||||||
|
|
||||||
|
properties.modFender = tonumber(callsign:sub(1, 1))
|
||||||
|
properties.modRightFender = tonumber(callsign:sub(2, 2))
|
||||||
|
properties.modRoof = tonumber(callsign:sub(3, 3))
|
||||||
|
end
|
||||||
|
|
||||||
|
::skip::
|
||||||
|
|
||||||
return NDCore.createVehicle({
|
return NDCore.createVehicle({
|
||||||
owner = player.id,
|
owner = player.id,
|
||||||
model = vehicle.properties.model,
|
model = properties.model,
|
||||||
coords = vec4(coords.x, coords.y, coords.z, coords.w or coords.heading or heading),
|
coords = vec4(coords.x, coords.y, coords.z, coords.w or coords.heading or heading),
|
||||||
properties = vehicle.properties,
|
properties = properties,
|
||||||
vehicleId = vehicleId,
|
vehicleId = vehicleId,
|
||||||
source = source
|
source = source
|
||||||
})
|
})
|
||||||
@@ -706,3 +730,30 @@ lib.callback.register("ND_Vehicles:getOwnedVehicles", function(src)
|
|||||||
if not player then return end
|
if not player then return end
|
||||||
return NDCore.getVehicles(player.id)
|
return NDCore.getVehicles(player.id)
|
||||||
end)
|
end)
|
||||||
|
|
||||||
|
AddEventHandler("ND:characterLoaded", function(player)
|
||||||
|
local ownedExistingVehicles = {}
|
||||||
|
local ownedVehicles = NDCore.getVehicles(player.id)
|
||||||
|
local vehicles = GetAllVehicles()
|
||||||
|
local vehiclesToImpound = {}
|
||||||
|
|
||||||
|
for i=1, #vehicles do
|
||||||
|
local veh = vehicles[i]
|
||||||
|
local state = Entity(veh).state
|
||||||
|
if state.owner == player.id then
|
||||||
|
ownedExistingVehicles[#ownedExistingVehicles+1] = state.id
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
for i=1, #ownedVehicles do
|
||||||
|
local veh = ownedVehicles[i]
|
||||||
|
if veh and not veh.stored and not veh.impounded and not lib.table.contains(ownedExistingVehicles, veh.id) then
|
||||||
|
vehiclesToImpound[#vehiclesToImpound+1] = veh.id
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if #vehiclesToImpound == 0 then return end
|
||||||
|
|
||||||
|
local query = ("UPDATE nd_vehicles SET impounded = ? WHERE owner = ? AND id IN (%s)"):format(table.concat(vehiclesToImpound, ", "))
|
||||||
|
MySQL.rawExecute(query, {1, player.id})
|
||||||
|
end)
|
||||||
|
|||||||
Reference in New Issue
Block a user