* fixed the issue where an edited character wouldn't update in the editing menu.
* fixed amount of characters displaying correctly.
* improved some old code.
* fixed the issue where an edited character wouldn't update in the editing menu.
* fixed amount of characters displaying correctly.
* improved some old code.
Since the triggered server event triggers a client even that updates the selected character on the client in ND_Core I didn’t need to use a callback to update the selected character.