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Update client.lua
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@@ -217,6 +217,7 @@ RegisterNUICallback("tpDoNot", function(data)
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if next(character.lastLocation) ~= nil then
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SetEntityCoords(ped, character.lastLocation.x, character.lastLocation.y, character.lastLocation.z, false, false, false, false)
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end
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Citizen.Wait(500)
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FreezeEntityPosition(ped, true)
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SwitchInPlayer(ped)
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Citizen.Wait(500)
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