update: colon and events

This commit is contained in:
Andyyy7666
2023-07-13 01:23:23 +02:00
parent 6f4ddba976
commit e19544c65e
3 changed files with 43 additions and 32 deletions

View File

@@ -44,14 +44,14 @@ function NDCore.transferVehicle(vehicleID, fromSource, toSource)
if not playerOwnedVehicles[vehicleID] then return end
local veh = NetworkGetEntityFromNetworkId(playerOwnedVehicles[vehicleID].netid)
if not veh then
playerFrom:notify({
playerFrom.notify({
title = "Ownership transfered",
description = "Vehicle ownership of has been transfered.",
type = "success",
position = "bottom-right",
duration = 4000
})
playerTo:notify({
playerTo.notify({
title = "Ownership received",
description = "Received vehicle ownership.",
type = "inform",
@@ -67,16 +67,16 @@ function NDCore.transferVehicle(vehicleID, fromSource, toSource)
[playerTo.id] = true
}
playerFrom:triggerEvent("ND_Vehicles:blip", playerOwnedVehicles[vehicleID].netid, false)
playerFrom.triggerEvent("ND_Vehicles:blip", playerOwnedVehicles[vehicleID].netid, false)
playerFrom:notify({
playerFrom.notify({
title = "Ownership transfered",
description = ("Vehicle ownership of %s has been transfered."):format(GetVehicleNumberPlateText(veh)),
type = "success",
position = "bottom-right",
duration = 4000
})
playerTo:notify({
playerTo.notify({
title = "Ownership received",
description = ("Received vehicle ownership of %s."):format(GetVehicleNumberPlateText(veh)),
type = "inform",
@@ -91,7 +91,7 @@ function NDCore.setVehicleOwned(src, properties, stored)
properties.plate = plate
local id = MySQL.insert.await("INSERT INTO vehicles (owner, plate, properties, stored) VALUES (?, ?, ?, ?)", {player.id, properties.plate, json.encode(properties), stored and 1 or 0})
local vehicles = getVehicles(player.id)
player:triggerEvent("ND_Vehicles:returnVehicles", vehicles)
player.triggerEvent("ND_Vehicles:returnVehicles", vehicles)
return id
end
@@ -109,14 +109,14 @@ function NDCore.giveVehicleKeys(vehicle, source, target)
local targetPlayer = NDCore.getPlayer(target)
state.keys[targetPlayer.id] = true
player:notify({
player.notify({
title = "Keys shared",
description = ("You've shared vehicle keys to %s."):format(GetVehicleNumberPlateText(vehicle)),
type = "success",
position = "bottom-right",
duration = 4000
})
targetPlayer:notify({
targetPlayer.notify({
title = "Keys received",
description = ("Received vehicle keys to %s."):format(GetVehicleNumberPlateText(vehicle)),
type = "inform",
@@ -126,7 +126,7 @@ function NDCore.giveVehicleKeys(vehicle, source, target)
return true
end
function NDCore.giveVehicleAccess(source, vehicle)
function NDCore.giveVehicleAccess(source, vehicle, access)
local state = Entity(vehicle).state
if not state then return end
@@ -135,15 +135,15 @@ function NDCore.giveVehicleAccess(source, vehicle)
if not state.keys then
state.keys = {
[player.id] = true
[player.id] = access
}
else
local keys = state.keys
keys[player.id] = true
keys[player.id] = access
state.keys = keys
end
player:triggerEvent("ND_Vehicles:setOwnedIfNot", NetworkGetNetworkIdFromEntity(vehicle))
player.triggerEvent("ND_Vehicles:setOwnedIfNot", NetworkGetNetworkIdFromEntity(vehicle))
end
local function isParkingAvailable(source, coords)
@@ -175,7 +175,7 @@ function NDCore.spawnOwnedVehicle(source, vehicleID, coords)
if type(coords) == "table" then
spawnCoords = isParkingAvailable(source, coords)
if not spawnCoords then
player:notify({
player.notify({
title = "Can't bring out vehicle",
description = "No parking spot available for your vehicle. It's still in your garage.",
type = "error",
@@ -190,7 +190,7 @@ function NDCore.spawnOwnedVehicle(source, vehicleID, coords)
for _, vehicle in pairs(vehicles) do
if vehicle.owner == player.id and vehicle.id == vehicleID then
MySQL.query.await("UPDATE vehicles SET stored = ? WHERE id = ?", {0, vehicleID})
player:triggerEvent("ND_VehicleSystem:returnVehicles", getVehicles(player.id))
player.triggerEvent("ND_VehicleSystem:returnVehicles", getVehicles(player.id))
local veh = CreateVehicleServerSetter(vehicle.properties.model, getVehicleType(vehicle.properties.model), spawnCoords.x, spawnCoords.y, spawnCoords.z, spawnCoords.w)
while not DoesEntityExist(veh) do Wait(0) end
@@ -203,9 +203,19 @@ function NDCore.spawnOwnedVehicle(source, vehicleID, coords)
state.owner = vehicle.owner
state.id = vehicle.id
state.props = vehicle.properties
state.keys = {
[player.id] = true
}
if Config.useInventoryForKeys then
exports.ox_inventory:AddItem(source, "keys", 1, {
vehOwner = vehicle.owner,
vehId = vehicle.id,
vehPlate = vehicle.properties and vehicle.properties.plate,
vehModel = vehicle.properties and vehicle.properties.model
})
else
state.keys = {
[player.id] = true
}
end
return true
end
@@ -222,7 +232,7 @@ function NDCore.returnVehicleToGarage(source, veh, properties)
for _, vehicle in pairs(vehicles) do
if vehicle.owner == player.id and vehicle.id == vehID then
MySQL.query.await("UPDATE vehicles SET properties = ?, stored = ? WHERE id = ?", {json.encode(properties), 1, vehID})
player:triggerEvent("ND_Vehicles:returnVehicles", getVehicles(player.id))
player.triggerEvent("ND_Vehicles:returnVehicles", getVehicles(player.id))
DeleteEntity(veh)
return true
end
@@ -261,10 +271,6 @@ if Config.useInventoryForKeys then
if not owner or owner ~= player.id then return end
local props = state.props
local keys = state.keys
keys[player.id] = true
state.keys = keys
exports.ox_inventory:AddItem(source, "keys", 1, {
vehOwner = owner,
vehId = state.id,
@@ -285,6 +291,6 @@ else
if veh == 0 then return end
end
giveKeys(veh, src, target)
NDCore.giveVehicleKeys(veh, src, target)
end, false)
end