diff --git a/ND_Core/server/functions.lua b/ND_Core/server/functions.lua index 43dc2a3..d64cf76 100644 --- a/ND_Core/server/functions.lua +++ b/ND_Core/server/functions.lua @@ -260,6 +260,7 @@ function NDCore.Functions.SetActiveCharacter(player, characterId) inventory = json.decode(i.intentory) } end + TriggerEvent("ND:characterLoaded", NDCore.Players[player]) TriggerClientEvent("ND:setCharacter", player, NDCore.Players[player]) end