Delete ND_Core/source/server directory

This commit is contained in:
Andyyy7666
2022-07-08 23:22:58 +02:00
committed by GitHub
parent de4ab613de
commit b7fdcc2cac
2 changed files with 0 additions and 220 deletions

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@@ -1,149 +0,0 @@
-- For support join my discord: https://discord.gg/Z9Mxu72zZ6
if config.enableAopCommand then
local aop = config.defaultAop
RegisterNetEvent("getAop")
AddEventHandler("getAop", function()
local player = source
TriggerClientEvent("returnAop", player, aop)
end)
RegisterCommand(config.aopCommand, function(source, args, rawCommand)
local player = source
local canChangeAOP = false
for role, _ in pairs(config.canChangeAOP) do
if IsRolePresent(player, role, config.canChangeAOP) then
canChangeAOP = true
break
end
end
if canChangeAOP then
aop = string.sub(rawCommand, string.len(config.aopCommand) + 1, string.len(rawCommand))
TriggerClientEvent("setAop", -1, aop)
else
TriggerClientEvent("chat:addMessage", player, {
args = {"~r~You don't have permission to set the aop."}
})
end
end, false)
end
if config.enablePriorityCooldown then
local priority = "Priority Status: ~g~Available"
RegisterNetEvent("getPriority")
AddEventHandler("getPriority", function() -- update priority
local player = source
TriggerClientEvent("returnPriority", player, priority)
end)
RegisterCommand(config.startPriorityCommand, function(source, args, rawCommand) -- start a priority & update.
local player = source
priority = "Priority Status: ~r~Active ~c~(" .. GetPlayerName(player) .. ")"
TriggerClientEvent("returnPriority", -1, priority)
end, false)
RegisterCommand(config.stopPriorityCommand, function(source, args, rawCommand) -- stop the priority & update.
priorityCooldown(config.cooldownAfterPriority)
end, false)
RegisterCommand(config.cooldownPriorityCommand, function(source, args, rawCommand)
local time = tonumber(args[1])
if time then
priorityCooldown(time)
end
end, false)
RegisterCommand(config.joinPriorityCommand, function(source, args, rawCommand)
if string.find(priority, "Active") then
if not string.find(priority, GetPlayerName(source)) then
priority = string.gsub(priority, "%)", "")
priority = priority .. ", " .. GetPlayerName(source) .. ")"
TriggerClientEvent("returnPriority", -1, priority)
end
end
end, false)
RegisterCommand(config.leavePriorityCommand, function(source, args, rawCommand)
if string.find(priority, "Active") then
if string.find(priority, GetPlayerName(source)) then
priority = string.gsub(priority, ", " .. GetPlayerName(source), "")
priority = string.gsub(priority, GetPlayerName(source), "")
TriggerClientEvent("returnPriority", -1, priority)
end
end
end, false)
-- Priority count down and updates.
function priorityCooldown(time)
for cooldown = time, 1, -1 do
if cooldown > 1 then
priority = "Priority Cooldown: ~c~" .. cooldown .. " minutes"
else
priority = "Priority Cooldown: ~c~" .. cooldown .. " minute"
end
TriggerClientEvent("returnPriority", -1, priority)
Citizen.Wait(60000)
end
priority = "Priority Status: ~g~Available"
TriggerClientEvent("returnPriority", -1, priority)
end
end
-- Twotter command
RegisterCommand("twt", function(source, args, rawCommand)
local player = source
local twtName = onlinePlayers[player].twt
TriggerClientEvent("chat:addMessage", -1, {
template = "<img src='data:image/svg+xml;base64,PD94bWwgdmVyc2lvbj0iMS4wIiBlbmNvZGluZz0iVVRGLTgiIHN0YW5kYWxvbmU9Im5vIj8+Cjxz%0D%0AdmcKICB2aWV3Ym94PSIwIDAgMjAwMCAxNjI1LjM2IgogIHdpZHRoPSIyMDAwIgogIGhlaWdodD0i%0D%0AMTYyNS4zNiIKICB2ZXJzaW9uPSIxLjEiCiAgeG1sbnM9Imh0dHA6Ly93d3cudzMub3JnLzIwMDAv%0D%0Ac3ZnIj4KICA8cGF0aAogICAgZD0ibSAxOTk5Ljk5OTksMTkyLjQgYyAtNzMuNTgsMzIuNjQgLTE1%0D%0AMi42Nyw1NC42OSAtMjM1LjY2LDY0LjYxIDg0LjcsLTUwLjc4IDE0OS43NywtMTMxLjE5IDE4MC40%0D%0AMSwtMjI3LjAxIC03OS4yOSw0Ny4wMyAtMTY3LjEsODEuMTcgLTI2MC41Nyw5OS41NyBDIDE2MDku%0D%0AMzM5OSw0OS44MiAxNTAyLjY5OTksMCAxMzg0LjY3OTksMCBjIC0yMjYuNiwwIC00MTAuMzI4LDE4%0D%0AMy43MSAtNDEwLjMyOCw0MTAuMzEgMCwzMi4xNiAzLjYyOCw2My40OCAxMC42MjUsOTMuNTEgLTM0%0D%0AMS4wMTYsLTE3LjExIC02NDMuMzY4LC0xODAuNDcgLTg0NS43MzksLTQyOC43MiAtMzUuMzI0LDYw%0D%0ALjYgLTU1LjU1ODMsMTMxLjA5IC01NS41NTgzLDIwNi4yOSAwLDE0Mi4zNiA3Mi40MzczLDI2Ny45%0D%0ANSAxODIuNTQzMywzNDEuNTMgLTY3LjI2MiwtMi4xMyAtMTMwLjUzNSwtMjAuNTkgLTE4NS44NTE5%0D%0ALC01MS4zMiAtMC4wMzksMS43MSAtMC4wMzksMy40MiAtMC4wMzksNS4xNiAwLDE5OC44MDMgMTQx%0D%0ALjQ0MSwzNjQuNjM1IDMyOS4xNDUsNDAyLjM0MiAtMzQuNDI2LDkuMzc1IC03MC42NzYsMTQuMzk1%0D%0AIC0xMDguMDk4LDE0LjM5NSAtMjYuNDQxLDAgLTUyLjE0NSwtMi41NzggLTc3LjIwMywtNy4zNjQg%0D%0ANTIuMjE1LDE2My4wMDggMjAzLjc1LDI4MS42NDkgMzgzLjMwNCwyODQuOTQ2IC0xNDAuNDI5LDEx%0D%0AMC4wNjIgLTMxNy4zNTEsMTc1LjY2IC01MDkuNTk3MiwxNzUuNjYgLTMzLjEyMTEsMCAtNjUuNzg1%0D%0AMSwtMS45NDkgLTk3Ljg4MjgsLTUuNzM4IDE4MS41ODYsMTE2LjQxNzYgMzk3LjI3LDE4NC4zNTkg%0D%0ANjI4Ljk4OCwxODQuMzU5IDc1NC43MzIsMCAxMTY3LjQ2MiwtNjI1LjIzOCAxMTY3LjQ2MiwtMTE2%0D%0ANy40NyAwLC0xNy43OSAtMC40MSwtMzUuNDggLTEuMiwtNTMuMDggODAuMTc5OSwtNTcuODYgMTQ5%0D%0ALjczOTksLTEzMC4xMiAyMDQuNzQ5OSwtMjEyLjQxIgogICAgc3R5bGU9ImZpbGw6IzAwYWNlZCIv%0D%0APgo8L3N2Zz4K' height='16'> <b>{0}</b>: {1}",
multiline = true,
args = {"^4@" .. twtName .. " (#" .. player .. ")", string.sub(rawCommand, 4, string.len(rawCommand))}
})
end, false)
-- Me command
RegisterCommand("me", function(source, args, rawCommand)
local player = source
local playerCoords = GetEntityCoords(GetPlayerPed(player))
for k, _ in pairs(onlinePlayers) do
local targetCoords = GetEntityCoords(GetPlayerPed(k))
if (#(playerCoords - targetCoords) < 19.999) then
local name = onlinePlayers[player].firstName .. " " .. onlinePlayers[player].lastName
TriggerClientEvent("chat:addMessage", k, {
color = {255, 0, 0},
args = {"^*ME | ^0" .. name .. " (#" .. player .. ")", string.sub(rawCommand, 3, string.len(rawCommand))}
})
end
end
end, false)
-- OOC command event
RegisterCommand("ooc", function(source, args, rawCommand)
local player = source
TriggerClientEvent("chat:addMessage", -1, {
color = {150, 150, 150},
args = {"^*OOC | ^0" .. GetPlayerName(player) .. " (#" .. player .. ")", string.sub(rawCommand, 4, string.len(rawCommand))}
})
end, false)
-- Darkweb command event
if config.enableDarkweb then
RegisterCommand("darkweb", function(source, args, rawCommand)
local player = source
for playerId, playerData in pairs(onlinePlayers) do
for _, department in pairs(config.canSeeDarkweb) do
if playerData.dept == department then
TriggerClientEvent("chat:addMessage", playerId, {
color = {0, 0, 0},
args = {"^*Dark web | ^0Anonymous (#" .. player .. ")", string.sub(rawCommand, 8, string.len(rawCommand))}
})
break
end
end
end
end, false)
end
-- 911 command event
RegisterCommand("911", function(source, args, rawCommand)
local player = source
for k, v in pairs(onlinePlayers) do
if v.department ~= "CIV" then
local coords = GetEntityCoords(GetPlayerPed(player))
TriggerClientEvent("911", k, coords, rawCommand)
end
end
end, false)

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@@ -1,71 +0,0 @@
-- This is a edited version of discord-roles, original discord-roles resource: https://forum.cfx.re/t/discord-roles-for-permissions-im-creative-i-know/233805?u=andyyy7666
local FormattedToken = "Bot " .. server_config.DiscordToken
function DiscordRequest(method, endpoint, jsondata)
local data = nil
PerformHttpRequest("https://discordapp.com/api/"..endpoint, function(errorCode, resultData, resultHeaders)
data = {data=resultData, code=errorCode, headers=resultHeaders}
end, method, #jsondata > 0 and json.encode(jsondata) or "", {["Content-Type"] = "application/json", ["Authorization"] = FormattedToken})
while data == nil do
Citizen.Wait(0)
end
return data
end
function IsRolePresent(user, role, theTable, type)
local discordId = nil
local theRole = nil
for _, id in ipairs(GetPlayerIdentifiers(user)) do
if string.match(id, "discord:") then
discordId = string.gsub(id, "discord:", "")
--print("Found discord id: "..discordId)
break
end
end
if type == "start" then
theRole = theTable
else
theRole = theTable[role]
end
if theRole == "0" then
--print("Role Given (0 in server_config)")
return true
elseif discordId then
local endpoint = ("guilds/%s/members/%s"):format(server_config.GuildId, discordId)
local member = DiscordRequest("GET", endpoint, {})
if member.code == 200 then
local data = json.decode(member.data)
local roles = data.roles
local found = true
for i=1, #roles do
if roles[i] == theRole then
--print("Found role")
return true
end
end
--print("Not found!")
return false
else
--print("Error occurred, maybe they are not in discord?")
return false
end
else
--print("missing identifier")
return false
end
end
Citizen.CreateThread(function()
local guild = DiscordRequest("GET", "guilds/" .. server_config.GuildId, {})
if guild.code == 200 then
local data = json.decode(guild.data)
print("[source/server/discord.lua] Permission system guild set to: "..data.name.." ("..data.id..")")
else
print("[source/server/discord.lua] An error occured, please check your server_config and ensure everything is correct (You might not have a valid token). Error: "..(guild.data or guild.code))
end
end)