Update config_client.lua

* Made permission for departments easier to set up.
* Added an option to disable the money system.
* Added separate permissions for the aop command.
* Added a priority script with the option to start it, stop it, and add a cooldown.
* Added an option to choose which department can see the priority cooldown and darkweb chat.
This commit is contained in:
Andyyy7666
2022-02-26 01:37:59 +01:00
committed by GitHub
parent 4f4e8435b6
commit adfa27185a

View File

@@ -19,13 +19,13 @@ config = {
"https://i.imgur.com/7jM5nZT.png" -- Credits: 2XRondo#6374
},
-- set up your departments here, then set up the permissions for them below.
-- set up the name of your departments and the discord role id for permission. A role id of 0 will allow anyone to choose that department.
departments = {
"CIV",
"SAHP",
"LSPD",
"BCSO",
"LSFD"
["CIV"] = "0",
["SAHP"] = "0",
["LSPD"] = "0",
["BCSO"] = "0",
["LSFD"] = "0"
},
-- set up the spawn buttons for each department.
@@ -60,22 +60,40 @@ config = {
},
-- Money related
enableMoneySystem = true,
legacyMoneyDisplay = true, -- set to tru if you want to use the hud from my standalone money system.
maxStartingCash = 2500,
maxStartingBank = 8000,
payCommand = "pay", -- Command to transfer someone money from bank account.
giveCommand = "give", -- Command to give someone close money from wallet.
salaryAmount = 300, -- the daily amount that players will receive.
salaryInterval = 24, -- every x minutes the player will receive the salaryAmount.
legacyMoneyDisplay = true, -- set to tru if you want to use the standalone money system hud.
-- Area of Play
enableAopCommand = true,
aopCommand = "setaop",
checkAopCommand = "aop",
defaultAop = "Sandy Shores",
canChangeAOP = { -- Roles that can change the aop. (The name doesn't matter it's just for you to remember the which id belongs to which role)
["ADMIN"] = "0",
["STAFF"] = "0"
},
-- Prority cooldown
enablePriorityCooldown = true,
startPriorityCommand = "prio-start",
stopPriorityCommand = "prio-stop",
cooldownPriorityCommand = "prio-cd",
cooldownAfterPriority = 10, -- This is how long a cooldown will start after a priority is stopped.
canSeePriority = { -- Departments that can see the priority status on their screen. (It's usually just useful for civs)
"CIV"
},
-- Dark web
enableDarkweb = true,
canSeeDarkweb = { -- Departments that can see and use the darkweb command.
"CIV"
},
-- Hide reticle or default gta money and ammo dispaly. WARNING: turning both to true will add a 0.01 to the resmon.
hideReticle = true, -- hide weapon reticle.