update: ActivePlayers to NDCore.players

This commit is contained in:
Andyyy7666
2023-08-23 00:30:38 +02:00
parent 27d6ce4f9c
commit ab15847a32
3 changed files with 22 additions and 15 deletions

View File

@@ -27,7 +27,7 @@ local function createCharacterTable(info)
local amount = tonumber(amount)
if not amount or account ~= "bank" and account ~= "cash" then return end
self[account] -= amount
if ActivePlayers[self.source] then
if NDCore.players[self.source] then
self.triggerEvent("ND:updateMoney", self.cash, self.bank)
TriggerEvent("ND:moneyChange", self.source, account, amount, "remove", reason)
end
@@ -42,7 +42,7 @@ local function createCharacterTable(info)
local amount = tonumber(amount)
if not amount or account ~= "bank" and account ~= "cash" then return end
self[account] += amount
if ActivePlayers[self.source] then
if NDCore.players[self.source] then
self.triggerEvent("ND:updateMoney", self.cash, self.bank)
TriggerEvent("ND:moneyChange", self.source, account, amount, "add", reason)
end
@@ -71,9 +71,15 @@ local function createCharacterTable(info)
if type(key) == "table" then
for k, v in pairs(key) do
self[k] = v
if k == "cash" or k == "bank" then
TriggerEvent("ND:moneyChange", self.source, k, v, "set")
end
end
else
self[key] = value
if key == "cash" or key == "bank" then
TriggerEvent("ND:moneyChange", self.source, key, value, "set")
end
end
self.triggerEvent("ND:updateCharacter", self)
end
@@ -96,15 +102,15 @@ local function createCharacterTable(info)
-- Completely delete character
function self.delete()
local result = MySQL.query.await("DELETE FROM nd_characters WHERE charid = ?", {self.id})
if result and ActivePlayers[self.source] then
ActivePlayers[self.source] = nil
if result and NDCore.players[self.source] then
NDCore.players[self.source] = nil
end
return result
end
-- Unload and save character
function self.unload()
if not ActivePlayers[self.source] then return end
if not NDCore.players[self.source] then return end
local ped = GetPlayerPed(self.source)
if ped then
local coords = GetEntityCoords(ped)
@@ -118,7 +124,7 @@ local function createCharacterTable(info)
end
TriggerEvent("ND:characterUnloaded", self.source, self)
self.save()
ActivePlayers[self.source] = nil
NDCore.players[self.source] = nil
end
-- Save character information to database
@@ -203,10 +209,10 @@ local function createCharacterTable(info)
-- Set the character as the players active character/currently playing character
function self.active()
local char = ActivePlayers[self.source]
local char = NDCore.players[self.source]
if char and char.id == self.id then return true end
if char then char.unload() end
ActivePlayers[self.source] = self
NDCore.players[self.source] = self
TriggerEvent("ND:characterLoaded", self)
self.triggerEvent("ND:characterLoaded", self)
return true
@@ -373,5 +379,5 @@ function NDCore.setActiveCharacter(src, id)
local character = NDCore.fetchCharacter(id, src)
character.name = GetPlayerName(src)
character.active()
return ActivePlayers[src]
return character
end