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Update functions.lua
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@@ -271,7 +271,7 @@ function NDCore.Functions.SetActiveCharacter(player, characterId)
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groups = json.decode(i.groups),
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groups = json.decode(i.groups),
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lastLocation = json.decode(i.last_location),
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lastLocation = json.decode(i.last_location),
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clothing = json.decode(i.clothing),
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clothing = json.decode(i.clothing),
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inventory = json.decode(i.intentory)
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inventory = json.decode(i.inventory)
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}
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}
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end
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end
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TriggerEvent("ND:characterLoaded", NDCore.Players[player])
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TriggerEvent("ND:characterLoaded", NDCore.Players[player])
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