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@@ -1,12 +1,7 @@
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||||
------------------------------------------------------------------------
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||||
------------------------------------------------------------------------
|
||||
-- DO NOT EDIT IF YOU DON'T KNOW WHAT YOU'RE DOING --
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||||
-- --
|
||||
-- For support join my discord: https://discord.gg/Z9Mxu72zZ6 --
|
||||
------------------------------------------------------------------------
|
||||
------------------------------------------------------------------------
|
||||
-- For support join my discord: https://discord.gg/Z9Mxu72zZ6
|
||||
|
||||
local display = false
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local balance = nil
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local nearModel = false
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local atmModels = {
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"-870868698", -- older atms
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@@ -38,68 +33,109 @@ function getTime()
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return hours .. ":" .. minutes
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end
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-- Alert on top left of screen
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function alert(msg)
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BeginTextCommandDisplayHelp("STRING")
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AddTextComponentSubstringPlayerName(msg)
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EndTextCommandDisplayHelp(0, 0, 1, -1)
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end
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-- Check if player is near an atm
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function IsNearATM()
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local playerCoords = GetEntityCoords(PlayerPedId(), 0)
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for k, v in pairs(atmModels) do
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ATM = GetCoordsAndRotationOfClosestObjectOfType(playerCoords.x, playerCoords.y, playerCoords.z, 0.7, tonumber(v), 0)
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if ATM == 1 then
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return true
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end
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end
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end
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-- Hide/Show ui
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function SetDisplay(bool)
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local playerInfo = exports["ND_Core"]:getCharacterInfo()
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display = bool
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SetNuiFocus(bool, bool)
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SendNUIMessage({
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status = bool,
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playerName = exports["ND_Core"]:getCharacterInfo(1) .. " " .. exports["ND_Core"]:getCharacterInfo(2),
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balance = "Account Balance: $" .. exports["ND_Core"]:getCharacterInfo(8) .. ".00",
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playerName = playerInfo.firstName .. " " .. playerInfo.lastName,
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balance = "Account Balance: $" .. playerInfo.bank .. ".00",
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date = days[GetClockDayOfWeek() + 1],
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time = getTime()
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})
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end
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function drawText3D(coords, text)
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local onScreen, _x, _y = World3dToScreen2d(coords.x, coords.y, coords.z + 1)
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local pX, pY, pZ = table.unpack(GetGameplayCamCoords())
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SetTextScale(0.4, 0.4)
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SetTextFont(4)
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SetTextProportional(1)
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SetTextEntry("STRING")
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SetTextCentre(true)
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SetTextColour(255, 255, 255, 255)
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SetTextOutline()
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AddTextComponentString(text)
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DrawText(_x, _y)
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end
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-- check if ped is close to an atm object.
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function inRange(ped)
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playerCoords = GetEntityCoords(ped)
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for _, atm in pairs(atmModels) do
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object, outPosition, outRotation = GetCoordsAndRotationOfClosestObjectOfType(playerCoords.x, playerCoords.y, playerCoords.z, 0.7, tonumber(atm), 0)
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if object == 1 then
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return true
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end
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end
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end
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Citizen.CreateThread(function()
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while true do
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Citizen.Wait(500)
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ped = PlayerPedId()
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nearModel = inRange(ped)
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end
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end)
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Citizen.CreateThread(function()
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while true do
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Citizen.Wait(0)
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if not display and nearModel then
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drawText3D(outPosition, "~w~Press ~r~E ~w~to use the ATM")
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if IsControlJustPressed(0, 51) then
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SetDisplay(true)
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TriggerScreenblurFadeIn(1000)
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end
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end
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end
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end)
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-- close the ui.
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RegisterNUICallback("close", function(data)
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PlaySoundFrontend(-1, "PIN_BUTTON", "ATM_SOUNDS", 1)
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SetDisplay(false)
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TriggerScreenblurFadeOut(1000)
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end)
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-- makes a button sount for when the ui is clicked.
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RegisterNUICallback("sound", function(data)
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PlaySoundFrontend(-1, "PIN_BUTTON", "ATM_SOUNDS", 1)
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end)
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RegisterNUICallback("withdraw", function(data)
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TriggerServerEvent("ND:withdraw", data.amount)
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-- deposit/withdraw
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RegisterNUICallback("useATM", function(data)
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local action = string.gsub(data.action, " ", "")
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if action == "WITHDRAW" then
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if data.amount == "" then
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Citizen.Wait(1000)
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SendNUIMessage({
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success = false
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})
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return
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end
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TriggerServerEvent("ND_ATM:withdraw", data.amount)
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elseif action == "DEPOSIT" then
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if data.amount == "" then
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Citizen.Wait(1000)
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SendNUIMessage({
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success = false
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})
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return
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end
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TriggerServerEvent("ND_ATM:deposit", data.amount)
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end
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end)
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RegisterNUICallback("deposit", function(data)
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TriggerServerEvent("ND:deposit", data.amount)
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end)
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-- Alert thread
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Citizen.CreateThread(function()
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while true do
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Citizen.Wait(0)
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if not display and IsNearATM() then
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alert("Press ~INPUT_CONTEXT~ to use the ATM")
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if IsControlJustPressed(0, 51) then
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SetDisplay(true)
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end
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if display then
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TriggerScreenblurFadeIn(1000)
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else
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TriggerScreenblurFadeOut(1000)
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end
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end
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end
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end)
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-- update the balance on the ui and confirm if the deposit/withdraw was successful.
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RegisterNetEvent("ND_ATM:update")
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AddEventHandler("ND_ATM:update", function(status)
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Citizen.Wait(1000)
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local playerInfo = exports["ND_Core"]:getCharacterInfo()
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SendNUIMessage({
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balance = "Account Balance: $" .. playerInfo.bank .. ".00",
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success = status
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})
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end)
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@@ -1,75 +1,13 @@
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-- For support join my discord: https://discord.gg/Z9Mxu72zZ6
|
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expectedName = "ND_ATMs" -- This is the resource and is not suggested to be changed.
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resource = GetCurrentResourceName()
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-- check if resource is renamed
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if resource ~= expectedName then
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print("^1[^4" .. expectedName .. "^1] WARNING^0")
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print("Change the resource name to ^4" .. expectedName .. " ^0or else it won't work!")
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end
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-- check if resource version is up to date
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PerformHttpRequest("https://raw.githubusercontent.com/Andyyy7666/ND_Framework/main/ND_ATMs/fxmanifest.lua", function(error, res, head)
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i, j = string.find(tostring(res), "version")
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res = string.sub(tostring(res), i, j + 6)
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res = string.gsub(res, "version ", "")
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res = string.gsub(res, '"', "")
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resp = tonumber(res)
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verFile = GetResourceMetadata(expectedName, "version", 0)
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if verFile then
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if tonumber(verFile) < resp then
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print("^1[^4" .. expectedName .. "^1] WARNING^0")
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print("^4" .. expectedName .. " ^0is outdated. Please update it from ^5https://github.com/Andyyy7666/ND_Framework ^0| Current Version: ^1" .. verFile .. " ^0| New Version: ^2" .. resp .. " ^0|")
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elseif tonumber(verFile) > tonumber(resp) then
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print("^1[^4" .. expectedName .. "^1] WARNING^0")
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print("^4" .. expectedName .. "s ^0version number is higher than we expected. | Current Version: ^3" .. verFile .. " ^0| Expected Version: ^2" .. resp .. " ^0|")
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else
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print("^4" .. expectedName .. " ^0is up to date | Current Version: ^2" .. verFile .. " ^0|")
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end
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else
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print("^1[^4" .. expectedName .. "^1] WARNING^0")
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||||
print("You may not have the latest version of ^4" .. expectedName .. "^0. A newer, improved version may be present at ^5https://github.com/Andyyy7666/ND_Framework^0")
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end
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RegisterNetEvent("ND_ATM:withdraw")
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AddEventHandler("ND_ATM:withdraw", function(amount)
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local player = source
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local update = exports["ND_Core"]:withdrawMoney(amount, player)
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TriggerClientEvent("ND_ATM:update", player, update)
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end)
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function GetPlayerIdentifierFromType(type, source) -- Credits: xander1998, Post: https://forum.cfx.re/t/solved-is-there-a-better-way-to-get-lic-steam-and-ip-than-getplayeridentifiers/236243/2?u=andyyy7666
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local identifiers = {}
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local identifierCount = GetNumPlayerIdentifiers(source)
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for a = 0, identifierCount do
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table.insert(identifiers, GetPlayerIdentifier(source, a))
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end
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for b = 1, #identifiers do
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if string.find(identifiers[b], type, 1) then
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return identifiers[b]
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end
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end
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return nil
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end
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RegisterNetEvent("ND:withdraw")
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AddEventHandler("ND:withdraw", function(amount)
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RegisterNetEvent("ND_ATM:deposit")
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AddEventHandler("ND_ATM:deposit", function(amount)
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local player = source
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local characterId = exports["ND_Core"]:getCharacterTable()[player].characterId
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exports.oxmysql:query("UPDATE characters SET bank = bank - ? WHERE license = ? AND character_id = ?", {amount, GetPlayerIdentifierFromType("license", player), characterId}, function(result)
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if result then
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exports.oxmysql:query("UPDATE characters SET cash = cash + ? WHERE license = ? AND character_id = ?", {amount, GetPlayerIdentifierFromType("license", player), characterId})
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TriggerClientEvent("updateMoney", player)
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end
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end)
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end)
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RegisterNetEvent("ND:deposit")
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AddEventHandler("ND:deposit", function(amount)
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local player = source
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local characterId = exports["ND_Core"]:getCharacterTable()[player].characterId
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exports.oxmysql:query("UPDATE characters SET cash = cash - ? WHERE license = ? AND character_id = ?", {amount, GetPlayerIdentifierFromType("license", player), characterId}, function(result)
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if result then
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exports.oxmysql:query("UPDATE characters SET bank = bank + ? WHERE license = ? AND character_id = ?", {amount, GetPlayerIdentifierFromType("license", player), characterId})
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TriggerClientEvent("updateMoney", player)
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end
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end)
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local update = exports["ND_Core"]:depositMoney(amount, player)
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TriggerClientEvent("ND_ATM:update", player, update)
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end)
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44
ND_ATMs/source/ui/index.html
Normal file
44
ND_ATMs/source/ui/index.html
Normal file
@@ -0,0 +1,44 @@
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8">
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<link rel="stylesheet" href="style.css">
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||||
<script src="https://use.fontawesome.com/releases/v5.15.4/js/all.js" data-auto-a11y="true"></script>
|
||||
<script src="https://ajax.googleapis.com/ajax/libs/jquery/3.6.0/jquery.min.js"></script>
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||||
<script src="script.js" type="text/javascript"></script>
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</head>
|
||||
<body>
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||||
<section id="overlay">
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<div id="info">
|
||||
<img src="https://i.imgur.com/NCgZtVe.png" id="logo">
|
||||
<p id="date"></p>
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||||
<p id="time"></p>
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||||
<hr id="redline">
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||||
<hr id="redbox">
|
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<p id="welcome">Welcome back</p>
|
||||
<h1 id="playername"></h1>
|
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</div>
|
||||
<form id="atm">
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||||
<p id="balance"></p>
|
||||
<input id="enteredAmount" class="input" type="number" placeholder="AMOUNT" min="20" max="2500">
|
||||
<button id="withdrawButton" class="input" type="submit" form="atm"><i class="fas fa-coins"></i> WITHDRAW</button>
|
||||
<button id="depositButton" class="input" type="submit" form="atm"><i class="fas fa-credit-card"></i> DEPOSIT</button>
|
||||
</form>
|
||||
<div id="loader"></div>
|
||||
<div id="confirmationScreen">
|
||||
<p id="confirmText">Are you sure you'd like to perform this action</p>
|
||||
<button id="confirmButton" class="input"><i class="fas fa-check-circle"></i> CONFIRM</button>
|
||||
<button id="cancelButton" type="reset" form="atm" class="input"><i class="fas fa-times-circle"></i> CANCEL</button>
|
||||
</div>
|
||||
<div id="successScreen">
|
||||
<p id="confirmText">Success!</p>
|
||||
<button type="reset" form="atm" class="input mainMenuButton"><i class="fas fa-chevron-circle-left"></i> BACK TO MAIN MENU</button>
|
||||
</div>
|
||||
<div id="failedScreen">
|
||||
<p id="confirmText">Failed!</p>
|
||||
<button type="reset" form="atm" class="input mainMenuButton"><i class="fas fa-chevron-circle-left"></i> BACK TO MAIN MENU</button>
|
||||
</div>
|
||||
<button id="closeButton" type="reset" form="atm" class="input"><i class="fas fa-sign-out-alt"></i> EXIT</button>
|
||||
</section>
|
||||
</body>
|
||||
</html>
|
||||
132
ND_ATMs/source/ui/script.js
Normal file
132
ND_ATMs/source/ui/script.js
Normal file
@@ -0,0 +1,132 @@
|
||||
$(function() {
|
||||
function display(bool) {
|
||||
if (bool) {
|
||||
$("#overlay").show();
|
||||
} else {
|
||||
$("#overlay").hide();
|
||||
}
|
||||
}
|
||||
function atmDisplay(bool) {
|
||||
if (bool) {
|
||||
$("#atm").show();
|
||||
$("#loader, #confirmationScreen, #successScreen, #failedScreen").hide();
|
||||
return;
|
||||
}
|
||||
$("#atm").hide();
|
||||
}
|
||||
function loader(bool) {
|
||||
if (bool) {
|
||||
$("#loader").show();
|
||||
$("#atm, #confirmationScreen, #successScreen, #failedScreen").hide();
|
||||
return;
|
||||
}
|
||||
$("#loader").hide();
|
||||
}
|
||||
function confirmationScreen(bool) {
|
||||
if (bool) {
|
||||
$("#confirmationScreen").show();
|
||||
$("#atm, #loader, #successScreen, #failedScreen").hide();
|
||||
return;
|
||||
}
|
||||
$("#confirmationScreen").hide();
|
||||
}
|
||||
function successScreen(bool) {
|
||||
if (bool) {
|
||||
$("#successScreen").show()
|
||||
$("#confirmationScreen, #atm, #loader, #failedScreen").hide();
|
||||
return;
|
||||
}
|
||||
$("#successScreen").hide();
|
||||
}
|
||||
function failedScreen(bool) {
|
||||
if (bool) {
|
||||
$("#failedScreen").show()
|
||||
$("#confirmationScreen, #atm, #loader, #successScreen").hide();
|
||||
return;
|
||||
}
|
||||
$("#failedScreen").hide();
|
||||
}
|
||||
display(false);
|
||||
atmDisplay(true);
|
||||
loader(false);
|
||||
confirmationScreen(false);
|
||||
successScreen(false);
|
||||
|
||||
const today = new Date();
|
||||
let action;
|
||||
|
||||
window.addEventListener("message", function(event) {
|
||||
const item = event.data;
|
||||
$("#balance").text(item.balance);
|
||||
if (item.status) {
|
||||
display(true);
|
||||
$("#playername").text(item.playerName);
|
||||
$("#date").text(`${item.date}, ${today.toLocaleDateString("en-US", {year: "numeric", month: "long", day: "numeric"})}`);
|
||||
$("#time").text(item.time);
|
||||
} else if (item.status === false) {
|
||||
display(false);
|
||||
}
|
||||
if (item.success) {
|
||||
loader(false);
|
||||
successScreen(true);
|
||||
} else if (item.success === false) {
|
||||
loader(false);
|
||||
failedScreen(true);
|
||||
}
|
||||
})
|
||||
|
||||
$("button[type=submit]").click(function () {
|
||||
action = $(this).text();
|
||||
});
|
||||
|
||||
$("#confirmButton").click(function() {
|
||||
$.post(`https://${GetParentResourceName()}/sound`);
|
||||
confirmationScreen(false);
|
||||
loader(true);
|
||||
$.post(`https://${GetParentResourceName()}/useATM`, JSON.stringify({
|
||||
action: action,
|
||||
amount: $("#enteredAmount").val()
|
||||
}));
|
||||
$("#enteredAmount").val("");
|
||||
return false;
|
||||
})
|
||||
|
||||
$("#cancelButton").click(function() {
|
||||
$.post(`https://${GetParentResourceName()}/sound`);
|
||||
confirmationScreen(false);
|
||||
loader(true);
|
||||
setTimeout(() => {
|
||||
loader(false);
|
||||
atmDisplay(true);
|
||||
}, 300);
|
||||
return false;
|
||||
})
|
||||
|
||||
$("#atm").submit(function() {
|
||||
$.post(`https://${GetParentResourceName()}/sound`);
|
||||
atmDisplay(false);
|
||||
loader(true);
|
||||
setTimeout(() => {
|
||||
loader(false);
|
||||
confirmationScreen(true);
|
||||
}, 300);
|
||||
return false;
|
||||
})
|
||||
|
||||
$(".mainMenuButton").click(function() {
|
||||
$.post(`https://${GetParentResourceName()}/sound`);
|
||||
successScreen(false);
|
||||
failedScreen(false);
|
||||
loader(true);
|
||||
setTimeout(() => {
|
||||
loader(false);
|
||||
atmDisplay(true);
|
||||
}, 300);
|
||||
return false;
|
||||
})
|
||||
|
||||
$("#closeButton").click(function() {
|
||||
$.post(`https://${GetParentResourceName()}/close`);
|
||||
return;
|
||||
})
|
||||
});
|
||||
212
ND_ATMs/source/ui/style.css
Normal file
212
ND_ATMs/source/ui/style.css
Normal file
@@ -0,0 +1,212 @@
|
||||
body {
|
||||
font-family: Arial, Helvetica, sans-serif;
|
||||
}
|
||||
|
||||
#overlay {
|
||||
display: none;
|
||||
position: absolute;
|
||||
height: 60vh;
|
||||
width: 50vw;
|
||||
top: 0;
|
||||
left: 0;
|
||||
right: 0;
|
||||
bottom: 0;
|
||||
margin: auto;
|
||||
border-radius: 10px;
|
||||
background-image: linear-gradient(rgb(255, 255, 255), rgb(199, 199, 199));
|
||||
background-color: white;
|
||||
}
|
||||
|
||||
#logo {
|
||||
position: absolute;
|
||||
width: 300px;
|
||||
top: 2vh;
|
||||
left: 6vw;
|
||||
margin: auto;
|
||||
}
|
||||
|
||||
#date {
|
||||
position: absolute;
|
||||
top: 3.5vh;
|
||||
right: 6vw;
|
||||
color: black;
|
||||
font-size: 18px;
|
||||
}
|
||||
|
||||
#time {
|
||||
position: absolute;
|
||||
font-weight: 500;
|
||||
top: -0.7vh;
|
||||
right: 6vw;
|
||||
color: black;
|
||||
font-size: 30px;
|
||||
}
|
||||
|
||||
#balance {
|
||||
position: absolute;
|
||||
top: 23vh;
|
||||
font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;;
|
||||
font-weight: 500;
|
||||
left: 0;
|
||||
right: 0;
|
||||
margin: auto;
|
||||
color: black;
|
||||
font-size: 20px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
#confirmText {
|
||||
position: absolute;
|
||||
top: 26vh;
|
||||
font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;;
|
||||
font-weight: 500;
|
||||
left: 0;
|
||||
right: 0;
|
||||
margin: auto;
|
||||
color: black;
|
||||
font-size: 20px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
#redline {
|
||||
position: absolute;
|
||||
height: 1vh;
|
||||
width: 80%;
|
||||
top: 9vh;
|
||||
left: 0;
|
||||
right: 0;
|
||||
margin: auto;
|
||||
background-color: red;
|
||||
border-radius: 5px;
|
||||
border: none;
|
||||
}
|
||||
|
||||
#redbox {
|
||||
position: absolute;
|
||||
height: 5vh;
|
||||
width: 80%;
|
||||
top: 11vh;
|
||||
left: 0;
|
||||
right: 0;
|
||||
margin: auto;
|
||||
background-color: red;
|
||||
background-image: linear-gradient(rgb(204, 2, 2), rgb(255, 0, 0));
|
||||
border-radius: 5px;
|
||||
border: none;
|
||||
}
|
||||
|
||||
#playername {
|
||||
position: absolute;
|
||||
top: 13vh;
|
||||
left: 0;
|
||||
right: 0;
|
||||
margin: auto;
|
||||
color: white;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
#welcome {
|
||||
position: absolute;
|
||||
top: 11.5vh;
|
||||
left: 0;
|
||||
right: 0;
|
||||
margin: auto;
|
||||
color: white;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.input {
|
||||
height: 4vh;
|
||||
width: 7.3vw;
|
||||
background-color: rgb(255, 0, 0);
|
||||
font-weight: 1000;
|
||||
color: white;
|
||||
border: none;
|
||||
border-radius: 5px;
|
||||
margin: auto;
|
||||
font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;;
|
||||
transition: 50ms;
|
||||
}
|
||||
|
||||
.input:hover {
|
||||
transition: 50ms;
|
||||
background-color: rgb(214, 2, 2);
|
||||
}
|
||||
|
||||
#enteredAmount {
|
||||
position: absolute;
|
||||
width: 15.8vw;
|
||||
top: 28vh;
|
||||
left: 0;
|
||||
right: 0;
|
||||
color: black;
|
||||
background-color: white;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
#withdrawButton {
|
||||
position: absolute;
|
||||
top: 36.5vh;
|
||||
left: 17vw;
|
||||
}
|
||||
|
||||
#depositButton {
|
||||
position: absolute;
|
||||
top: 36.5vh;
|
||||
right: 17vw;
|
||||
}
|
||||
|
||||
.mainMenuButton {
|
||||
position: absolute;
|
||||
width: 10vw;
|
||||
top: 34vh;
|
||||
right: 0;
|
||||
left: 0;
|
||||
margin: auto;
|
||||
}
|
||||
|
||||
#closeButton {
|
||||
position: absolute;
|
||||
height: 4.8vh;
|
||||
width: 80%;
|
||||
top: 50vh;
|
||||
left: 0;
|
||||
right: 0;
|
||||
}
|
||||
|
||||
#confirmButton{
|
||||
position: absolute;
|
||||
top: 33vh;
|
||||
left: 17vw;
|
||||
}
|
||||
|
||||
#cancelButton {
|
||||
position: absolute;
|
||||
top: 33vh;
|
||||
right: 17vw;
|
||||
}
|
||||
|
||||
#confirmationScreen {
|
||||
display: none;
|
||||
}
|
||||
|
||||
#loader {
|
||||
display: none;
|
||||
position: absolute;
|
||||
top: 0;
|
||||
bottom: 0;
|
||||
left: 0;
|
||||
right: 0;
|
||||
margin: auto;
|
||||
border: 16px solid #d1d1d1;
|
||||
border-radius: 50%;
|
||||
border-top: 16px solid red;
|
||||
width: 120px;
|
||||
height: 120px;
|
||||
animation: spin 1s linear infinite;
|
||||
}
|
||||
|
||||
@keyframes spin {
|
||||
0% { transform: rotate(0deg); }
|
||||
100% { transform: rotate(360deg); }
|
||||
}
|
||||
Reference in New Issue
Block a user