From 9d4708a1f80b0239f94214263502bdd08a855885 Mon Sep 17 00:00:00 2001 From: Andyyy7666 <86536434+Andyyy7666@users.noreply.github.com> Date: Sun, 25 Feb 2024 23:43:00 +0100 Subject: [PATCH] tweak(server/player): save inventory when character created --- server/player.lua | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/server/player.lua b/server/player.lua index 21ed352..8be1f4f 100644 --- a/server/player.lua +++ b/server/player.lua @@ -426,7 +426,7 @@ function NDCore.newCharacter(src, info) inventory = info.inventory or {} } - charInfo.id = MySQL.insert.await("INSERT INTO nd_characters (identifier, name, firstname, lastname, dob, gender, cash, bank, phonenumber, `groups`, metadata) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", { + charInfo.id = MySQL.insert.await("INSERT INTO nd_characters (identifier, name, firstname, lastname, dob, gender, cash, bank, phonenumber, `groups`, metadata, inventory) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", { identifier, charInfo.name, charInfo.firstname, @@ -437,7 +437,8 @@ function NDCore.newCharacter(src, info) charInfo.bank, charInfo.phonenumber, json.encode(charInfo.groups), - json.encode(charInfo.metadata) + json.encode(charInfo.metadata), + json.encode(charInfo.inventory) }) return createCharacterTable(charInfo)