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update: keyfob anim
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@@ -244,6 +244,7 @@ if Config.useInventoryForKeys then
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local state = Entity(veh).state
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local locked = not state.locked
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state.locked = locked
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player.triggerEvent("ND_Vehicles:keyFob", NetworkGetNetworkIdFromEntity(veh))
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if locked then
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player.notify({
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title = "LOCKED",
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