From 858e5e98a23ed6551ef1fb6c92cee2e2efa5e5ad Mon Sep 17 00:00:00 2001 From: Andyyy7666 <86536434+Andyyy7666@users.noreply.github.com> Date: Wed, 23 Aug 2023 03:29:36 +0200 Subject: [PATCH] fix: save players on resource stop --- server/main.lua | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/server/main.lua b/server/main.lua index 11885ae..8f818bd 100644 --- a/server/main.lua +++ b/server/main.lua @@ -108,6 +108,14 @@ AddEventHandler("playerDropped", function() PlayersInfo[src] = nil end) +AddEventHandler("onResourceStop", function(name) + if name ~= resourceName then return end + for src, player in pairs(NDCore.players) do + player.save() + Wait(10) + end +end) + SetTimeout(500, function() NDCore.loadSQL({ "database/characters.sql",