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https://github.com/ND-Framework/ND_Core.git
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feat: police vehicle callsigns mod
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@@ -90,6 +90,9 @@ function NDCore.getVehicle(entity)
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if saveProperties and self.id and self.owner then
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local properties = lib.callback.await("ND_Vehicles:getProps", NetworkGetEntityOwner(entity), self.netId)
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if properties then
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if self.properties?.callsign then
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properties.callsign = true
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end
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MySQL.query("UPDATE nd_vehicles SET properties = ? WHERE id = ?", {json.encode(properties), self.id})
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end
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end
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@@ -102,6 +105,11 @@ function NDCore.getVehicle(entity)
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if not DoesEntityExist(entity) then return end
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local properties = type(props) == "string" and json.decode(props) or props
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local state = Entity(entity).state
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if self.properties?.callsign then
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properties.callsign = true
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end
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state.props = properties
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self.properties = properties
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@@ -406,11 +414,27 @@ function NDCore.spawnOwnedVehicle(source, vehicleId, coords, heading)
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if not vehicle or not vehicle.available or vehicle.owner ~= player.id then return end
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MySQL.query.await("UPDATE nd_vehicles SET stored = ? WHERE id = ?", {0, vehicleId})
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local properties = vehicle.properties
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if properties.callsign then
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local callsign = player.getMetadata("callsign")
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if not callsign or callsign == "" then goto skip end
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callsign = tostring(callsign)
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if not callsign or callsign:len() ~= 3 then goto skip end
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properties.modFender = tonumber(callsign:sub(1, 1))
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properties.modRightFender = tonumber(callsign:sub(2, 2))
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properties.modRoof = tonumber(callsign:sub(3, 3))
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end
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::skip::
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return NDCore.createVehicle({
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owner = player.id,
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model = vehicle.properties.model,
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model = properties.model,
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coords = vec4(coords.x, coords.y, coords.z, coords.w or coords.heading or heading),
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properties = vehicle.properties,
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properties = properties,
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vehicleId = vehicleId,
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source = source
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})
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