diff --git a/client/death.lua b/client/death.lua index 475ed6e..991ff06 100644 --- a/client/death.lua +++ b/client/death.lua @@ -29,7 +29,7 @@ AddEventHandler("gameEventTriggered", function(name, args) local victim = args[1] if not IsPedAPlayer(victim) or NetworkGetPlayerIndexFromPed(victim) ~= cache.playerId then return end - if not IsPedDeadOrDying(victim, true) and GetEntityHealth(victim) > 0 then + if not IsPedDeadOrDying(victim, true) then local hit, bone = GetPedLastDamageBone(victim) if hit and usingAmbulance then local damageWeapon = ambulance:getLastDamagingWeapon(victim)