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fix(vehicle): netId & properties inconsistencies
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@@ -241,13 +241,16 @@ local function getVehicleBlipSprite(entity)
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return typeBlip[model] or classBlip[class] or 225 -- 255 is default car blip
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end
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RegisterNetEvent("ND_Vehicles:blip", function(netId, status)
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local function getVehFromNetId(netId)
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local time = GetCloudTimeAsInt()
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while not NetworkDoesNetworkIdExist(netId) or not NetworkDoesEntityExistWithNetworkId(netId) and time-GetCloudTimeAsInt() < 5 do
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Wait(100)
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end
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return NetToVeh(netId)
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end
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local veh = NetToVeh(netId)
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RegisterNetEvent("ND_Vehicles:blip", function(netId, status)
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local veh = getVehFromNetId(netId)
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if not veh then return end
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if not status then
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local blip = GetBlipFromEntity(veh)
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@@ -265,16 +268,16 @@ RegisterNetEvent("ND_Vehicles:blip", function(netId, status)
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EndTextCommandSetBlipName(blip)
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end)
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RegisterNetEvent("ND_Vehicles:syncAlarm", function(netid)
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local veh = NetToVeh(netid)
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RegisterNetEvent("ND_Vehicles:syncAlarm", function(netId)
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local veh = getVehFromNetId(netId)
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if not veh then return end
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SetVehicleAlarmTimeLeft(veh, 1)
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SetVehicleAlarm(veh, true)
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StartVehicleAlarm(veh)
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end)
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RegisterNetEvent("ND_VehicleSystem:setOwnedIfNot", function(netid)
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local veh = NetToVeh(netid)
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RegisterNetEvent("ND_VehicleSystem:setOwnedIfNot", function(netId)
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local veh = getVehFromNetId(netId)
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if not veh then return end
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setVehicleOwned(veh, true)
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setVehicleLocked(veh, true)
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@@ -312,8 +315,8 @@ local function playKeyFob(veh)
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return keyFob and DeleteEntity(keyFob)
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end
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RegisterNetEvent("ND_Vehicles:keyFob", function(vehicleNetId)
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playKeyFob(NetToVeh(vehicleNetId))
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RegisterNetEvent("ND_Vehicles:keyFob", function(netId)
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playKeyFob(getVehFromNetId(netId))
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end)
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local dontLock = {
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@@ -339,10 +342,12 @@ AddStateBagChangeHandler("locked", nil, function(bagName, key, value, reserved,
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end)
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end)
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lib.callback.register("ND_Vehicles:getProps", function()
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local veh = GetVehiclePedIsIn(cache.ped)
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lib.callback.register("ND_Vehicles:getProps", function(netId)
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local veh = getVehFromNetId(netId)
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local props = lib.getVehicleProperties(veh)
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local colorPrimary, colorSecondary = GetVehicleColours(veh)
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if not props then return end
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props.colorNamePrimary = vehicleColorNames[colorPrimary]
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props.colorNameSecondary = vehicleColorNames[colorSecondary]
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props.colorName = props.colorNamePrimary == props.colorNameSecondary and props.colorNamePrimary or ("%s & %s"):format(props.colorNamePrimary, props.colorNameSecondary)
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