From 68563c6d182d8d5d8dd2890ba6aadda711d0ffc7 Mon Sep 17 00:00:00 2001 From: Andyyy7666 <86536434+Andyyy7666@users.noreply.github.com> Date: Sun, 25 Dec 2022 16:39:49 +0100 Subject: [PATCH] fix: saving clothes by character id error --- server/events.lua | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/server/events.lua b/server/events.lua index 4b246ab..5f180a6 100644 --- a/server/events.lua +++ b/server/events.lua @@ -68,7 +68,8 @@ end) -- Update the characters clothes. RegisterNetEvent("ND:updateClothes", function(clothing) local player = source - NDCore.Functions.SetPlayerData(player, "clothing", clothing) + local character = NDCore.Players[player].id + NDCore.Functions.SetPlayerData(character.id, "clothing", clothing) end) -- Disconnecting a player @@ -111,4 +112,4 @@ AddEventHandler("onResourceStart", function(resourceName) NDCore.PlayersDiscordInfo[tonumber(playerId)] = discordInfo end end -end) \ No newline at end of file +end)