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fix(server/vehicle): calculating time
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@@ -12,7 +12,7 @@ local function getVehicleType(model)
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local tempVehicle = CreateVehicle(model, 0, 0, 0, 0, true, true)
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local tempVehicle = CreateVehicle(model, 0, 0, 0, 0, true, true)
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local time = os.time()
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local time = os.time()
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while not DoesEntityExist(tempVehicle) and time-os.time() < 5 do Wait(5) end
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while not DoesEntityExist(tempVehicle) and os.time()-time < 5 do Wait(5) end
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if not DoesEntityExist(tempVehicle) then return end
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if not DoesEntityExist(tempVehicle) then return end
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local entityType = GetVehicleType(tempVehicle)
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local entityType = GetVehicleType(tempVehicle)
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@@ -260,7 +260,7 @@ function NDCore.createVehicle(info)
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local veh = CreateVehicleServerSetter(model, vehType, spawnCoords.x, spawnCoords.y, spawnCoords.z, spawnCoords.w)
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local veh = CreateVehicleServerSetter(model, vehType, spawnCoords.x, spawnCoords.y, spawnCoords.z, spawnCoords.w)
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local time = os.time()
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local time = os.time()
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while not DoesEntityExist(veh) and time-os.time() < 5 do Wait(5) end
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while not DoesEntityExist(veh) and os.time()-time < 5 do Wait(5) end
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if not veh or not DoesEntityExist(veh) then
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if not veh or not DoesEntityExist(veh) then
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return Citizen.Trace("NDCore.createVehicle", "vehicle entity doesn't exist")
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return Citizen.Trace("NDCore.createVehicle", "vehicle entity doesn't exist")
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end
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end
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