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fix(server/player): comparing rank
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@@ -324,7 +324,7 @@ local function createCharacterTable(info)
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rankName = groupInfo and groupInfo.ranks[groupRank] or groupRank,
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rank = groupRank,
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isJob = isJob,
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isBoss = bossRank and rank >= bossRank
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isBoss = bossRank and groupRank >= bossRank
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}
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self.triggerEvent("ND:updateCharacter", removeCharacterFunctions(self))
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