tweak: checking vehicle when setting properties

This commit is contained in:
Andyyy7666
2023-11-19 00:07:35 +01:00
parent 666c3125a3
commit 53255bf336

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@@ -285,8 +285,8 @@ end)
AddStateBagChangeHandler("props", nil, function(bagName, key, value, reserved, replicated) AddStateBagChangeHandler("props", nil, function(bagName, key, value, reserved, replicated)
local entity = GetEntityFromStateBagName(bagName) local entity = GetEntityFromStateBagName(bagName)
if entity == 0 or not value or not NetworkGetEntityOwner(entity) == cache.playerId then return end if not value or not DoesEntityExist(entity) or NetworkGetEntityOwner(entity) ~= cache.playerId then return end
lib.setVehicleProperties(entity, value) lib.setVehicleProperties(entity, json.decode(value))
end) end)
local function playKeyFob(veh) local function playKeyFob(veh)