diff --git a/client/functions.lua b/client/functions.lua index 12fcc11..bf32766 100644 --- a/client/functions.lua +++ b/client/functions.lua @@ -11,16 +11,15 @@ function NDCore.Functions.GetCharacters() end -function NDCore.Functions.GetPlayersFromCoords(coords, distance) - local players = GetActivePlayers() - local ped = PlayerPedId() +function NDCore.Functions.GetPlayersFromCoords(distance, coords) if coords then coords = type(coords) == 'table' and vec3(coords.x, coords.y, coords.z) or coords else - coords = GetEntityCoords(ped) + coords = GetEntityCoords(PlayerPedId()) end distance = distance or 5 local closePlayers = {} + local players = GetActivePlayers() for _, player in pairs(players) do local target = GetPlayerPed(player) local targetCoords = GetEntityCoords(target)