tweak(server/player): remove job group if job is set

This commit is contained in:
Andyyy7666
2023-09-26 11:25:31 +02:00
parent 6ff461839d
commit 4064d43bb0

View File

@@ -326,6 +326,7 @@ local function createCharacterTable(info)
---@param name string
function self.removeGroup(name)
local group = self.groups[name]
if not group then return end
self.groups[name] = nil
self.triggerEvent("ND:updateCharacter", removeCharacterFunctions(self))
lib.removePrincipal(self.source, ("group.%s"):format(name))
@@ -336,6 +337,7 @@ local function createCharacterTable(info)
---@param rank number
---@return boolean
function self.setJob(name, rank)
self.removeGroup(self.job)
local job = self.addGroup(name, rank, true)
local jobName, jobInfo = self.getJob()
if jobInfo then